Switch Lights

The lights are on

  • Blog Post: Replay – The Surprisingly Terrifying Hellscape Of The TurboGrafx-16

    This week we spent time with the often forgotten Genesis and Super Nintendo competitor, the TurboGrafx-16. The console, developed in cooperation by NEC and Hudson Soft, hit the 16-bit technical mark and released the same year as the Genesis and two years before the Super Nintendo. It's an unconventional... More
  • Blog Post: Beginner's Guide – Use These 10 Tips To Survive XCOM 2's Brutality

    For 20 years, we've lived under alien rule. They've invaded our cities, taken over our governments, and they're exploiting our people. Overthrowing this ruthless hegemony won't be easy, but we've complied a quick list of the most important battle tactics that every commander should... More
  • Blog Post: Check Out Exclusive New Lego Star Wars: The Force Awakens Screens

    A few days ago we announced that TT Games' return to Star Wars was our next cover-story game. Today, we're showing off some new and exclusive screens from the game, highlighting new and familiar faces (and places). Take a look at the gallery for some shots from the upcoming game. You'll recognize... More
  • Blog Post: XCOM: A Series That Almost Wasn’t

    X-COM didn’t change the world. In fact, even if you were a gamer throughout the early ‘90s, it’s possible the game flew under your radar. However, this science fiction strategy title quickly developed a cult following and is widely considered one of the best turn-based strategy titles... More
  • Blog Post: Bolster Your XCOM 2 Squad With 10 Game Characters And The GI Staff

    Update: Because you asked it for it, we've created a second character pool. This time out, we're the stars of the show. You can download a character pool with 18 members of the Game Informer editorial staff. Import us to your game using the instructions below. You can download both files here... More
  • Blog Post: Opinion – Stop Selling Unfinished Games

    A title's release day feels like a definitive moment. Development is finished and the public can experience the creators' vision. But that's more and more not the case as post-launch patches, DLC, the games-as-service model, and free updates continue to define a game after it comes out. Extending... More
  • Blog Post: Super Replay – Martian Gothic: Unification (Part Eleven)

    Update: Benevolent Replay fan, Brian , has rescued us from ridiculous map of Martian Gothic's Vita Base. Brian used our Super Replay footage to meticulously recreate Vita Base with an easier-to-follow overhead perspective. The map is a huge improvement over the garbage in-game map. You can download... More
  • Blog Post: Blog Herding – The Best Blogs Of The Community (February 4, 2016)

    I admire the community's tenacity when it comes to blogging! This week we've a good mix of blogs, reviews, and a community challenge response about a dope room. Community Blogs For January 28 – February 3: My Top 5 Most Disappointing Games of 2015 Jon_G caught my eye with a Chibi Robo image... More
  • Blog Post: Opinion – The Division’s Dire Tone And By-The-Numbers Combat Are At Odds In The Beta

    It's daylight when I step into the food court. It's a dinky sort of place covered in grime and snow that's fallen through the ceiling window. A few bandits stand near the kitchen, hassling some hostages. I creep across the court, taking cover behind a table. A couple of them are chatting... More
  • Blog Post: How Lego Star Wars: The Force Awakens Adds To The Movie's Lore

    One of the concerns I had about the latest entry in the Lego Star Wars series orbited around its seemingly small scale. Where previous entries compiled the events from several movies or seasons of a show, I assumed that Lego Star Wars: The Force Awakens would be solely devoted to what you saw from that... More
  • Blog Post: The Gigantic List Of All Rock Band 4's Available DLC Tracks

    Rock Band 4 makes the leap from last generation to the modern consoles with a massive catalog of existing Rock Band DLC, most of which is compatible with the latest game. That amounts to over 1,700 tracks, which can make finding your favorite song a pain when sifting through digital storefronts. To ease... More
  • Blog Post: Weaponlord's Die-Hard Fans Keep The Obscure Fighting Game Alive

    After Street Fighter II became an arcade sensation, the home-console market felt the aftershocks. The 16-bit era was filled with a host of forgettable fighting games, but a few titles have loomed large in the memories of fans. Weaponlord is one such title. In this month’s issue of Game Informer... More
  • Blog Post: 10 Things That Still Annoy Us About PlayStation 4

    The current generation of consoles do a lot of things right, from great games to apps to social features. Now that we’re a few years into the hardware cycle, many of the wrinkles have been ironed out of the user experience – but there’s still plenty of room for improvement. Last week... More
  • Blog Post: Gravity Rush Remastered Reminds Us Why The Sequel Has Great Potential

    Gravity Rush, the Vita launch title about a gravity-manipulating amnesiac, is made its way to PlayStation 4 today with a new coat of paint. Along with taking a look at the upgraded version of game, we also discuss the game's minor legacy. Gravity Rush was a Vita launch title, and at least until now... More
  • Blog Post: Season Passes Are Starting To Feel Like A Scam

    I was raised in a household that worshiped baseball. This meant I spent a good chunk of my weekly allowance on baseball cards. I was a collector. My father was a collector. It was serious business for us, yet even after opening hundreds of packs together, the thrill of seeing which cards we would get... More
  • Blog Post: 15 Free Indie Games You Should Check Out

    It's been a long month. You're probably tired of (still) plowing through The Witcher 3 or The Witness and ready for something new but, hey, bills and an empty bank account strike because of course they do. Well, lucky for you, we're here with some rad free games you should check out. Here... More
  • Blog Post: Super Replay – Beyond Good & Evil (Part Ten)

    One of the most criminally overlooked games from yesteryear, Beyond Good & Evil is a story-driven adventure that follows a photojournalist named Jade and her mechanic friend Pey'j. We won't spoil where this journey goes, but fans of Zelda, Pokémon Snap, and fun science fiction stories... More
  • Blog Post: Replay – Fable II

    Replay community members Ryan McLaughlin and Katie Finnell join the Game Informer crew for a special edition of our favorite show. What makes this episode so special? We won't spoil that for you here, but we will say it goes far beyond Fable II, a game that Ryan and Katie picked out for us this week... More
  • Blog Post: 10 Things That Still Annoy Us About Xbox One

    When Xbox One launched in 2013, the operating system was a bit of a mess. Technical issues and user interface problems pervaded the system, and the force-fed Kinect integration did little to alleviate problems and win fans. Late last year, Xbox One received the New Xbox One Experience , which fixed various... More
  • Blog Post: Hands On With Doom's SnapMap

    Id Software has released the source code for most of its games dating back to the original Doom, granting PC players the means to create their own maps, modes, and mods. Even with no defined set of rules as to how content could be created and shared, Doom's modding community erupted in popularity... More
Page 1 of 265 (5,285 items) 12345»