The lights are on
Read Current Issue
Lego Star Wars
The Year of VR
The GI Show
Cartoon Network 'No Longer Just About Creating TV Series,' Releases New Game To Prove It
Feb 06 2016 07:00 PM
Final Fantasy Tactics Director's Kickstarted Game Shelved Indefinitely In Favor Of Other Projects
Feb 06 2016 06:41 PM
Report: Red Dead Redemption And Other Backward Compatible Games Appear On Xbox One, But Not Officially Or Uniformly
Feb 06 2016 05:14 PM
[Update] The PSP Version Of Breath Of Fire III Is Coming To North America Next Week
Feb 06 2016 03:45 PM
Official Undertale Jazz Album Live At Grillby's Released
Feb 06 2016 02:30 PM
Reader Discussion: What's The Most Devastating Loss You've Suffered In A Strategy Game?
Feb 06 2016 01:00 PM
[Update] Shadowrun: Hong Kong's Free Bonus Campaign Is Now Live
Feb 06 2016 12:00 PM
PSA: GOG's Sale On EA Classics Offers Discounts On Jade Empire, Medal Of Honor, And More
Feb 06 2016 11:00 AM
Possible Mobile Version Of The Binding Of Isaac: Rebirth Teased
Feb 06 2016 10:00 AM
Weekend Warrior – Looking For Our Shadow
Feb 05 2016 07:00 PM
Retrospective Review – Thief: Deadly Shadows
on February 28, 2014 at 06:16 PM
I’ve been with Game Informer for over 10 years, which means that I’ve had the chance to review a wide variety of games from everywhere on the quality spectrum. In Retrospective Reviews, I pick up an old game I reviewed a long time ago and give it another look. I’m not changing the original...
Building Garrett's Bow: Bringing Thief's Deadly Weapon Into The Real World
on March 27, 2013 at 02:00 PM
The latest Thief game from Eidos-Montreal has been in development for a long time. While the development team was hard at work designing and redesigning the systems , a small forge in Montreal was given the task of building the protagonist's bow for both marketing and research. In the spring of 2010...
The History Of Thief's Long Walk Out Of The Shadows
on March 15, 2013 at 02:00 PM
Back in 2009 the general manager for Eidos-Montreal announced that the studio was creating the next entry in the long-dormant Thief series. Then the studio was silent. Rumors of cancellation and leaked videos kept fans on pins and needles for the next four years. Our cover story announcing the Thief...
Resurrecting The Master Thief: Meet The New Garrett
on March 13, 2013 at 02:30 PM
Redesigning a classic character is an incredibly difficult challenge. Stay too close to the original and the design seems antiquated and maybe even boring, while straying too far will alienate your most passionate fan-base . Thief's game director Nicolas Cantin was heavily involved in the redesign...
Page 1 of 1 (4 items)