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The Year of VR
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Gigantic Developer Motiga Suffers ‘Significant, Temporary Layoffs’ That Will Impact Game Progress
Feb 09 2016 03:40 PM
PlayStation 1’s Final Fantasy IX Arrives On iOS, Android
Feb 09 2016 03:24 PM
Oculus Rift Plus PC Bundle Pre-Orders Open February 16, Start At $1,549
Feb 09 2016 02:57 PM
Investigate A Cult In This Dying Light: The Following Launch Trailer
Feb 09 2016 01:12 PM
Konami Outlines Details On Paid Metal Gear Online DLC
Feb 09 2016 01:09 PM
Twisted Pixel Co-Founder Michael Wilford Departs Studio
Feb 09 2016 01:09 PM
Former BioWare Scribe David Gaider Joins Beamdog As Creative Director
Feb 09 2016 12:35 PM
‘Vault 81 Residents Would Not Dismember Correctly’ And Other Fallout 4 Patch 1.3 Notes
Feb 09 2016 12:10 PM
Amazon Announces Free Game Engine For Consoles, PC, Mobile
Feb 09 2016 08:57 AM
Reader Discussion: What Got You Into Pokémon?
Feb 08 2016 08:46 PM
Bonus Replay – Strider (Guests: Arj Barker And Louis Katz)
on August 07, 2014 at 02:00 PM
In this special bonus episode of Replay, we take a look at the original incarnation of Strider on the NES. Myself and Ben Reeves are joined by comedians Arj Barker and Louis Katz as we travel the world and discuss the differences between Strider's interpretation and the real world version of Australia...
Activision Badges – The Original Gaming Achievement
on October 26, 2013 at 10:00 AM
Before the age of online stat-tracking and virtual bragging rights, you either had to hope that your friends didn’t think (or find out) you were lying about your video game accolades, or iron a few Activision patches to your jacket. These video game merit badges are the original, tangible equivalent...
Earning Our Activsion Patches
on September 10, 2013 at 02:45 PM
Back in the early days of video games, before virtual Achievements and Trophies, Activision offered players the opportunity to earn physical patches for their high scores. In the video below, Tim Turi attempts to obtain the high scores necessary to obtain an Activision patch in games like Pitfall, its...
The Pitfalls Of Atari Development: The Industry’s First Platformer
on August 02, 2013 at 04:00 PM
During the stone age of console development, humans were rarely featured as video game protagonists. Gaming’s all-stars were tanks, spaceships, and yellow ghost-eating circles. Early video game consoles didn’t have the horsepower to draw human-shaped avatars, but Pitfall! creator David Crane...
Activisionaries: How Four Programmers Changed The Game Industry
on February 26, 2013 at 11:00 AM
In the late ‘70s and early ‘80s, Atari was a giant in the entertainment world. It helped kickstart the video game industry with a combination of high-profile games and inventive hardware that invaded local bars as well as the living room. Atari became a cultural icon and one of America’s...
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