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Game-By-Frame: The Importance Of Photo Mode In Games
on December 08, 2014 at 02:00 PM
If a pixel were worth a thousand words, then you could spend weeks reciting anywhere between 900 million and 2 billion words for every frame of a game on your HDTV. Luckily, you don’t have to: photo mode says it all for you. For context, photo mode is a function in some video games that allows...
Opinion: I Want More Fetch From Infamous: Second Son
on April 16, 2014 at 05:55 PM
It's rare that I finish a game and immediately wonder about DLC, but as soon as I finished Infamous: Second Son, I wanted see more of Fetch. It felt like my time with her ended way too soon. Fetch, aka Abigail Walker, is my favorite character in Infamous: Second Son, so I was bummed that I didn't...
The Next-Gen Launch Lineups: Strengths And Weaknesses
on November 11, 2013 at 06:41 PM
The PlayStation 4 and Xbox One are nearly here, and their respective software launch lineups are finalized. Do both systems offer something for everyone? We break down the software lineups by genre to see how the early offerings compare. First-Person Shooters First-person shooters are immensely popular...
Sucker Punch Talks Letting Go Of Sly Cooper
on June 25, 2013 at 11:08 AM
Before the days of Infamous and electrocuting civilians, Sucker Punch Productions created the more family-friendly games Rocket: Robot on Wheels and Sly Cooper. While visiting the studio a couple of months ago for the Infamous Second Son cover story, I spoke with the studio's co-founder Brian Fleming...
Special Edition Podcast: Infamous Second Son
on May 29, 2013 at 06:32 PM
Earlier this week, we asked the Game Informer community what they wanted to know about Sucker Punch's upcoming Infamous Second Son. We received plenty of questions about the studio's Playstation 4 debut, and we took them straight to game director Nate Fox and producer Brian Fleming. Click below...
Reader Mailbag: Infamous Second Son Edition
on May 27, 2013 at 11:01 AM
If you've been following our month of Infamous Second Son coverage , you know we're excited for Sucker Punch's Playstation 4 debut. The studio is taking the superhero franchise to a new console with a new protagonist, and his powers have a ton of potential. Now we want to know what questions...
The Origins Of Infamous
on May 22, 2013 at 02:00 PM
Amidst our coverage of the upcoming Infamous Second Son, we thought that it would be interesting to look back on the creation of the original game in the ongoing series. As a stand-out new IP on the Playstation 3 and a studio-changing game for the talented team at Sucker Punch Productions, Infamous'...
From Daxter To Delsin: The Work Of Infamous Second Son's Animation Director
on May 20, 2013 at 02:00 PM
Every game is informed by those that have come before it. Animation director Billy Harper has some stellar titles on his resume, which inspired his current work on Infamous Second Son. Starting out on Mark of Kri for the PS2 (a game seen as a pioneer in 3D game animation) and moving on to the Jak and...
Digitizing Seattle: Infamous Second Son's New Playground
on May 17, 2013 at 02:00 PM
Leaving behind the fictional cities of New Marais and Empire City, Infamous Second Son will task players with liberating the streets of Seattle as the new protagonist Delsin Rowe. While Sucker Punch wanted to make it clear that this was not a 1:1 recreation of the real-world city, the game's version...
What The PlayStation 4 Means For Infamous Second Son
on May 13, 2013 at 02:00 PM
As an exclusive to the new system from Sony, Infamous Second Son is planning on taking advantage of the console's unique strengths. Developer Sucker Punch Productions will not only use the advanced horsepower of the PlayStation 4, but they are also hoping to further immerse players by using the touchpad...
A New Beginning: Designing Infamous Second Son
on May 08, 2013 at 02:00 PM
In addition to taking the leap to the next console generation, the developers at Sucker Punch Productions are exploring within the Infamous universe by putting players in charge of a new protagonist named Delsin Rowe. Armed with smoke-controlling powers in the open-world environment of Seattle, Delsin's...
June Cover Revealed: Infamous Second Son
on May 07, 2013 at 11:00 AM
This holiday will mark the release of the PlayStation 4, and gamers can't wait to learn more about Sony's jump to the next generation. In anticipation of this big event, Game Informer set out to create the definitive PlayStation 4 issue. Starting with a 10 page feature on Sucker Punch's Infamous...
The PlayStation 4’s Big Unanswered Questions
on February 21, 2013 at 06:40 PM
We’ve learned a lot about the PlayStation 4 since Sony revealed the console yesterday . New details concerning the system’s Blu-ray player and compatibility with second-hand games continue to trickle in, but we’re still left with some big questions. The remaining mysteries include things...
The Games Of PlayStation 4
on February 20, 2013 at 08:00 PM
From new Killzone and Infamous titles to Bungie's Destiny and Blizzard's Diablo III, companies announced a slew of games at Sony's PlayStation 4 presentation today. Here's a round-up of every story we wrote about the known PlayStation 4 games. Deep Down - Capcom Deep Down is a fantasy...
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