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  • Blog Post: Introducing Fortnite's Constructor Class

    Earlier this week we took a look at Fortnite's two combat-focused classes: the heat-packing commando , and the sword-wielding ninja . Today we're pulling back the curtain on the constructor, a class designed to make good use of Fortnite's intuitive building mechanics. While every character... More
  • Blog Post: Introducing Fortnite's Ninja Class

    Fortnite's mixture of action and base-building is designed to appeal to many styles of gameplay, from accomplished shooter veterans to armchair architects. Earlier this week, we checked out Fortnite's gun-toting commando class . Today, we're taking a look at the game's other combat-focused... More
  • Blog Post: Eight Ways To Improve Your Dark Souls II Experience

    I've sunk about 60 hours into Dark Souls II, and although I've loved my time with the game, I do have some regrets. From Software doesn't provide players with a lot of explanations or direction, and although the sense of discovery you get from experimenting is often rewarding, there are some... More
  • Blog Post: 5 Things That Make A Huge Difference In Dark Souls II PC

    Dark Souls II releases for PC on April 25. The question on everyone’s mind is what sort of port this will be, especially in light of the original Dark Souls PC version. While we’ll have to wait until release day for our formal assessment, here are some of the key details you’ll want... More
  • Blog Post: Battlefield 4 Naval Strike Impressions – Shore Lunch

    Five months after launch, DICE and EA are still struggling to get Battlefield 4 running smoothly , but that hasn't stopped them from releasing a steady stream of new maps. The latest expansion, Naval Strike, focuses explicitly on amphibious assaults featuring air, land, and sea vehicles. Three of... More
  • Blog Post: Afterwords: Thief Devs Shed Light On Long Loads, Dishonored Similarities

    Thief is a fairly traditional stealth game that pays homage to its original series class roots. While some people felt that it might not have been innovative enough, we had a lot of fun sneaking through its shadows. We spoke to senior producer Stéphane Roy about the game’s much debated development... More
  • Blog Post: Test Chamber - The Elder Scrolls Online

    Bethesda's first foray into an Elder Scrolls MMO officially kicks off today with The Elder Scrolls Online for PC. In this Test Chamber we join a party to explore a mid-level dungeon and take down a boss at the end. Join Matt Miller and Daniel Tack as they take a dungeon dive into The Elder Scrolls... More
  • Blog Post: The Elder Scrolls Online First Impressions

    I’ve sunk a good 40 hours into Zenimax Online’s take on Tamriel, but MMORPGs require more time than others to fully evaluate. It may be too early to offer a definitive opinion on the latest iteration of the Elder Scrolls universe, but I have learned a lot from my time with the game so far... More
  • Blog Post: How To Get Married In The Elder Scrolls Online

    Looking to get married in the latest Elder Scrolls game? If you want to get married in The Elder Scrolls Online, the first thing you’ll need is access to a copy of the Imperial Edition of the game, digital Imperial Edition is $79.99 as compared to the digital Standard Edition at $59.99. You’ll... More
  • Blog Post: Test Chamber – Goat Simulator

    Goat Simulator is an game to appraise. The developers at Coffee Stain Studios understand that their product is a silly, glitchy mess. But they're inviting gamers to join in on the joke and mess around in a little sandbox playground and create havoc. While the game isn't so great in the long run... More
  • Blog Post: Elder Scrolls Online: Subscription's Last Stand Or Re-Emerging Trend?

    Once dominated by the subscription-based model espoused by hits like World of Warcraft and EverQuest, over the past decade massively multiplayer role-playing games have gradually shifted toward free-to-play. Juggernauts like WoW still fare well with subscriptions, but other publishers found it easier... More
  • Blog Post: New Batman: Arkham Knight Screens Showcase Key Villain

    As part of our month-long coverage of Batman: Arkham Knight, we dug into the possible identities of the new villain character Arkham Knight . However, we weren't able to show a very good look at him. The previous imagery was shrouded in shadows. Now Warner Bros. has released several screens of the... More
  • Blog Post: Rocksteady Studios Comments On Batman: Arkham Origins

    Rocksteady Studios is the original developer and innovator of the Batman Arkham series. The team has created Arkham Asylum and Arkham City and is working on the upcoming Arkham Knight. Last year's Arkham Origins, developed by Warner Bros. Games Montreal, marked the first time the series was handled... More
  • Blog Post: Test Chamber - Heroes of the Storm

    Join Andrew Reiner, Daniel Tack, and Jason Oestreicher as they check out the new Blizzard "hero brawler" Heroes of the Storm! Heroes of the Storm is currently in a technical alpha and features MOBA-style battles with characters from the Warcraft, Starcraft, and Diablo universes. For more episodes... More
  • Blog Post: Test Chamber – Hearthstone

    Join Andrew Reiner, Daniel Tack, and Jason Oestreicher as they play a few rounds of Hearthstone: Heroes of Warcraft! In this video, the crew checks out standard gameplay, pack opening, and spends some time in Blizzard's take on the collectible card game draft format, The Arena. Hearthstone officially... More
  • Blog Post: Confessions of An FPS Rookie: My First Day With Titanfall

    I'll be frank: You're more likely to find an RPG or sports game in my console than a shooter. Don't take that to mean I don't enjoy shooters; the issue is that you have to sink time into any given shooter to master the mechanics - something I don't have enough hours for with my aforementioned... More
  • Blog Post: Path of Exile’s Sacrifice of the Vaal Keeps Things Fresh

    Free-to-play Action/RPG Path of Exile has just launched a mini-expansion, Sacrifice of the Vaal [excerpt], being careful not to label it a full-fledged expansion, which will be coming down the line. The mini-expansion addresses some of the tedium and boredom of playing ARPG zones over and over in some... More
  • Blog Post: Retrospective Review – Thief: Deadly Shadows

    I’ve been with Game Informer for over 10 years, which means that I’ve had the chance to review a wide variety of games from everywhere on the quality spectrum. In Retrospective Reviews, I pick up an old game I reviewed a long time ago and give it another look. I’m not changing the original... More
  • Blog Post: Five Reasons To Return To Diablo III After Patch 2.0.1

    Diablo III made waves when it released in the summer of 2012, but since then developer Blizzard has struggled to balance endgame and loot. Blizzard’s newest answer to the problem is Patch 2.0.1. This isn’t just a game update – it’s a game overhaul. Almost no part of the game has... More
  • Blog Post: Places – World Of Warcraft's Crossroads

    Some would say Blizzard’s virtual playground of Azeroth is all about acquiring new, rare loot or participating in end-game content, which might be true for some. But for me, Azeroth is defined by its places and the people who inhabit them, and I’m of the belief that no other place captures... More
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