www.GameInformer.com
Switch Lights

The lights are on

  • Blog Post: Places – Inside Kakariko Village’s Well

    Widely considered one of the greatest games of all time, The Legend of Zelda: Ocarina of Time is also the first title in the series to use 3D graphics. Until Ocarina, my only experience with the series had been playing Link’s Awakening. I remember being stunned by Ocarina’s visuals, music... More
  • Blog Post: Test Chamber – The Legend Of Zelda: A Link Between Worlds

    The Legend of Zelda: A Link Between Worlds strikes a fascinating balance between the classic Zelda formula while simultaneously offering worthwhile innovations. Join Dan Ryckert, Andrew Reiner, and myself, as we discuss what's new, what has stayed the same, and why this Zelda is one of our favorites... More
  • Blog Post: Top 10 Creepiest Masks In Video Games

    Masks serve many functions in video games. Sometimes they’re just used to change a character’s appearance, and sometimes they bestow bonuses or trigger transformations. It’s undeniable, however, that some of the best or most memorable masks are also pretty creepy. Whether it’s... More
  • Blog Post: Miyamoto Talks Zelda, Pikmin, and Wii U Development

    Nintendo's Shigeru Miyamoto is the most famous and acclaimed game developer in history. By now, you know his resume, which includes creating such storied franchises and Super Mario Bros. and The Legend of Zelda. At E3, we had a chance to talk to Mr. Miyamoto about Wii U development, the Mario and... More
  • Blog Post: Man’s Best Friend: Gaming's Top Canines

    People love dogs for many reasons: they’re cuddly, loyal, and protective. Video game canines run the gamut from lovable to ferocious, to alien and able to wield ninja kunai. Here’s our list of some of the best video game canines. Blanca – Shadow Hearts: Covenant Without Blanca, Yuri... More
  • Blog Post: Moments: Wind Waker's Last Battle

    The Legend of Zelda needs no introduction. It’s one of the few series that had its start in the infancy of console gaming, but still remains strong. With 25 years of sacred temples, mystical sages, and fierce battles, one moment shines the brightest to me. The last confrontation with Ganondorf... More
  • Blog Post: Moments: Majora's Mask Moon Crashing Into Termina

    Few, if any Zelda games, can match the darkness and maturity of Majora's Mask. This specific moment takes the cake as the title's most depressing. If you haven't played Majora's Mask (shame on you!), you should know that the premise of the game is that Link somehow finds an alternate... More
  • Blog Post: Bedtime Stories: The Legend of Zelda: Ocarina Of Time

    Certain games are burned into our memories. As we grow older, it becomes our responsibility to bore the next generation with stories of gaming's golden age. To test how well this inevitability will go over with kids these days, I set up the cameras and surprised Game Informer's associate editor... More
  • Blog Post: Spoiled! The Legend Of Zelda: Skyward Sword

    Some fans argue that Link's recent adventure in The Legend of Zelda: Skyward Sword is wrapped in one of the most interesting stories in the franchise's history. Link's more developed relationship with Zelda, a mysterious new antagonist, and a personable rival all coalesce to deliver a narrative... More
  • Blog Post: Replay – Zelda Games On CD-i

    With Skyward Sword about to release, it's a big weekend for the Legend of Zelda franchise. What better way to celebrate than looking back at Zelda's darkest hour? Jeff Cork, Andrew Reiner, and I join Kyle Hilliard to mock him for owning a Philips CD-i – one of the most notoriously terrible... More
  • Blog Post: Zelda 25th Anniversary: Remembering Phantom Hourglass

    I remember the moment The Legend of Zelda: Phantom Hourglass was announced at Game Developers Conference in 2006. Nintendo showed the debut trailer during its keynote address, and everyone in the room flipped out as is customary when a brand new Zelda is shown. The excitement had many different reasons... More
  • Blog Post: Zelda 25th Anniversary: Remembering The Minish Cap

    The Game Boy Advance was a renaissance of the glory days of 16-bit gaming in a lot of ways, but few of the system’s games approached the brilliance of Minish Cap. This wasn’t a simple port or reworking of a classic game or formula. Capcom’s last Zelda game was a joyous exploration of... More
  • Blog Post: Zelda 25th Anniversary: Remembering Ocarina Of Time

    I was not sold on the idea of a 3D Zelda. By 1998, both Sony and Nintendo had some strong 3D offerings out on the market, but Zelda? That was sacred and not to be messed with. The earlier games in the series were almost a genre in and of themselves – nothing else matched the thrill of exploration... More
  • Blog Post: Zelda 25th Anniversary: Remembering Capcom's Oracle Games And The CD-i Disasters

    I was still in high school when Capcom hatched its plot to create a trilogy of linked Zelda games for the Game Boy Color, but I was already savvy enough (or at least cynical enough) to be deeply concerned at the prospect of Nintendo handing one of my favorite series over to another publisher. As it turns... More
  • Blog Post: Zelda 25th Anniversary: Remembering Zelda II: The Adventure Of Link

    Classic Nintendo games became a huge priority when I was a teenager. Being raised on Sega systems, I never had the chance to dig into the massive library of phenomenal NES games. As a little kid I spent a few fleeting moments with Mega Man, Castlevania, and Zelda at my cousin’s house, but I never... More
  • Blog Post: Zelda 25th Anniversary: Remembering The Legend of Zelda

    “Good morning. I’m wondering if you have the Legend of Zelda for Nintendo in stock.” “No.” “Do you know when you might be getting it?” “No. The games come in when they come in. They don’t tell us what’s coming ahead of time.” This telephone... More
  • Blog Post: The Legend Of Zelda's Ten Best Bosses

    Zelda has always been a series based firmly in long-standing trademarks . Its gameplay varies wildly based on which game in the series it is and what weapons are available, but almost all of them boil down to the "go to dungeon, find item, defeat boss" pattern. Take a look below as we focus... More
  • Blog Post: Metamorphosis: Game Icons Through The Years

    Considering the youth of the video-game industry when compared to more established media forms, we've managed to amass an impressive number of iconic video-game characters over a short span. Drawing attention to such icons begs the question: how have these characters managed to stay relevant? The... More
Page 1 of 1 (18 items)