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  • Blog Post: Moments: Meeting A Friend For The First Time In Journey

    Many games have multiplayer, but few games have multiplayer quite like Journey. The unique part about the multiplayer in Journey is that it surprises you. It does not start out as a multiplayer experience. At the beginning, it is just you and the sand, wandering around, getting a feel for the land. But... More
  • Blog Post: Movie-Based Call Of Duty DLC We'd Like To See

    It had been teased before, but this week brought confirmation that the Predator would be making an appearance in Call of Duty: Ghosts' next DLC offering. This comes off after a previous pack that included a clever mode allowing players to step into the shoes of legendary slasher Michael Myers. Since... More
  • Blog Post: Revisiting The Tacked-On Multiplayer

    A continuing trend exists in the world of video game development where online multiplayer has practically become a required bullet-point for every game – even in titles that are clearly designed and balanced around a single-player experience. People must be playing these modes, though, because... More
  • Blog Post: Why Evolve Is Not Just Another First-Person Shooter

    When we revealed Evolve as February's cover story , there were a couple of commenters lamenting the release of yet another first-person shooter. Not even factoring in the playable monster in third-person, Evolve is aiming to bring you a focused experience that separates itself from the saturated... More
  • Blog Post: Revealing The Details Of Destiny's Competitive Multiplayer

    At this point I think that people understand the big picture of Bungie's Destiny, you build your own character and go on an action-packed unified journey throughout our solar system. Our goal with the January cover reveal of Destiny is to fill in some of the details on this ambitious and grandiose... More
  • Blog Post: New Footage And Impressions From Call Of Duty: Ghosts' Multiplayer

    Game Informer's Dan Ryckert was lucky enough to play hours and hours of Call of Duty: Ghosts at this week's special multiplayer unveiling in Los Angeles. After a couple of matches, we rounded up Mitch Dyer from IGN and (the extraordinarily young) Alex Rubens from Gank Report to discuss and debate... More
  • Blog Post: Test Chamber – Towerfall

    Now that the Ouya is officially released, owners of the new $100 console are probably looking for some games to justify their purchase. If you're one of these people, you definitely need to check out this episode of Test Chamber. Towerfall is a four-player competitive game that might conjure up memories... More
  • Blog Post: Titanfall Smashes The Line Between Solo And Multiplayer Experiences

    When it comes to shooters, people often draw lines between single- and multiplayer experiences. Some players happily cruise through the storyline soaking up every set piece without once going online and fragging strangers. Their counterparts probably couldn’t even tell you where their favorite... More
  • Blog Post: Watch A Full Match Of Assassin's Creed IV: Black Flag's Multiplayer

    Ubisoft is allowing attendees of E3 2013 to compete in a custom-made multiplayer match of Assassin's Creed IV: Black Flag. The game mode is Wanted, and the video shows a very skilled player annihilating their competition. Watch the video below to see Assassin's Creed IV's multiplayer running... More
  • Blog Post: In The Box: If You Want Gamers To Use It, Include It

    Often, seemingly small decisions have a profound impact. This is true in life, and doubly true for companies that manufacture video game consoles. Since the beginning of this generation, tech experts and journalists have spent thousands of words breaking down the difference between the Xbox 360 and PlayStation... More
  • Blog Post: Test Chamber – Call Of Duty: Black Ops II Multiplayer

    Multiplayer is a pretty big component of the Call of Duty series, which is why we're devoting an entire episode of Test Chamber to it. Join us as associate editor Dan Ryckert walks Jeff Marchiafava and Jeff Cork through several of the modes and the new Pick 10 system. Dan reviewed the game, which... More
  • Blog Post: Test Chamber – Halo 4's Multiplayer

    It's high time we get around to talking about this little game called Halo 4. Join editors Matt Miller, Kyle Hilliard, and Jeff Cork as we check out some of the game's multiplayer and get a comprehensive look at the game's death animations. As Miller points out, the game isn't out yet... More
  • Blog Post: Multiplayer Versus Life

    A few weeks ago, my friends and I finally saw the end of Borderlands. Not the shiny new Borderlands 2, mind you. No, we’d finally torn through the remainder of the first one. It took us the better part of a year. It wasn’t always like this. I’d beaten the core game shortly after it... More
  • Blog Post: XCOM: Enemy Unknown Multiplayer Revealed

    Commanding the aliens in one-on-one deathmatches in Firaxis' upcoming tactical strategy game is a very different experience than defending the Earth from their ravages. I recently had the chance to go mano-a-mano for a few rounds of XCOM multiplayer as Firaxis pulled back the curtain on the mode... More
  • Blog Post: Tips And Info For Gears of War: Judgment’s OverRun Classes

    When Gears of War: Judgment releases next year, Epic expects fans of the franchise to flock to the new OverRun multiplayer mode. After getting a chance to play the mode extensively (INCLUDE LINK) during our trip to the studio, we came away expecting the same thing. With its numerous classes and countless... More
  • Blog Post: See Fall Of Cybertron’s Escalation Mode In Action

    Update: Screens added. High Moon Studios swung by the Game Informer offices recently to show off the latest build of Transformers: Fall of Cybertron. We grabbed game director Matt Tieger and hustled him away into our video recording booth, where we talked with him about the return of the popular Escalation... More
  • Blog Post: Hands-On With Gears Of War: Judgment's OverRun Mode

    Gears of War fans have learned to expect a content-rich experience with every installment in the series. In 2006, the original title impressed with stellar online campaign co-op coupled with numerous multiplayer modes. Its sequel introduced Horde mode, an addictive multiplayer experience that other shooters... More
  • Blog Post: Halo 4 Multiplayer Hands-On Impressions

    To wrap up our week of Halo 4 multiplayer coverage, we wanted to speak directly about our experience with the game. While on the cover story trip visiting 343 Industries we had a blast playing a couple of multiplayer matches with the developers. There is a lot of new information to process, and we hope... More
  • Blog Post: Spartan Ops: The Bold New Co-Op Of Halo 4

    In the second story for our week of multiplayer coverage we want to introduce and detail one of the largest new additions to the Halo package: the co-op mode called Spartan Ops. Broken up into seasons, these weekly doses of videos coupled with missions attempt to bring Halo fans back to the game on a... More
  • Blog Post: Halo 4's Changes To Competitive Multiplayer

    This week at gameinformer.com is devoted to the changing face of Halo 4's multiplayer and we are starting things out by talking about the competitive side of things. You might have heard that 343 Industries is interested in making some changes to the classic Halo formula. We sat down with lead multiplayer... More
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