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  • Blog Post: Everything You Need To Know About System Shock

    Otherside Entertainment, currently developing the Kickstarted Underworld Ascendant, has revealed that they're developing a new entry in the System Shock series, the last of which was released in the tail end of 1999. Here's why that's a big deal. Back in 1994 gaming was in a very different... More
  • Blog Post: Opinion – Why Naughty Dog Shouldn't Make A Sequel To The Last Of Us

    I beat The Last of Us a couple weeks ago, but that adventure is still ringing through my head like a brass bell. The game easily sits on my list of the five greatest games from this generation, and yet, I don't think I want to see a sequel. This opinion originally published on July 15, 2013. (The... More
  • Blog Post: Replay – Marc Eckō's Getting Up: Contents Under Pressure

    Released in 2003, fashion designer Marc Eckō proved he was also a fairly capable game designer with Marc Eckō's Getting Up: Contents Under Pressure. In the game, players play as Trane, a budding street artist with parkour skills and a collection of spray paints. We scored the game a 7.25 upon release... More
  • Blog Post: From Phage To Page: The Last Of Us Comic Interview

    If you’ve finished up Naugthy Dog’s superb The Last of Us, and still hunger for more adventures set in that universe, check out the recent The Last of Us comic books, which are a surprisingly decent read. Dark Horse recently released a four issue miniseries based on Naughty Dog's The... More
  • Blog Post: Inafune Knew Dead Rising Was A Home Run

    We recently had a chance to talk with Capcom's Keiji Inafune during our trip to Blue Castle Games in Vancouver. As the company's global head of production, he's been in charge of making sure that its games are up to snuff. He's been critical of Japanese development and has worked closely... More
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