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Weekend Warrior – Dead Pools, Witnessed Fires, And One Load Of Dishes
Feb 12 2016 07:00 PM
Mario Kart Collides With Star War For The Ultimate Racing Game
Feb 12 2016 06:33 PM
Duck Hunt Remade In VR As Light Gun Games Get A Second Chance
Feb 12 2016 05:16 PM
Treyarch Pays Tribute To Seahawks RB Marshawn Lynch On His Retirement
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Vote For Your Game Developers Choice And Independent Game Festival Award Picks Now
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343 Industries Partners With Mattel To Bring More Halo Toys
Feb 12 2016 12:58 PM
Dark Horse Deluxe Announces New Line Of Witcher Collectibles
Feb 12 2016 12:45 PM
Here Are All Of The Currently Available Guitar Hero Live Tracks
Feb 12 2016 12:14 PM
2016 Video Game Release Schedule
Feb 12 2016 11:07 AM
Reminder: Hitman Beta Begins On PlayStation 4 Today With Prologue Mission
Feb 12 2016 10:19 AM
Inside The Unique Technology Behind Metal Gear Solid V
on February 19, 2014 at 02:00 PM
With his roots programming games for Ubisoft in the mid-90s, Julien Merceron has worked his way through the halls of Eidos and Square Enix before becoming Konami's worldwide technology director in 2013. Now Merceron is tackling Konami's most technologically-ambitious title yet in Metal Gear Solid...
How Metal Gear Solid's Artist Helped Pacific Rim
on February 18, 2014 at 02:00 PM
In this bonus video interview, we steer away from our month of coverage on Metal Gear Solid V to share the inside story on an unexpected collaboration. Metal Gear Solid's art director Yoji Shinkawa is well known for his designs of multiple Metal Gears and the orbital frames in Zone of the Enders...
Hideo Kojima Reveals New Details On The Phantom Pain
on February 17, 2014 at 02:00 PM
To go along with our March cover story on Metal Gear Solid V we've given extensive hands-on impressions of the main story mission in Ground Zeroes , but now we're looking to the future. While visiting Kojima Productions in Tokyo, Game Informer's Tim Turi had the opportunity to ask Hideo Kojima...
Sketching Snake: The Art Of Yoji Shinkawa
on February 12, 2014 at 02:00 PM
As the man guiding the series since its inception, the name Hideo Kojima is synonymous with Metal Gear. However, starting with 1998's Metal Gear Solid, art director Yoji Shinkawa is one of the most important and consistent elements of the beloved series. His bold illustrations define the look of...
Our Exclusive MGS V: Ground Zeroes Playthrough Impressions
on February 06, 2014 at 02:00 PM
You might be confused about Metal Gear Solid V: Ground Zeroes. First there was the reveal that didn't label it as the fifth entry in the main series, then there was the confusing rollout of The Phantom Pain, and now you might have heard some secondhand accounts about the length or quality of the...
Dissecting Metal Gear Solid V: The Phantom Pain
on March 28, 2013 at 04:30 PM
Hideo Kojima's recent panel at GDC 2013 has released a deluge of information on the next Metal Gear Solid. The director of the series finally connected the worlds and trailers from Ground Zeroes and The Phantom Pain to unveil both a new trailer and gameplay footage from Metal Gear Solid V: The Phantom...
E3 Predictions: Hideo Kojima’s New Game
on May 27, 2012 at 04:00 PM
The fact that Metal Gear creator Hideo Kojima is working a new game is no secret. The big question is: What game is he working on? This year’s E3 could hold the answer. All speculation aside, the first concrete details about Kojima’s latest project cam last year when the developer revealed...
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