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  • Blog Post: Test Chamber – Hohokum

    Developer Honeyslug's Hohokum doesn't yet have a solid release date yet, but from what we've played it seems quite far along. Andrew Reiner and I sat down to try out a new level full of all kinds of theme park rides, statues, and a giant key and shoe. Hohokum is due out sometime this year... More
  • Blog Post: Test Chamber – Final Fantasy X/X-2 HD Remaster

    Next Tuesday marks the release of Final Fantasy X/X-2 HD Remaster for PlayStation 3 and Vita. We thought we'd give you a glimpse into the experience in our latest test chamber. Today, our review went live, but we wanted you to see the visual upgrades for yourself. As such, Andrew Reiner and Joe Juba... More
  • Blog Post: Reflecting On Persona’s Growth And New Ventures

    This week, Atlus USA confirmed four new Persona games are coming to our shores. From another fighting game to a dance-party rhythm title, these spin-offs are showing just how much the franchise has grown throughout the years. While Persona will always be entrenched in its RPG roots, it’s interesting... More
  • Blog Post: RPG Spotlight: Atelier

    One of the questions readers ask me most is if they would like a particular series. As a way to provide the answer and celebrate beloved franchises, RPG Spotlight gives a concise overview of the elements that give a franchise its heart and soul. In this edition, I take a look at Gust’s Atelier... More
  • Blog Post: Pachter: 3DS Will Survive In Diminished Market, Vita To 'Die Slow, Painful Death'

    In the light of Nintendo's recent lowered forecasts for 3DS sales, We asked Wedbush Securities' outspoken analyst Michael Pachter for his take on the current handheld market. As usual, he didn't mince words. On whether he was concerned about Nintendo lowering its 3DS sales projections: No... More
  • Blog Post: Kim's Anticipated RPGs For 2014

    As many know, I love my role-playing games. Every year, I look at what's on the horizon, and I find there's more awaiting me than I initially realized. This year a variety of RPGs are scheduled; Final Fantasy is closing out Lightning’s story in Lightning Returns, the team behind Disgaea... More
  • Blog Post: How To Make One of Tearaway's Papercraft Models

    Media Molecule's Tearaway is one of the year's best games, and it's also got the year's coolest unlockables: real life papercraft models that you can print out and make in real life. Though I'm not particularly crafty, I decided to give it a go. As you play Tearaway, you'll unlock... More
  • Blog Post: Sony Waiting To "Reintroduce" The Last Guardian, Discusses Vita TV

    Sony has an exciting future ahead with the impending launches of the PS Vita TV and PlayStation 4. Together, the two new systems allow users to stream games from the PS4 to the Vita TV, and the PS4 is allowing for external HDMI capture. We asked Shuhei Yoshida, president of Sony's worldwide studios... More
  • Blog Post: Catching Up With Next-Gen’s Racing Games

    Detailed car models and sprawling tracks make racing games great demonstrations of a console’s power. No new console generation is complete without a few racers to show off. The impending launch of the PlayStation 4 and Xbox One come with a bevy of choices for gearheads. Microsoft’s exclusive... More
  • Blog Post: Eight Upcoming Under-The-Radar Titles That Deserve Your Attention

    With plenty of releases on the horizon, we don't want anything to get lost in the shuffle. These are games that you should consider not letting pass you by. Not only are they less known, but each title also provides something different and exciting for gamers. Gone Home (PC) Release: August 15 What... More
  • Blog Post: PlayStation Vita At A Crossroads

    The PlayStation Vita has had a rough time in its year-plus in existence. Will the PlayStation 4 give the handheld a new lease on life or will it have unintended consequences for the system? Vita gamers have been waiting for the handheld to take off in terms of must-have software as well as sales, but... More
  • Blog Post: Exploring Humanity In Doki-Doki Universe

    Founded by ToeJam & Earl creator Greg Johnson, HumaNature Studios aims to create games that appeal to a broad audience, and give players fun and creative ways to interact with one another. The studio's first game, tentatively titled Doki-Doki Universe, also offers up insight into your own personality... More
  • Blog Post: Race Against The Doomsday Clock In Counterspy

    SCE Foster City Studio has a history of collaborating with Sony's first-party developers on triple-A franchises like Uncharted, Infamous, and Resistance. Now the studio is expanding into the downloadable space, teaming up with indie developers to help bring unique and innovative projects to Sony's... More
  • Blog Post: Music Spotlight: Sly Cooper Composer Peter McConnell

    Sanzaru Games’ Sly Cooper: Thieves in Time is one of the early gaming highlights of 2013, no small thanks to the excellent score which balances a jazzy, big-band feel with elements of historical and world music. We recently spoke to composer Peter McConnell about Thieves in Time’s score,... More
  • Blog Post: 2012 RPG of the Year Awards

    What defines a role-playing game has become ambiguous over the years. Today, RPGs can involve turn-based fantasy elements, sprawling sci-fi worlds, and third-person gunplay. The lines separating the genre from the rest of gaming may be fuzzier than ever, but that doesn’t mean that the role-playing... More
  • Blog Post: The Best And Worst Characters Of PlayStation All-Stars Battle Royale

    Sony has put together a ragtag crew of characters for its upcoming brawler. Some of them are right at home pummeling opponents. Others? Not so much. Let the praise/mocking begin. I don't play a lot of fighting games, but I do know a thing or two about breaking down the best and worst characters in... More
  • Blog Post: E3 Predictions: Console Price Drops

    Gamers are always up for a console price drop, and next to the holiday season, E3 time is ripe for a price reduction. Will we see any at this year's convention? Each console manufacturer has their own reasons for reducing the price of their current consoles particular to their own situation in the... More
  • Blog Post: PlayStation Vita Review

    Is Sony’s new handheld gaming platform worth the price of admission? We break down its performance and hand out a final grade in anticipation of the February 22 release. Display The screen is the first thing you will notice about the Vita, and understandably so. Though it doesn’t have the... More
  • Blog Post: Reflecting On Our Time With The PlayStation Vita

    The PlayStation Vita is an interesting piece of hardware with some ambitious titles hitting around launch time. We here at the Game Informer office are getting excited about Sony's new handheld as its February 22 release date approaches. Join Dan Ryckert and myself as we reminisce on our experience... More
  • Blog Post: Sony’s Shu Yoshida Talks Vita, PSP Lessons, And Nintendo

    The PlayStation Vita was definitely the star of TGS 2011. Sony’s dual analog sticks, touch capabilities, impressive graphics, remote play, and 3G functionality has the attention of portable-minded gamers everywhere. I got the chance to interview Shuhei Yoshida, president of Sony Computer Entertainment’s... More
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