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  • Blog Post: Looking At Metal Gear’s Non-Canonical Entries

    We're all playing Metal Gear Solid V: The Phantom Pain right now, and as a result, we all have the series' complicated lore and story on our minds. Not all of Metal Gear's entries, however, play into the tricky narrative of Big Boss and his clones. There are a number of Metal Gear games that... More
  • Blog Post: Editor Discussion – Why You Should Play Peace Walker Before Metal Gear Solid V

    Metal Gear Solid V: The Phantom Pain is only about a month away, and it seems to be exploring new territory for Konami’s tactical stealth series. However, some fans may not realize that a lot of the mechanics in MGS V are iterations of concepts tested in Peace Walker. Originally released as a PSP... More
  • Blog Post: Test Chamber - Final Fantasy Type-0 HD

    While a lot of people were attracted to the release of Final Fantasy Type-0 HD for the coupled demo of Final Fantasy XV, this port of the PSP game contains a lot of content and is one of the most experimental Final Fantasy games in years. Game Informer's Matt Miller reviewed the game and is joined... More
  • Blog Post: The 10 Best Strategy/RPGs You Can Purchase Now

    The strategy/RPG has always been a niche genre, which is ironic since it's a hybrid of two popular genres in Japan. Great series like Fire Emblem, Final Fantasy Tactics, and Shining Force have no doubt put it on gamers' radar, but the genre is like a diamond in the rough with only a few releases... More
  • Blog Post: 10 Games That Are Better On Handheld

    The original version of a great game is always special, but it doesn’t always provide the best or most complete experience. Remakes, ports, and special editions can add features and make tweaks, creating definitive versions that surpass the initial release. While that isn’t a rare event,... More
  • Blog Post: The Many Faces Of The Video Game Handheld

    After the age of the original Game Boy and Game Gear came to a close, handhelds began branching off into colors beyond grey and black. After that, they started getting fancy logos, special editions, bizarre colors, and in some cases, images of a Pikachu trying to give you a hug. We still don't see... More
  • Blog Post: Celebrating Lesser-Known Horror Games

    Recognizable horror franchises like Silent Hill and Resident Evil are adored by fans, but what about the scary games that didn’t receive much time in the spotlight? This Halloween, instead of giving you the predictable “Best Horror Games” list, I wanted to shine a light on some under... More
  • Blog Post: Eight Upcoming Under-The-Radar Titles That Deserve Your Attention

    With plenty of releases on the horizon, we don't want anything to get lost in the shuffle. These are games that you should consider not letting pass you by. Not only are they less known, but each title also provides something different and exciting for gamers. Gone Home (PC) Release: August 15 What... More
  • Blog Post: Time Sinks – Persona 3

    In the PlayStation 2 era, role-playing games reigned supreme. It was nearly impossible to keep up, but I always finished off one and moved on the next seamlessly. Jumping from RPG to RPG started to take its toll. By 2007, it felt like I had seen it all, and RPGs weren't surprising me or doing anything... More
  • Blog Post: Import-Friendly Japanese Games

    How many times do we see a game that piques our interest and then curse that it's not being released in North America? When all hope is completely dashed, importing is your only opportunity to experience the game. The decision brings a slew of challenges, especially that pesky language barrier. After... More
  • Blog Post: Sony Discusses The Launch And Future Of The Vita

    Guy Longworth is Sony’s newest senior vice president of PlayStation brand marketing. He’s responsible for the marketing behind all of Sony’s platforms, including PlayStation 3, the PlayStation Network, and of the newest member of the Sony gaming family, the PlayStation Vita. The Vita... More
  • Blog Post: 5 Ways To Use A Microphone Besides Blowing On It

    The DS and later models of the PSP both had built-in microphones, but no developer ever seemed to take advantage of them. Every time the microphone was used in a game, it seemed like just an excuse to have the player awkwardly blow on their handheld. You were either blowing out candles, or blowing dust... More
  • Blog Post: Reiner And Phil Play Corpse Party

    You may have never heard of the obscure Japanese horror/adventure game Corpse Party before, but prepare to have it stuck in your subconscious forever. Reiner and I spend 20 minutes exploring a cursed school and dodging ghosts in this downloadable PSP game from Xseed. Then we get sideswiped by a bit of... More
  • Blog Post: Sony’s Shu Yoshida Talks Vita, PSP Lessons, And Nintendo

    The PlayStation Vita was definitely the star of TGS 2011. Sony’s dual analog sticks, touch capabilities, impressive graphics, remote play, and 3G functionality has the attention of portable-minded gamers everywhere. I got the chance to interview Shuhei Yoshida, president of Sony Computer Entertainment’s... More
  • Blog Post: Behind The Words: The Painful Process Of Translating One Of Japan's Most Verbose Games

    Last month, I discovered The Legend of Heroes series, a long-running JRPG franchise that I only just picked up on with its latest PSP release, Trails in the Sky. These games are notorious for a focus on narrative as evidenced by absurdly long, text-heavy scripts. Curious about the process behind translating... More
  • Blog Post: What Will The Big Three Have In Store For E3?

    E3 is just around the corner which means developers, publishers, and media outlets are working around the clock to prepare for the flood of game reveals and announcements that will hit the industry’s biggest event of the year. Microsoft, Sony, and Nintendo have already locked down dates for their... More
  • Blog Post: NGP Wishlist

    Sony’s NGP (Next-Generation Portable) was recently announced in Tokyo with great fanfare at the PlayStation Meeting. Once unveiled, the folks at Sony broke down some of the system’s features including front and rear touch screens, two cameras for the possibility of augmented reality, dual... More
  • Blog Post: Looking Back On The PSP

    When it was released in 2004, the PSP was a portable with promise. Its large screen displayed near PS2-quality graphics, and gamers imagined a handheld that could bring console experiences on the road. Seven years later, we can look back on the system as neither a smash success or terrible failure. While... More
  • Blog Post: Drafting The Dream PSP 2

    We’ve taken the Internet and shoved it in our pocket. We’ve started controlling our characters by touching them on the screen. We’ve crammed 3D into a portable presentation that doesn’t require glasses. What could possibly be next for portable gaming? One thing is for sure, if... More
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