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Cartoon Network 'No Longer Just About Creating TV Series,' Releases New Game To Prove It
Feb 06 2016 07:00 PM
Final Fantasy Tactics Director's Kickstarted Game Shelved Indefinitely In Favor Of Other Projects
Feb 06 2016 06:41 PM
Report: Red Dead Redemption And Other Backward Compatible Games Appear On Xbox One, But Not Officially Or Uniformly
Feb 06 2016 05:14 PM
[Update] The PSP Version Of Breath Of Fire III Is Coming To North America Next Week
Feb 06 2016 03:45 PM
Official Undertale Jazz Album Live At Grillby's Released
Feb 06 2016 02:30 PM
Reader Discussion: What's The Most Devastating Loss You've Suffered In A Strategy Game?
Feb 06 2016 01:00 PM
[Update] Shadowrun: Hong Kong's Free Bonus Campaign Is Now Live
Feb 06 2016 12:00 PM
PSA: GOG's Sale On EA Classics Offers Discounts On Jade Empire, Medal Of Honor, And More
Feb 06 2016 11:00 AM
Possible Mobile Version Of The Binding Of Isaac: Rebirth Teased
Feb 06 2016 10:00 AM
Weekend Warrior – Looking For Our Shadow
Feb 05 2016 07:00 PM
Space Elevators, Magnetic Boots, and AR: The Futuristic Tech Of Tacoma
on July 13, 2015 at 04:00 PM
Gone Home transported players back to the ‘90s, putting them in a house full of audio cassettes, trapper keepers, and VHS tapes. Since Tacoma is set in 2088, Fullbright won’t have these nostalgic touchstones to establish a familiar setting. The mysterious space station immerses players in...
Meet The MLB Player Who Helped Envision Deus Ex’s Future
on July 04, 2015 at 04:00 PM
Anyone can dream about the future. Interstellar space ships, laser swords, and alien races are a staple of science fiction, but it takes a lot of diligent research to craft a future that could actually come to pass. When Eidos-Montreal rebooted the Deus Ex series in 2011, it wanted to build a world that...
Dreaming Of Video Games – Researchers Investigate How Playing Games Affects The Sleeping Mind
on December 26, 2014 at 11:00 AM
Art by Tristan Hilliard If you play video games, then there is a high probability you’ve dreamt about one of your interactive experiences. Maybe you’ve walked the grasslands of Hyrule, sprinted through a science-fiction battlefield, or seen Tetris blocks falling into place while you were...
The Big Decisions Of Destiny's Development
on December 23, 2013 at 02:00 PM
With around 500 developers now working on the project, Destiny has ballooned to become one of the largest projects in game development history. Technical art director Ryan Ellis was there from the beginning. As one of the first people assigned to the top secret "Destiny" game at Bungie, Ellis...
Nintendo Can Solve All Its Wii U Problems With Metroid
on June 15, 2013 at 02:47 PM
It's no secret that Nintendo hasn't been as financially successful these last few months as it has been historically. In order to help the beloved company turn things around, let me propose a solution to its financial struggles: Metroid. Hear me out on this. Imagine this: Ben Reeves is eight...
Why We Play: How Our Desire For Games Shapes Our World
on November 20, 2012 at 04:30 PM
Gamers have spent countless hours saving princesses, dodging bullets, and dismembering Grecian monsters. What drives us to keep coming back to these experiences? Researchers around the world have spent decades measuring the effects games have on our society: how they encourage or discourage violence...
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