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  • Blog Post: Taking The Challengers Of Street Fighter V For A Spin

    Street Fighter V, the latest entry in the fabled fighting franchise, hits next week. Our copy just came in, so we decided to check out the characters that are new to the franchise, and look at how some of the returning fighters have changed. Join Dan Tack and myself as we face off over the course of... More
  • Blog Post: 10 Things That Still Annoy Us About PlayStation 4

    The current generation of consoles do a lot of things right, from great games to apps to social features. Now that we’re a few years into the hardware cycle, many of the wrinkles have been ironed out of the user experience – but there’s still plenty of room for improvement. Last week... More
  • Blog Post: Gravity Rush Remastered Reminds Us Why The Sequel Has Great Potential

    Gravity Rush, the Vita launch title about a gravity-manipulating amnesiac, is made its way to PlayStation 4 today with a new coat of paint. Along with taking a look at the upgraded version of game, we also discuss the game's minor legacy. Gravity Rush was a Vita launch title, and at least until now... More
  • Blog Post: Hands On With Doom's SnapMap

    Id Software has released the source code for most of its games dating back to the original Doom, granting PC players the means to create their own maps, modes, and mods. Even with no defined set of rules as to how content could be created and shared, Doom's modding community erupted in popularity... More
  • Blog Post: The 15 Best Couch Co-Op Games Of This Generation

    As games like Destiny and Halo 5: Guardians choose to use the full might of the latest console hardware technology on a full screen rather than reallocate resources across divided ones, the split-screen game has become increasingly rare. Many games offer the option to go online and work together with... More
  • Blog Post: The Explosive, Modified Arsenal of Doom

    Doom is an iconic first-person shooter for a litany of reasons, but one of the most memorable ways it always stuck out in my mind was the fantastic array of weaponry. From the satisfying thud of the double-barrel shotgun to the room-clearing force of the BFG 9000, few shooters created in the 22 years... More
  • Blog Post: Doom: A New Vision Of Hell

    If you walk through a video game development studio, you'll likely run into a wall dedicated to concept art. Id Software has such a wall, but it looks out of place, almost like it was stolen from a heavy metal music label. Much of the wall's pieces, like the image above, looks like album covers... More
  • Blog Post: A Legend Reborn: Hands-On With Doom's Single Player

    When we arrived at the Richardson, Texas headquarters of id Software last December, I thought we accidentally walked into the wrong office. Id’s familiar logo is painted on the wall, but the lobby doesn’t reflect the history or vibe the studio is known for. Intense white lights shine down... More
  • Blog Post: Doom: 10 Badass Moments From Our Hands-On Session

    When you play Doom, you have to discard a decade’s worth of first-person shooter conditioning. If your weapon is low on ammo, don’t even think about tapping a button to reload it, you can’t – the only way to replenish ammo is by picking it up. The tendency to duck behind cover... More
  • Blog Post: Why We Love Fallout 4's Nick Valentine

    The drab wastelands of the Fallout games are filled with surprises. Sometimes the unexpected involves raider attacks, vaults that reveal the experimental origins of Super Mutants, or an unforgettable character. Fallout 4 's Nick Valentine falls into the latter category, and several of us Vault Dwellers... More
  • Blog Post: Five Big Surprise Announcements In 2015

    Looking back at 2015, we received many of the awesome gaming experiences we were promised. The Witcher 3: Wild Hunt turned out every bit as awesome as expected, the team at From Software pushed us to our limits once more with Bloodborne, and Nintendo enabled us to bring our imagination to life with the... More
  • Blog Post: The Best Achievements And Trophies Of 2015

    Whether you love them, hate them, or forget they exist until they pop on your screen and interrupt your game, achievements and trophies are a (literally) required feature of all PlayStation 4, Xbox One, and Steam games. I fall into the love camp, and these are some of my favorites from 2015. The achievements... More
  • Blog Post: Test Chamber – Batman: Arkham Knight's Season Of Infamy DLC

    Croc, Ra's al Ghul, Mad Hatter, and Mr. Freeze return to Gotham for Arkham Knight's latest DLC, and we decided to give it a look. Unlike the previous Batgirl-lead A Matter Of Family DLC, Season of Infamy injects itself right into the main campaign, opening up a new collection of missions in new... More
  • Blog Post: Insomniac, Supermassive, And More Discuss The Difficulties Of VR

    Whenever a new and exciting gaming technology hits the market, enthusiastic developers explore new angles to captivate their user base. Never before have developers been able to put their target audiences in the middle of the action the way virtual-reality headsets can. The potential of VR is undeniable... More
  • Blog Post: Opinion – Kojima Made The Right Choice Picking Sony

    It sounds like Kojima had a number of options when it came to partners for the first project from his post-Konami iteration of Kojima Productions , but I think Sony was the right choice. First off, you can't underestimate the power of Kojima's stated comfort level with Sony and PlayStation products... More
  • Blog Post: How Competitors Are Collaborating To Overcome The Challenges Of VR

    Whether you’re talking Facebook’s massive investment in Oculus or Sony’s huge interest in the tech, the stakes are high in 2016 for virtual reality. The Rift, Vive, and PlayStation VR are all slated to hit retail next year. During this type of blitz you would normally hear a bunch of... More
  • Blog Post: Sony’s Heads Of PlayStation VR Discuss Virtual Reality’s Future

    PlayStation VR is poised to take the console market by storm as the first virtual-reality system to be released from any of the three major home-console manufacturers. Rather than the typical competition of Microsoft and Nintendo, however, Sony Computer Entertainment must focus on challengers from the... More
  • Blog Post: Ranking The Entire Assassin’s Creed Series

    The Assassin’s Creed series has been around for eight years – not a lot of time when compared to industry veterans like Super Mario and Metal Gear. In that relatively short timespan, the series has become an annual fixture, reliably hitting store shelves with one new title (at least) every... More
  • Blog Post: Replay – Mark Of Kri

    Originally released in 2002, Mark of Kri offers a strange mash-up of stealth, violence, and Disney-influenced art and animation. The game was recently re-released on the PlayStation 4 which prompted us to revisit the acclaimed game (we gave it a 9 back in 2002) and see how it holds up. Not to spoil the... More
  • Blog Post: Supermassive Talks The Thrills Of Until Dawn: Rush Of Blood

    Virtual reality’s ability to immerse players is unparalleled, and Supermassive Games plans on taking full advantage of that with its upcoming thrill ride Until Dawn: Rush of Blood. The VR game, which is set in the Until Dawn universe, delivers a decidedly different experience than the studio’s... More
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