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‘Vault 81 Residents Would Not Dismember Correctly’ And Other Fallout 4 Patch 1.3 Notes
Feb 09 2016 12:10 PM
Amazon Announces Free Game Engine For Consoles, PC, Mobile
Feb 09 2016 08:57 AM
Reader Discussion: What Got You Into Pokémon?
Feb 08 2016 08:46 PM
Pokémon's First Movie Mewtwo Strikes Back Is Currently Streamable Online For Free
Feb 08 2016 06:48 PM
PSA: Destiny's Crimson Days Event Begins Tomorrow
Feb 08 2016 05:59 PM
All Of Your Amiibos Will Have Use In Pokken Tournament
Feb 08 2016 05:03 PM
GOG Adds Adventure Mystery Kôna: Day One To ‘Games In Development’ Roster Tomorrow
Feb 08 2016 02:54 PM
Rock Band 4 Co-Publisher Mad Catz Sees CEO And Board Chairman Depart One Day Before Earnings Report
Feb 08 2016 01:10 PM
2016 Video Game Release Schedule
Feb 08 2016 10:12 AM
New Releases This Week: February 7 Through February 13
Feb 08 2016 08:33 AM
Test Chamber – Rare Replay
on August 03, 2015 at 08:01 AM
Rare Replay releases tomorrow, August 4, but we took an early look at the game in this extended Test Chamber video. Join myself, Andrew Reiner, and Jeff Cork as we try to respond to as many questions as possible from the community that we asked for last week. We're prepping some video for @RareLtd...
Here Are The Original Scores For All Of Rare Replay's Games That We've Reviewed
on August 01, 2015 at 06:30 PM
Rare Replay releases Tuesday, August 4, and it gathers 30 classic video games developed by Rare all onto one disc. Our full review of Rare Replay will post Monday, but in the meantime, you can read our original reviews for the games featured in the collection that we published reviews for. We don't...
Super Replay – Conker's Bad Fur Day Episode 11
on June 07, 2015 at 02:00 PM
Conker's Bad Fur Day tells the story of a foul-mouthed squirrel journeying across farms, poop mountains, and into space to earn money and save the love of his life. You voted for Conker's Bad Fur Day to be our next Super Replay a few months ago, and we couldn't be happier to dive back into...
You're Doing It Wrong – Blindfolded GoldenEye 007
on February 18, 2015 at 02:15 PM
In the first three episodes of Replay: Season 3, we've debuted a number of new segments, including a year-long competitive league called Versus . We also put a new twist on the classic segment You're Doing It Wrong. Tim Turi thought it would be fun to watch someone try to play GoldenEye 007 blindfolded...
Are The Super Nintendo's 15 Most Valuable Games Available For The Virtual Console?
on September 13, 2014 at 06:46 PM
Using the website videogames.pricecharting.com , we take a look at the Super Nintendo's 15 most valuable games and see how many of them are available on the Wii U's Virtual Console. Referencing the list, many of the Super Nintendo's most valuable games are titles that will never come to the...
Developer Salute – Rare Circa 2001
on September 02, 2013 at 08:00 PM
A lot of great games lead to shouts of joy and adoration, but I had so much fun playing GoldenEye 007 that I got the cops called on me. Like many in my graduating class, the summer of 1997 was spent bunkered in my parent's basement with a stockpile of mountain dew and frozen pizza as I Klobbed three...
Replay – Jet Force Gemini
on June 01, 2013 at 08:00 AM
After Rare gave Donkey Kong his own game and crafted a 3D model of Pierce Brosnan for Goldeneye, the developer made a cinematic sci-fi shooter called Jet Force Gemini. It was the true start of the popular helmeted-space-soldier-alien-shooter motif nearly two years before Halo released on the Xbox. Jet...
Microsoft: First-Party, Next Generation
on May 17, 2013 at 03:30 PM
In preparation of the next Xbox's big unveiling, we take a look at Microsoft's stable of first-party developers and what each studio is likely working on. While Microsoft hasn't released a lot of internally developed games this generation, the company has been quietly opening new studios...
Beyond Killer Instinct – What I'd Like To See From Rare
on April 04, 2013 at 01:45 PM
If you were gaming in the mid-‘90s, it was tough to avoid Killer Instinct hype. Nintendo used the Midway-developed game (along with Cruis’n USA) to show off what its then-upcoming Nintendo 64 was capable of, even using it as a teaser at the end of a Donkey Kong Country promo tape . I played...
Dream Project: The Secret History Of Banjo-Kazooie
on October 22, 2012 at 05:45 PM
Every game goes through an evolutionary process during development, but Rare's N64 platformer Banjo-Kazooie changed so much during development that it became an entirely different game. Banjo-Kazooie was one of the N64's premiere platformers, and some people argue that it sits up there with titles...
Replay – Donkey Kong 64
on October 13, 2012 at 08:00 AM
Last week on Replay, the gang got into a heated argument that involved Banjo Kazooie, Super Mario 64, and 3D platforming in general. One of the titles that came up was Rare's Donkey Kong 64, which received decidedly mixed reactions upon its release. Thirteen years later, we decided to throw it into...
Replay – Banjo-Kazooie
on October 06, 2012 at 08:00 AM
A few months ago, a bitter argument broke out between Tim Turi, Ben Hanson, and myself. Mr. Turi had the audacity of claiming that Banjo Kazooie was a better game than Super Mario 64, and we spent far too much time yelling at each other about it. I wanted to reignite this discussion on Replay, which...
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