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  • Blog Post: Avenged Sevenfold's M. Shadows Talks Band's Involvement With Guitar Hero Live

    Ever since "The Beast and the Harlot" challenged players in Guitar Hero II, fans of Avenged Sevenfold have requested more of the band to appear in the series. While Activision and Harmonix have given the Guitar Hero and Rock Band communities several tracks from Avenged Sevenfold's catalog... More
  • Blog Post: Nier Director Talks About Needless Violence And The Show 24

    Game developers draw inspiration from everywhere: other games, movies, comic books. However, usually you expect a game to draw inspiration from a source that is similar to the product they’re making. Nier is a future dystopian Japanese action-RPG, so it seems a little strange that its developer... More
  • Blog Post: Castlevania Mastermind Koji Igarashi Spills Details On Bloodstained

    After leaving Konami a little over a year ago, Castlevania: Symphony of the Night creator Koji Igarashi is turning to Kickstarter to help fund his next game, Bloodstained: Ritual of the Night, a 2.5D adventure that appears to be heavily inspired by the brand he helped create. Symphony of the Night fans... More
  • Blog Post: Interview: Inside The Development Of Xenoblade Chronicles 3DS

    We recently interviewed Nintendo, Monolith Soft, and Monster Games about their enhanced 3DS port of Xenoblade Chronicles. [ Note : This interview was done via email by Game Informer's Kim Wallace, who is traveling at the moment. The questions were divided up amongst the three companies. Nintendo... More
  • Blog Post: Turtle Rock Lays The Groundwork For Evolve’s eSports Future

    At PAX East, during the Evolve PRO-AM tournament, I had the chance to speak with producers Anna Coulter and Jon Bloch about the game. The duo was instrumental in creating Evolve’s eSports-friendly Observer mode, which launched earlier this week. While I was at PAX, I wandered past the PRO-AM tournament... More
  • Blog Post: Looking Back At 10 Years Of Monster Hunter With Its Producer

    Last year marked the 10th anniversary of the Monster Hunter series – a franchise that has found huge success in Japan and has built a small but devoted fan base in America. To commemorate the series’ decade of killing monsters and using their remains to create armors and weapons, we spoke... More
  • Blog Post: ‘Suck It Up,’ Says Teen Who Deleted 11-Year-Old’s Destiny Characters

    In the middle of the day on Thursday, February 19, Game Informer editor-in-chief Andy McNamara shared with me a video of a young boy who fell victim to an online predator . Henry, a fifth grade Destiny fan, handed his controller to a stranger via the PlayStation 4’s Share Play feature and watched... More
  • Blog Post: Man Accused Of Deleting 11-Year-Old's Destiny Data Also A Victim

    Update: We continued to follow up on this story after publishing "Adam's" account. After the comments pointing to the dates of other incidents, Adam and his mother reached out to let me know they had determined which of the family's frequent guests was at fault. We spoke with the teenager... More
  • Blog Post: Tomb Raider's Writer Discusses The Evolution Of Lara Croft

    The daughter of legendary fantasy writer Terry Pratchett, Rhianna Pratchett has already built an impressive career giving voice to strong female characters in both games and comics. Pratchett has previous worked on titles like the 2013 Tomb Raider reboot, Heavenly Sword, and Mirror's Edge. Now that... More
  • Blog Post: Pachter: Nintendo "Still In Denial" About Failure of Wii U

    Each February, Game Informer travels to Las Vegas for the D.I.C.E. Summit, where industry leaders gather to discuss the trends cresting and surfacing in the interactive entertainment space. This year we sat down with Wedbush Securities managing director and former Pach Attack star Michael Pachter to... More
  • Blog Post: Despite 'Horrendous Mistakes,' Molyneux Says Godus Still On Track

    Last month, Godus designer Konrad Naszynski studio posted a disheartening statement about the status of the project. This week, the developer 22 Cans has answered questions about its Kickstarter project, missed goals, and promises it still has yet to keep to its backer community. “To be brutally... More
  • Blog Post: Shadowrun Team’s Third Project Will Change The Way You Think About Kickstarter

    Today, Harebrained Schemes launched its third Kickstarter project. The studio, which has successfully funded two Shadowrun campaigns and the digital/tabletop hybrid Golem Arcana is returning to the crowdfunding platform, but not how you might expect. Shadowrun: Hong Kong is definitely going to happen... More
  • Blog Post: Curling Instructor By Day, Ocarina Of Time Record Speedrunner By Night

    With a record of 18:07:20, Joel "Jodenstone" Ekman is the newest record holder for speedrunning Ocarina of Time with any percentage completion. The Swedish gamer tried his hand at speedrunning early last year, and started to take it seriously in August. Last night on a series of runs that went... More
  • Blog Post: King’s Quest And Sierra: An Interview With Ken Williams

    When it comes to legendary figures in video gaming, Ken and Roberta Williams are among the elite. The duo co-founded Sierra and had a profound impact on the industry through story-driven, interactive adventures. Sierra’s best-known franchise, King’s Quest, is getting an episodic revival this... More
  • Blog Post: Zampella Discusses Titanfall's Future And Respawn's Mystery Project

    We caught up with Respawn CEO Vince Zampella to talk about the first year of Titanfall , the future of the franchise, and what effect the hire of God of War III director Stig Asmussen has had on the studio. Zampella, as always, was candid , and if you pay attention there is always something to read between... More
  • Blog Post: Super Smash Pro - Interview with Juan "Hungrybox" Debiedma

    Hungrybox celebrates a win at the Nintendo Super Smash Bros. Invitational at E3. Photo courtesy of David Zhou and Polygon Super Smash Bros. for 3DS and Wii U have both been huge critical and financial successes for Nintendo, but how does the competitive community feel about them? I spoke with Juan "Hungrybox"... More
  • Blog Post: Dead Space 2's Writer On The Original Story And Private Eye Santa

    Writers like to tell stories so we sat down with Dead Space 2's writer Jeremy Bernstein to talk about the original plot for Dead Space 2, the development of the offbeat Pretty in Pink game, and his new Santa Clause Private Eye comic. How did you get the gig writing for Dead Space 2 ? That was total... More
  • Blog Post: Tim Dadabo On Voicing 343 Guilty Spark In Halo

    With the release of Halo: The Master Chief Collection , we've all got Master Chief's Bungie adventures on our minds and on our TVs. I had a chance to chat with Tim Dadabo, who played 343 Guilty Spark in the Halo games, and I asked him about what it was like to work on Halo before it was the franchise... More
  • Blog Post: Smosh’s Ian And Anthony On Their Food Battle Video Game And YouTube Notoriety

    Smosh, founded by Ian Hecox and Anthony Padilla, is one of the most popular YouTube channels, period. Ian and Anthony define comedy entertainment for a young generation, and the two have decided to make a larger, much more involved video game than their previous release, Super Head Esploder X. Food Battle... More
  • Blog Post: Brian Reynolds And Tim Train Revive Big Huge Games, Announce First Title

    Big Huge Games is a name that anyone familiar with the fall of 38 Studios knows well. But before building Kingdoms of Amalur: Reckoning, Big Huge Games was known for strategy. Brian Reynolds and Tim Train, founders of both the new and old Big Huge Games developed Rise of Nations. Reynolds tells us that... More
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