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  • Blog Post: Be The Robot Master In The Mega Man Legacy Collection

    I distinctly remember popping Mega Man 1 into my NES for the first time and being overwhelmed. Unlike many games of that era, which followed linear paths, Capcom gave players the freedom to take on the game’s six robot masters in whatever order they saw fit. The catch was that some bosses had specific... More
  • Blog Post: 5 Horrible Things Modern Games Have Saved Us From

    Have you ever started up a brand new game featuring the latest cutting-edge technology, only to wish you were playing games that looked and acted like the ones you grew up with? Of course not! Forward thinking gamers eagerly embrace all of the awesome things that modern design brings with it. Sadly,... More
  • Blog Post: Twin-Sticking To Your Guns – From Robotron To Lara Croft

    Twin-stick shooters have been around since Robotron: 2084 made palms sweaty back in 1982. The genre’s popularity has risen and fallen over the years, enjoying an unmistakable resurgence in 2005 with the release of Geometry Wars: Retro Evolved and a wake of imitators. Now, with the recent release... More
  • Blog Post: Replay – WinBack

    Resident Evil 4 may have done it better, but Omega Force's military shooter WinBack pioneered third-person laser targeting. Check out our latest episode of Replay to see our hero Jean-Luc take on the evil forces of the Crying Lions terrorist organization – clunky cover and all. Tim Turi played... More
  • Blog Post: Seen At Classic Gaming Expo 2014

    Classic Gaming Expo 2014 started today in Las Vegas. While the panels and charity auction don't start until tomorrow, there's still plenty to see. The ballroom is filled with vendors, who've packed their tables with merchandise seemingly designed to make wallets cry for mercy. There are also... More
  • Blog Post: Test Chamber – Shovel Knight

    Yacht Club Games' retro throwback, Shovel Knight, is out today ( read my review here ). We booted it up and played through some early sections, including a trek through the Specter Knight's haunted graveyard and King Knight's regal castle. Join Andrew Reiner and I as we dig into Shovel Knight's... More
  • Blog Post: Developer Salute – Capcom Circa 1991

    I remember the first time I saw a Street Fighter II arcade cabinet. I was in college, playing pool in the student center with some friends. There were about a dozen or so machines – things like Attax, Rampart, and Cyberball – as well as a few pinball machines. None of the games drew any crowds... More
  • Blog Post: Video Interview - Retro Returns With Donkey Kong Country: Tropical Freeze

    Fans of Retro Studios have been waiting a long time to hear about the next project from the talented team in Austin, Texas. At E3 2013, Nintendo unveiled that the next title from Retro will be a sequel to 2010's excellent Donkey Kong Country Returns and it will be called Donkey Kong Country: Tropical... More
  • Blog Post: Replay – Body Harvest

    Grand Theft Auto III was the first entry in the series to feature a 3D open world, but it wasn't the first time that the development team tackled the concept. That honor goes to the N64 game Body Harvest, which DMA Design released three years before GTA III. Watch as Reiner, Dan, Tim, and I go on... More
  • Blog Post: Games That Were At The Right Place, At The Right Time

    Gaming has been a big part of my life for almost as long as I can remember. Sometimes it’s been background noise , while other times it’s taken over everything around me . There have been a few standout games though, that seemed to have arrived with perfect timing. Here are three of them... More
  • Blog Post: Test Chamber – Midway Arcade Origins

    Midway was one of the biggest names in arcade gaming during its heyday, and some of its most well-known releases have been compiled in a new collection. We take a look at some of its 30-plus games in an all-new Test Chamber. Dan Ryckert, Bryan Vore, and Jeff Cork sample a variety of games including Joust... More
  • Blog Post: Editorial: The Cost Of Keeping Current

    I’ve wanted to replay the original Metal Gear Solid for the last five years. I used to play through it every fall. I’m a nostalgic guy, and autumn reminds of when I first played the fantastic stealth game one Halloween almost fifteen years ago. Finding free time to revisit Shadow Moses Island... More
  • Blog Post: See I Have No Mouth, And I Must Scream In Its Entirety

    After reading our Classic GI feature on the development of Cyberdreams' I Have No Mouth, and I Must Scream in issue 225, it would be understandable if you'd like to check out the game for yourself. Unfortunately, getting it to run on contemporary PC hardware is tricky, if you can track down a... More
  • Blog Post: Zelda 25th Anniversary: Remembering The Legend of Zelda

    “Good morning. I’m wondering if you have the Legend of Zelda for Nintendo in stock.” “No.” “Do you know when you might be getting it?” “No. The games come in when they come in. They don’t tell us what’s coming ahead of time.” This telephone... More
  • Blog Post: Pinball Wizardry: An In-Depth Look At Video Game Pinball

    Zen Studios released the Captain America table for its Marvel Pinball game on the PS3 and Pinball FX 2 on Xbox 360 this week. It seemed like a perfect time to look at video pinball games through the ages. Check out some of the hits and misses that have come when pinball and video games intersect. It’s... More
  • Blog Post: Replay – Metroid Prime

    On this week's show, we take a look back at one of the Gamecube's best games and Nintendo's most surprising franchise reinventions. Andrew Reiner and Dan Ryckert join me in playing through the first 20 minutes or so of Retro's at-the-time-totally-shocking first-person take on the Metroid... More
  • Blog Post: Reiner And Phil Return To Donkey Kong Country

    These Reiner and Phil videos began way back when with us playing the co-op mode in a Nintendo platformer, so if you somehow thought we wouldn't do the same for Donkey Kong Country Returns, well, you weren't thinking. Join us as we check out the first few levels of Retro's exciting new take... More
  • Blog Post: What's In Batman's Belt?

    Aside from his distinctive cowl, Batman’s most iconic costume element is his utility belt. As the world’s greatest detective, Batman has to take a variety of gadgets and gizmos to investigate scenes and solve crimes. And while he does lurk in the shadows, the Dark Knight doesn’t shy... More
  • Blog Post: Retrospective: Opening Remarks

    One of the best things about working at Game Informer is our extensive library of classic and contemporary games, affectionately known as The Vault . In addition to being an invaluable resource for our everyday work, it’s a great place to find inspiration. The other day a few of us were talking... More
  • Blog Post: Avalanche: From Mortal Kombat To Toy Story 3

    Here are just a few of the folks from Avalanche. They are (from left) Marcus Fisher, creative director; Bill VanOverbeck, director of operations; Jonathan Warner, senior producer; Jeff Bunker, art director; John Blackburn, studio general manager; Jeff Gosztyla, director of development; and Rob Nelson... More
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