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Apr 29 2016 03:11 PM
Sega's Shinobi Becoming A Feature Film
Apr 29 2016 03:06 PM
Did Teases For The Next Call Of Duty Just Appear In Black Ops III?
Apr 29 2016 12:50 PM
Ubisoft Addresses Cheating In The Division With A Huge Wave Of Bans And Suspensions
Apr 29 2016 12:22 PM
Firaxis Partners With Long War Studios For New XCOM 2 Mods
Apr 29 2016 12:00 PM
Vivendi Tightens Hold On Ubisoft With Additional Stock Purchase
Apr 29 2016 11:03 AM
Battlefield Reveal Will Happen On May 6
Apr 29 2016 10:35 AM
John Romero’s Night Work Games Cancels Kickstarter For First-Person Shooter Blackroom
Apr 29 2016 10:02 AM
Xbox One Players Can Check Out Madden 16 At No Cost This Weekend
Apr 29 2016 09:37 AM
Rumor: Call Of Duty: Modern Warfare Remastered Comes With Campaign And Multiplayer
Apr 29 2016 09:34 AM
Back On The Frontlines
on January 04, 2014 at 07:00 PM
Like many gamers, I'm susceptible to the occasional bout of shooter fatigue. Thanks in large part to the indie scene, there is an ever-expanding scope of different gameplay experiences to try – always interacting with a virtual world via bullets can get old. This year, however, the next-gen...
Reader Mailbag – Call Of Duty: Ghosts Edition
on September 30, 2013 at 04:05 PM
Call of Duty fans make up one of the most outspoken and enthusiastic gaming communities out there, and we wanted to end our month of Ghosts coverage by giving them a chance to present their questions directly to Infinity Ward. Later this week, we'll be posting a podcast with members of the development...
Courting The Casuals: Player Customization In Call Of Duty: Ghosts
on September 25, 2013 at 02:00 PM
It's refreshing to know that even Infinity Ward's executive producer Mark Rubin doesn't understand how Call of Duty has acquired such a gigantic player-base. Trying to add something new to the series and a stab in the dark at giving the silent majority of players something they might want...
The Cost Of Duty: The Studios Behind Ghosts
on September 20, 2013 at 02:00 PM
While visiting Infinity Ward for t his month's cover story on Call of Duty: Ghosts, a constant refrain from those we talked to was how difficult it has been to create the upcoming entry. Calling upon the help of Neversoft and Raven to more than double the size of the development team from Infinity...
Hollywood And Call Of Duty's Symbiotic Love Affair
on September 18, 2013 at 02:00 PM
When reading game reviews, writers frequently praise a game for being "cinematic". When reading movie reviews, you occasionally see the latest CG summer blockbuster derided for feeling "like a video game". The two industries get closer and closer every year, and the Call of Duty series...
Ghosts, Dogs, And Fish: The Story Behind The Memes
on September 13, 2013 at 02:00 PM
One of the most unexpected side-effects of Activision and Infinity Ward promoting this year's Call of Duty game is the popularity of an in-game dog named Riley and the importance of fish AI. Starting with the debut making-of trailer at the Xbox One reveal event, the internet latched on to the absurdity...
Post-Modern: Inside The Development History Of Call Of Duty: Ghosts
on September 11, 2013 at 02:00 PM
With Call of Duty: Modern Warfare 3 tied up in a relatively neat package , the team at Infinity Ward began the long trek of developing a brand new entry in the series. We visited the studio for this month's cover story and spoke with executive producer Mark Rubin about the history of the game that...
Cult Classics – Driver: San Francisco
on May 27, 2013 at 12:00 PM
During Ubisoft's E3 2012 press conference, the publisher proudly revealed the next entry in the Driver series. This was the part of the show where I slipped out for a bathroom break, but I should've been paying close attention. I'm constantly on the hunt for new gameplay experiences and the...
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