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  • Blog Post: Replay – Ristar

    Back in the late '80s/early '90s, the creative minds at Sega joined forces to dream up a new mascot for the powerful, 16-bit Sega Genesis. Potential character concepts included a fluffy rabbit, speedy blue hedgehog, and a sentient celestial body. While Sonic was born from these talks, the latter... More
  • Blog Post: Super Replay – Illbleed

    Game Informer's fourth annual December 31 Super Replay is upon us. We selected a game that many of you have been asking for ever since we finished Blue Stinger. Illbleed shares the same developer, console, and tasty beverages as last year's Super Replay choice. From what we hear, you may even... More
  • Blog Post: Replay – Panzer Dragoon

    Panzer Dragoon was one of the Sega Saturn's launch titles here in the U.S. It also happens to be one of the finest video games ever crafted by human hands. But how has the title aged? Flawlessly. Don't believe us? Check it out for yourself. Watch Jeff Cork, Andrew Reiner, Ben Reeves, and Bryan... More
  • Blog Post: Which Game Console Had The Best Launch Lineup?

    The launch of a new video game console is a moment of hope and excitement. Sometimes the optimism is rewarded with wonderful new game experiences. Other times we suffer disappointment and buyer's remorse. Which outcome you experience is largely due to the games available for that system that first... More
  • Blog Post: Test Chamber – The Typing Of The Dead: Overkill

    The House of the Dead: Overkill isn't just one of the best light gun shooters of this generation, it's also one of the funniest. Sega recently resurrected it's classic Typing of the Dead formula in order to breath new life into Overkill. Now players must furiously type out worlds and sentences... More
  • Blog Post: My Toast To The Master System

    The Sega Master System was the 8-bit era’s little engine that could – until it couldn’t. While NES owners were busying themselves with Mario, Castlevania, and Contra, SMS players had to make due with the likes of Alex Kidd, Penguin Land, and Teddy Boy. They were fun games, to be sure... More
  • Blog Post: Replay – Sonic 3 & Knuckles

    One of Replay's founding fathers has been absent for a while. His name is Tim Turi, and he misses being on this show. Due to a busy travel schedule in recent weeks, we haven't been able to line up our schedules to include him in Replay episodes. While he was gone, he was upset to learn that we... More
  • Blog Post: Developer Salute – Sonic Team Circa Early '90s

    In the same way some football fans fondly remember the Chicago Bears’ spectacular 1985 season, or music connoisseurs might prefer The Beatles’ studio years, I have a special place in my heart for 16-bit era Sonic Team. Here’s my salute to the development team behind the blue hedgehog’s... More
  • Blog Post: Replay – Jet Grind Radio

    "Cel shading" is a term that's been tossed around frequently for over a decade, but gamers in the 90s had never heard of the unique graphical style. With the 2000 release of Jet Grind Radio, the style that would go on to be used in The Legend of Zelda: The Wind Waker and many more games... More
  • Blog Post: Eight Upcoming Under-The-Radar Titles That Deserve Your Attention

    With plenty of releases on the horizon, we don't want anything to get lost in the shuffle. These are games that you should consider not letting pass you by. Not only are they less known, but each title also provides something different and exciting for gamers. Gone Home (PC) Release: August 15 What... More
  • Blog Post: Replay – Mr. Bones

    Whenever I've stumbled into the Saturn section of the Game Informer Vault, my eye always tends to catch the box for Mr. Bones. I've pulled it out on many occasions, wondering what the hell this game with a guitar-playing skeleton would be like. Thanks to this week's Replay, I have to wonder... More
  • Blog Post: Test Chamber – Castle Of Illusion Starring Mickey Mouse

    The classic 1990 Sega Genesis title Castle of Illusion Starring Mickey Mouse is being remade by Sega in high-definition. The downloadable platformer (not to be confused with DreamRift's 3DS title ) is coming to PSN, XBLA, and PC this summer. We got to play through the beginning stages of the game... More
  • Blog Post: Time Sinks – Chromehounds

    I almost feel guilty about choosing Chromehounds for my Time Sink feature. By the time you're done reading this you'll want to go jump in a giant, lumbering mech yourself. The only problem is, you can't. FromSoftware's Chromehounds wasn't an online-only game, but it might as well... More
  • Blog Post: Time Sinks – Phantasy Star Online

    I first read about Phantasy Star Online as a news blurb in a gaming magazine. There was very little information other than “it is coming” and you can “play online with other people”. The sci-fi and fantasy blend of the Phantasy Star world was one that I had already spent countless... More
  • Blog Post: Test Chamber – Project X Zone

    Project X Zone features a ton of characters from Namco Bandai, Sega, and Capcom games, and as you might expect, it can get a little crazy. In this episode of Test Chamber, Jason Oestreicher (making an on-the-mic appearance!), Jeff Cork, Andrew Reiner, and I take a look at one of the early levels with... More
  • Blog Post: Video Interview - Bayonetta 2's Dual Control Schemes

    Bayonetta 2, the Wii U exclusive from Sega and Nintendo, was playable in Nintendo's booth at E3 2013. The game picks up where the first one left off and doesn't hold back on the insanity. You can learn more about Bayonetta 2 by reading Jeff Cork's hands-on impressions here . Watch the video... More
  • Blog Post: Video Interview - Castle of Illusion's Classic Difficulty

    The senior producer for Castle of Illusion Starring Mickey Mouse emphasized that his game is not for children, it is for "gamers". The classic Genesis title is getting a full reimagining from Sega as a downloadable platformer launching this year. While 3D navigation has been added to certain... More
  • Blog Post: Video Interview - Sonic Lost World's Galactic Inspirations

    Both the Wii U and 3DS versions of Sonic Lost World are playable at E3 2013. As the first of the three-game Nintendo-exclusive deal for the Sonic series, Sonic Lost World adds new traversal options for Sonic in a world that twists and curls around itself. Watch the video below to see the brand manager... More
  • Blog Post: Cult Classics – The Club

    I played a lot of Metropolis Street Racer on my Dreamcast, and I made a point of playing anything that Bizarre Creations released from that point on. To this day, Geometry Wars: Retro Evolved 2 remains one of my desert-island games (provided the island has electricity). With The Club, the studio skillfully... More
  • Blog Post: Replay – Dinosaurs For Hire

    A long-time Replay viewer suggested we take a look at Dinosaurs for Hire, a Sega Genesis title based on the short-lived Malibu Comic book series of the same name. We're going to have to listen to our viewership more often. Seeing dinosaurs as protagonists in a Contra-like sidescroller is as fascinating... More
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