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Lego Star Wars
The Year of VR
The GI Show
Star Trek's New TV Show Gets A Showrunner
Feb 09 2016 08:54 PM
Reader Discussion: Walkthrough Or No Walkthrough?
Feb 09 2016 08:20 PM
Tetsuya Mizuguchi's New RPG Puzzle Game Coming To North America
Feb 09 2016 06:48 PM
Rocket League Launching On Xbox One On February 17
Feb 09 2016 06:09 PM
Mad Catz Losses Jump, 37 Percent Of Staff To Be Laid Off On Weak Rock Band Hardware Sales
Feb 09 2016 04:13 PM
Gigantic Developer Motiga Suffers ‘Significant, Temporary Layoffs’ That Will Impact Game Progress
Feb 09 2016 03:40 PM
PlayStation 1’s Final Fantasy IX Arrives On iOS, Android
Feb 09 2016 03:24 PM
Oculus Rift Plus PC Bundle Pre-Orders Open February 16, Start At $1,549
Feb 09 2016 02:57 PM
Investigate A Cult In This Dying Light: The Following Launch Trailer
Feb 09 2016 01:12 PM
Twisted Pixel Co-Founder Michael Wilford Departs Studio
Feb 09 2016 01:09 PM
on March 12, 2015 at 05:30 PM
Driveclub has added features, cars, and tracks since its release on the PlayStation 4 last October, and a lot of it has been free. For those of you who shelved the game or for those thinking of picking it up for the first time, the game is getting better and better – and it won't cost you anything...
Opinion – Bugs Happen, Broken Games Shouldn’t
on November 21, 2014 at 05:55 PM
While 2014 has seen its share of delays, we certainly have no shortage of games available this holiday season. Unfortunately, in the flood of releases, multiple titles have simply not worked at launch. The relationship between a consumer and a game changes when launch day arrives. The long period represented...
Opinion – Trouble In Transition To New-Gen
on October 09, 2014 at 05:40 PM
The future of video gaming did not start the moment that the new-generation systems came out. The systems have had their launch problems, and even a year in there are still some promised features that have yet to appear. Hardware isn't alone. A few recent games' SNAFUs – from both the new...
Sony Developers Weigh In On PlayStation 4
on March 27, 2013 at 11:28 AM
We had the opportunity to ask the heads of some of Sony's most high-profile in-house development studios, including Naughty Dog and Sucker Punch, what they thought of the PlayStation 4. Their answers speak to their enthusiasm for a system that should give developers a lot of power and flexibility...
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