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  • Blog Post: The Brutal History Of Mortal Kombat’s Fatalities

    Since its inception, Mortal Kombat has carried with it a sense of brutality. Seeing its share of controversy and censorship, the franchise has always been associated with video game violence, but one segment of its formula stands out as the most bombastic and iconic: the fatality. This article was originally... More
  • Blog Post: Opinion: The Industry's Dead And Dying Publishers

    The future of the gaming industry is exciting, with a new generation of consoles in our homes and the promise of new experiences on the horizon. However, as fun as it is to look forward, I can’t help but feel a little sad when I look back. The video game landscape is always changing; in its current... More
  • Blog Post: Replay Fan Chronicles GI's Mortal Kombat: Shaolin Monks Portal Competition

    Replay viewer Bob Buel painstakingly went through all eight of Game Informer's Mortal Kombat: Shaolin Monks Super Replay episodes to tally how many portal jumps were made by Liu Kang or Kung Lao. Buel includes all of the portal-based commentary made by the Super Replay team, and is quick to update... More
  • Blog Post: Replay – Shadow Hearts

    In December of 2001, a new RPG series hit the scene for PlayStation 2, entitled Shadow Hearts. With its Lovecraftian horror and distorted take on historical events and characters, the franchise was a unique, dark, and unpredictable. In this episode of Replay, we take a look the first Shadow Hearts, the... More
  • Blog Post: Cult Classics – Wheelman

    When Wheelman was announced back in 2006, the project was full of promise. It had big star Vin Diesel attached along with his boutique development house Tigon Studios (which also worked on the great The Chronicles of Riddick: Escape from Butcher Bay). It was tied to a film of the same name and the stories... More
  • Blog Post: Replay – Haven: Call Of The King

    Before Traveller's Tales became the premiere developer of Lego-themed games, the company primarily worked with existing IP, such as Toy Story and Crash Bandicoot. In 2002, Traveller's Tales tried to develop its own universe in Haven: Call of the King, a game originally envisioned as the first... More
  • Blog Post: Remembering Shadow Hearts

    As I wrote in my Lost RPG Franchises article , the chances of seeing another Shadow Hearts installment are slim-to-none. But every time the series’ December anniversary rolls around (this year is the 11th anniversary), I reminisce about everything it offered role-playing game fans: intriguing,... More
  • Blog Post: Test Chamber – Midway Arcade Origins

    Midway was one of the biggest names in arcade gaming during its heyday, and some of its most well-known releases have been compiled in a new collection. We take a look at some of its 30-plus games in an all-new Test Chamber. Dan Ryckert, Bryan Vore, and Jeff Cork sample a variety of games including Joust... More
  • Blog Post: Replay – Psi-Ops

    Gamers have always loved the idea of using the Force to destroy enemies, but developers have rarely nailed the feeling we've hoped for. Star Wars games have been notoriously hit and miss, but a 2004 Midway title did a damn good job of presenting the telekinetic powers we've always wanted. While... More
  • Blog Post: Who Actually Won Mortal Kombat?

    The gaming industry is no stranger to convoluted storylines, with series like Metal Gear Solid and Xenosaga leaving many fans scratching their heads. If there’s one corner of gaming with more incomprehensible story arcs than all the others, it’s the fighting genre. They often feature a roster... More
  • Blog Post: Replay – Mortal Kombat: Shaolin Monks

    Last month, the latest Mortal Kombat title released. I was skeptical that I would enjoy it, and in a shocking turn of events, Dan Ryckert of all people convinced me to give it a chance, and I ended up totally loving it. This week's episode of Replay plays out in a familiar fashion. Dan brings Andrew... More
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