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  • Blog Post: How To Make One of Tearaway's Papercraft Models

    Media Molecule's Tearaway is one of the year's best games, and it's also got the year's coolest unlockables: real life papercraft models that you can print out and make in real life. Though I'm not particularly crafty, I decided to give it a go. As you play Tearaway, you'll unlock... More
  • Blog Post: Developer Salute – Media Molecule

    Media Molecule might not be as prolific as some of my other favorite developers, but the studio's reinvention of the 2D platformer is one of my standout memories from this generation of consoles. The word "innovative" gets thrown around a lot in the video game industry, but rarely is the... More
  • Blog Post: The PlayStation 4’s Big Unanswered Questions

    We’ve learned a lot about the PlayStation 4 since Sony revealed the console yesterday . New details concerning the system’s Blu-ray player and compatibility with second-hand games continue to trickle in, but we’re still left with some big questions. The remaining mysteries include things... More
  • Blog Post: The Games Of PlayStation 4

    From new Killzone and Infamous titles to Bungie's Destiny and Blizzard's Diablo III, companies announced a slew of games at Sony's PlayStation 4 presentation today. Here's a round-up of every story we wrote about the known PlayStation 4 games. Deep Down - Capcom Deep Down is a fantasy... More
  • Blog Post: The Best And Worst Of Gamescom Today

    Three jet-lagged Game Informer editors are crisscrossing Cologne, Germany to bring you the most important news coming from the pre-convention press conferences today. See what looks awesome – and what looks worse than Wonderbook – inside. Adam Biessener The best thing I saw at Gamescom today... More
  • Blog Post: Codec Chatter: Media Molecule's Siobhan Reddy

    To celebrate the launch of LittleBigPlanet PSP, we sat down to talk with Media Molecule executive producer Siobhan Reddy about the studio's unique nature, preserving creativity in a deadline driven environment, and the art of keeping LittleBigPlanet relevant one year after its release. The Media... More
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