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  • Blog Post: Test Chamber – Portal Meets Pinball, Let The Testing Begin

    Today Valve and Zen Studios revealed their new, surprise collaboration: A pinball table devoted to the dimension-hopping antics of Portal. Join us as we take the table for a spin and discuss what the table offers longtime Portal fans. Join us as Ben Reeves, Jeff Cork, and I try out the new table, which... More
  • Blog Post: The Fallacy Of Free Mods - Paying Creators, Developers, And Valve Is The Right Move (And May Return)

    The past two weeks have been tumultuous for PC gamers, as Valve announced (and quickly terminated) a mechanism that allowed modders to charge for their work. While the dust has mostly settled, there are important lessons from the aborted attempt and how we might better discuss this issue in the future... More
  • Blog Post: The Essentials – Half-Life

    The Essentials is Game Informer's weekly recurring feature that takes a look at the most important games the industry has to offer. These games aren't just a ton of fun: Their quality, innovation, and industry influence make them must-play experiences for anyone who wants a greater appreciation... More
  • Blog Post: The Essentials – Left 4 Dead

    The Essentials is Game Informer's weekly recurring feature that takes a look at the most important games the industry has to offer. These games aren't just a ton of fun: Their quality, innovation, and industry influence make them must-play experiences for anyone who wants a greater appreciation... More
  • Blog Post: Valve's First Foray Into Virtual Reality Is A Convincing One

    Three days after Valve announced its virtual reality partnership with HTC, we finally had a chance to test out the technology we have heard rumors about from giddy developers for a couple years. Though the initial setup is much more cumbersome than the other VR demos we've tried, once you drop into... More
  • Blog Post: Keeping Promises: Seven Things That Need To Happen In 2015

    It's tough to make a promise when it comes to video game development. So many things can happen when it comes to a title or feature being completed, to say nothing of nailing a release date. That being said, there have been some...assurances, shall we say...that companies have made about their games... More
  • Blog Post: Kyle Hilliard's Top Five Games Of Last Generation

    I’m sure many of our lists will feature broad open worlds and RPGs full of choices and alternate player-driven directions, but I have always been a fan of the more curated experience – the one that has been designed with a specific goal in mind that the player must accomplish. I love exploring... More
  • Blog Post: Matt Helgeson's Top Five Game Of The Last Generation

    It was the longest console generation in history, beginning with the release of the Xbox 360 in 2005 and generally ending in the fall of last year. Looking back, it also may have been the best. With three successful consoles, there were more games than ever before, and console game designers finally... More
  • Blog Post: Opinion – Valve's Wasted Year

    The beginning of 2014 started well enough for Valve and its initiative to bring Steam fully into the living room with the SteamOS, controller, and Steam Machines. However, with Valve delaying Steam Machines and the controller into 2015, what momentum there was for Valve's plans have dissipated; further... More
  • Blog Post: Opinion - The Best Bosses In Gaming Are Other Players

    Dota 2’s middle lane is an interesting place, not only within the context of its own game, but in gaming as a whole. Traditionally the mid lane is the most important lane in each game, where a core hero from each team meets in one-on-one combat. These two heroes generally earn more gold and experience... More
  • Blog Post: Test Chamber – Dota 2 Patch 6.82

    Dota 2's 6.82 update features substantial, sweeping changes to the game. With hero reworks and changes, map changes, rune spawn changes and a new rune, and a new item, this patch is going to have a profound impact on gameplay and strategy. Join Daniel Tack and GI intern Sam Stewart as they muddle... More
  • Blog Post: Games To Beat In A Day – Portal

    Valve's Portal is one of the greatest feats of game design of the last decade. It's also a testament to the power of brevity. Portal was a unique game. It started as a student project entitled Narbacular Drop, which had the now-iconic "portal" gameplay but lacked in storytelling, polish... More
  • Blog Post: Opinion - Dota 2’s International 4 Was Amazing, But A Failure For Spectators

    The finals of this year’s $10.9 million International 4 tournament, a best of five bout between Newbee and ViCi Gaming, was a display of unparalleled skill, practice, and preparation from both teams. The issue is, when it comes to the unwavering win-fast or don’t win at all strategy that... More
  • Blog Post: Thinking Without Portals – How The Portal 2 Gel Mod Aperture Tag Came To Exist

    Recently released on Steam , Aperture Tag rests somewhere between a substantial mod, DLC, and a full game release. It uses Portal 2's assets and and setting, but takes one if its mechanics – the use of the blue and orange gel – to create a completely original experience forcing you to... More
  • Blog Post: Chronicles - Dota 2, 2,000 Hours Later

    With this year's International tournament breaking $10 million, Dota 2 and the ARTS genre continue to climb in popularity on the PC. While the title can present players with a high learning curve, the frenetic team vs. team gameplay can be immensely rewarding. With multiple game modes to dive into... More
  • Blog Post: Looking Toward The Horizon

    For publishers and developers, it used to be so much simpler. You selected your target platforms, created the games, and released them to brick and mortar retail stores. But in today’s landscape, where new platforms are constantly emerging, digital distribution has opened up new revenue models... More
  • Blog Post: Embracing The Unreal: The Art And Animation Of Fortnite

    Fortnite marks a drastic shift for Epic Games. The developer is publishing the ambitious title itself and building an all-new online infrastructure, but the most obvious distinction from its previous work is the game's tone. Leaving Gears of War behind, the artists at Epic are embracing the cartoony... More
  • Blog Post: Movie Review: Free to Play

    As the competitive gaming scene continues to grow in prestige and popularity, Valve's Free to Play documentary seeks to give a wider audience a look into the phenomenon of eSports (as Indie Game: The Movie did for the indie game movement) by offering a look into the human stories behind the competition... More
  • Blog Post: Remembering Half-Life 2 For The First Time

    I don't have to tell you how popular Half-Life 2 has become over the years. However, it's one thing to know something is big and another to experience it for the first time almost 10 years after the fact. A lot has happened in the near decade since its release, but it's a testament to the... More
  • Blog Post: Life After Death: The Story Of Turtle Rock Studios

    To finish off our month of coverage of Evolve , we wanted to take an exhaustive look at the complete history of the game's developer, Turtle Rock Studios. Studio heads Chris Ashton and Phil Robb have had long careers in the game industry, contributing to classics like Command & Conquer, Counter... More
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