The lights are on
Watch the Game Informer crew suffer as they play one of the worst games to date in its entirety.
Where does Breath of the Wild fit in the Zelda timeline? Wade Wojcik and Kyle Hilliard offer their theories.
We offer a quick summary of some potential changes to internet privacy laws.
Last year, over the course of four months, we played through Shenmue for the Dreamcast in its entirety. Now it's time for part two.
Over 30 gamers share their thoughts on BioWare's polarizing release.
Nintendo may have finally hit the sweet spot with its toys-to-life figures.
Grant Kirkhope, David Wise, and Steve Burke spoke to us about their experience working on the highly-anticipated Playtonic platformer.
We're playing through BioWare's next game alongside the community and discussing it as a group on The GI Show. Learn more about it here.
The sense of wonder that once existed with Overwatch's loot system has dwindled.
Naughty Dog tells us why the team decided to make Lost Legacy a stand-alone title separate from Uncharted 4.
We take a look at some of the best underused horror settings, and see how they could be used more.
Splatoon 2 had a beta (or testfire, to use Nintendo's language) this weekend and we walked away with four takeaways from our new hands-on time.