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The 10 Best Persona Characters
on October 01, 2015 at 05:26 PM
The Persona series has introduced us to many interesting characters over the years. More recently, its casts of the third and fourth games have taken the series to new places with spin-offs, such as Persona 4: Dancing All Night and Persona Q: Shadow of the Labyrinth . For now, Persona 5 is still waiting...
How Persona’s Social Links Can Make You A Better Person
on April 30, 2015 at 01:50 PM
Social links help shift the Persona series, and they are quickly becoming one of the most popular aspects after their introduction in Persona 3. The relationship-building mechanic lets you interact with various classmates and townsfolk by helping them overcome various real-life issues. They also gave...
Top 10 Worst Side Activities
on February 27, 2015 at 06:00 PM
Everyone has come across a side activity in a game that they find infuriating. Whether they're out of place, overly long, or just poorly made, engaging with them feels more like a chore than a game. These are the 10 worst side activities, excluding "collectathon" style diversions, Game...
Persona 5 Wishlist
on February 16, 2015 at 12:04 PM
The recent Persona 5 trailer offered us the first substantial peek at the next evolution of Persona and it looks incredible. The trailer has tons of little details to glean, and the subsequent interviews have given us even more answers and questions to ponder. With all the new information, I’ve...
Top 10 Deranged Video Game Villains
on October 31, 2014 at 05:24 PM
Video game villains are compelling for a variety of reasons. Some have great power and abuse it for their own means; others are simple rivals, meant to provide extra drive toward your ultimate goal. These enemies can be daunting, but rarely achieve that feeling of pure evil. Pure evil can be hard to...
A Glimpse Into The Mind of Persona's Art Director
on July 18, 2014 at 05:00 PM
Atlus' Shigenori Soejima is best known for being the man behind the Persona series' art direction. The characters we see and worlds we inhabit are in part thanks to his talent and imagination. We had the opportunity to chat with Soejima and he talked about his creative process, his favorite designs...
Grind Time: The RPG Show: Episode 1 – Persona
on May 08, 2014 at 03:35 PM
Update: Did you miss our first episode? We've got you covered. We've included the full episode below. Original Story: I fell in love with role-playing games when I was young, and my devotion hasn’t faded. I love playing them, and I love interacting with community members and hearing their...
PS2 RPG HD Collections We'd Like To See
on April 22, 2014 at 04:45 PM
The PS2 era was a blast for role-playing game fans. We were inundated with RPGs, making it nigh impossible to keep up with every release. Unfortunately, the console RPG market hasn't been the same due to the high development costs on newer, more powerful consoles. Not all is lost, though. In the...
Reflecting On Persona’s Growth And New Ventures
on February 28, 2014 at 06:00 PM
This week, Atlus USA confirmed four new Persona games are coming to our shores. From another fighting game to a dance-party rhythm title, these spin-offs are showing just how much the franchise has grown throughout the years. While Persona will always be entrenched in its RPG roots, it’s interesting...
Perfecting Persona: How Atlus USA Bloomed
on September 17, 2013 at 02:00 PM
Atlus USA has become a go-to publisher for niche Japanese role-playing games, with Persona earning the company its reputation. The mature RPG franchise deals with heavy issues, centering on self-acceptance, and forces characters to confront their deepest fears. The true-to-life writing has earned high...
The Best RPG Writing
on May 31, 2013 at 02:45 PM
Writing a narrative for a lengthy RPG is tricky. Not only do writers have to consider character development, realistic dialogue, and story progression, but they also have to make sure it complements the long-form gameplay. Storytelling has always been hit or miss for the role-playing genre, but writers...
Casual Chats: Why Party Bonding Matters In RPGs
on February 22, 2013 at 04:00 PM
Saving the world is a prime plot device used throughout video games. It makes sense; an innate desire to be a hero fills us all, and having the world’s fate in our hands is the best way to feel the thrill. I’m happy to be a savior, but I’ve found that I’m more interested in seeing...
Replay Value: Games With Multiple Endings
on May 02, 2011 at 08:30 PM
If interactivity is what sets games apart from other mediums, then the narrative games that have the most potential to show off this form of art are those that feature multiple endings based on your decisions. Amongst the many games with multiple endings, some settle for simple dual options based on...
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