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  • Blog Post: Analysis – E3 2014 Must Be A Showcase For Exclusives

    I spent most of my day putting together release lists for each of the three major console platforms. It was a time consuming endeavor, but it was also educational and rewarding. If one thing is clear to me now, it’s that this E3 is as important (if not moreso) than last year. The second half of... More
  • Blog Post: 2014's Upcoming PlayStation 4 Games

    Sure, streaming, television, and video recording are great features to have in a console platform. They aren’t what gets you to open your wallet and bring home an expensive piece of gaming hardware. We’ve heard your pleas. You want games. That’s why we’ve put together a quick... More
  • Blog Post: Vlambeer Discusses Nazi Concerns, Luftrausers' Historical Inspiration

    Vlambeer’s Luftrausers places players in the cockpit of an experimental warplane, letting them gun down enemies to become an ace pilot. The satisfying controls, customizable aircraft, and unique war footage aesthetic combine into an enticing package ( read my review here ). Luftrausers’ draws... More
  • Blog Post: Five Trends From GDC

    The annual Game Developers Conference was in full swing last week. As usual, it was full of thought-provoking panels and discussion. Developers and industry insiders openly discussed the process of making video games and what they think needs improvement, and forecasted the future of the industry. Watching... More
  • Blog Post: Seven Things We Learned About Virtual Reality At GDC

    Last week at the Game Developers Conference, I spent a significant amount of time talking with virtual reality designers and trying out different products. Thanks to the diversity of experiences, I was able to get a better view of the landscape. There is no singular VR solution When we spoke with Oculus... More
  • Blog Post: Infamous: Second Son's Wildest Powers Exposed

    The Infamous series has always focused on messing around with cool super powers in a giant open-world city. Infamous: Second Son isn't looking to change that, but so far Sucker Punch has been reticent to discuss what kind of extraordinary abilities players will have at their disposal. Luckily, Game... More
  • Blog Post: Test Chamber – Hohokum

    Developer Honeyslug's Hohokum doesn't yet have a solid release date yet, but from what we've played it seems quite far along. Andrew Reiner and I sat down to try out a new level full of all kinds of theme park rides, statues, and a giant key and shoe. Hohokum is due out sometime this year... More
  • Blog Post: Opinion: How Sony Should Manage PlayStation Now

    It's been a big day for PlayStation Now news. Not only did Sony just announce that it was sending out PlayStation Now beta invites , but rumors have started circulating that Sony could be prepping PlayStation 1 and PlayStation 2 emulators for the PS4. While Sony is still working out details like... More
  • Blog Post: Pachter: 3DS Will Survive In Diminished Market, Vita To 'Die Slow, Painful Death'

    In the light of Nintendo's recent lowered forecasts for 3DS sales, We asked Wedbush Securities' outspoken analyst Michael Pachter for his take on the current handheld market. As usual, he didn't mince words. On whether he was concerned about Nintendo lowering its 3DS sales projections: No... More
  • Blog Post: Analysis – Where Are The First Party Vita Games?

    At the end of last week, Nintendo released a revised forecast for its current fiscal year . The bad news inevitably lead to conversation about the future of the Wii U (and steps Nintendo might take to expand the install base). This got us thinking about the Vita, which also suffers from mismatched potential... More
  • Blog Post: Game Informer Interviews Twitch's Matthew DiPietro In Light Of 2013 Report

    Twitch today released a new report running down all of its growth statistics for 2013 ( view it now ). Twitch VP of marketing Matthew DiPietro spoke with us about the report, PlayStation 4 and Xbox One integration, combating streams that violate terms of service, and goals for the year ahead. In your... More
  • Blog Post: Hands On Impressions With Sony's PlayStation Now Service

    Earlier today at CES, Sony announced its PlayStation Now service , which allows customers to stream games from the original PlayStation, PlayStation 2, and PlayStation 3 libraries onto a number of devices, including Bravia televisions, tablets, consoles, and the PlayStation Vita. I had an extended play... More
  • Blog Post: Places: The Deserts Of Journey

    Much has been made of the simple yet engrossing gameplay of thatgamecompany’s marvelous Journey. From the mystery of the main character’s identity to the seamless connections between level concepts, Journey is a project that often defies classification and challenges assumptions about games... More
  • Blog Post: Here’s Where Publishers Stand On YouTube Monetization And Copyright Right Now

    Following this week’s YouTube copyright catastrophe , we reached out to a number of publishers to find out where they stand on the matter. We were able to reach a number of publishers, and have also compiled public statements from others. YouTube videos have been growing in popularity, especially... More
  • Blog Post: Gran Turismo 6's Special Events

    Gran Turismo 6 is filled with races of all makes and sizes, but it's good to get off the career path to sample some of these smaller challenges. GT 6 offers side races for trophies and cash in a few different places. There are Special Events (Goodwood Festival of Speed and Lunar Exploration ), Coffee... More
  • Blog Post: How To Make One of Tearaway's Papercraft Models

    Media Molecule's Tearaway is one of the year's best games, and it's also got the year's coolest unlockables: real life papercraft models that you can print out and make in real life. Though I'm not particularly crafty, I decided to give it a go. As you play Tearaway, you'll unlock... More
  • Blog Post: Opinion – What I Learned While Arguing About Knack

    Gamers had all weekend to play Sony's launch lineup, and Japan Studio's new action/platformer has emerged as the most divisive title of the bunch. My time with Knack so far has been largely positive, but discussing it with my coworkers reinforced an important lesson: You can't rationalize... More
  • Blog Post: Lessons From The PlayStation 4 Launch That Microsoft Can Learn

    The launch of the PlayStation 4 is behind us, and for the most part it went off without any major catastrophes . Some people are reporting issues , and others are having trouble signing into the PlayStation Network to update their consoles, but the majority of PlayStation 4 early adopters are working... More
  • Blog Post: Opinion – Microsoft And Sony Show True Class At PlayStation 4 Launch

    I’ve recently opined about the console wars and how the bickering that takes place between groups of fans isn’t the same thing as competition. Last night, Microsoft and Sony drove that point home by showing each other the utmost respect. It started with a tweet from Xbox Live director of... More
  • Blog Post: Sony’s Shuhei Yoshida On The Lessons Of PlayStation 3 And The Future Of PlayStation 4

    Earlier this week at Sony’s New York City PlayStation 4 launch event, we had the chance to speak with president of worldwide studios Shuhei Yoshida. During our conversation, we talked about the lessons he and his team learned from the PlayStation 3, the excitement around the PlayStation 4 launch... More
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