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  • Blog Post: Editorial: The Difference Between Story And Fiction

    I’m a big fan of rich fictional backdrops to a video game. Even when those features aren’t necessarily central to the potential of the action or gameplay, I find myself hungering to know more about the world behind the game – the role-playing gamer and fantasy novel-reader in me enjoys... More
  • Blog Post: Dark Souls II Is Not Difficult

    Have a discussion about Dark Souls II, and the conversation immediately turns to talk regarding how the game caters to a hardcore audience where elitism runs rampant and “git gud” is the solution to overcoming any challenges a player may be facing. While the game’s unforgiving death... More
  • Blog Post: Path of Exile’s Sacrifice of the Vaal Keeps Things Fresh

    Free-to-play Action/RPG Path of Exile has just launched a mini-expansion, Sacrifice of the Vaal [excerpt], being careful not to label it a full-fledged expansion, which will be coming down the line. The mini-expansion addresses some of the tedium and boredom of playing ARPG zones over and over in some... More
  • Blog Post: Titanfall Beta Impressions: A Breath Of Fresh FPS Air

    Last night I had my first taste of Titanfall gameplay. Before we begin, there’s the obvious caveat that this is a beta and not everything is in or working as it may be at release. After spending around five hours with the title unlocking weapons, creating various loadouts, and discovering how to... More
  • Blog Post: Bravely Going Where Many Games Have Gone Before

    Earlier this week I purchased a Nintendo handheld, a 3DS XL. It’s my first handheld since the days of Game Boy and Game Gear, and while I was interested in The Legend of Zelda: A Link Between Worlds, the system seller for me was Bravely Default. A little background to this tale – I’m... More
  • Blog Post: Opinion - Why Video Gamers Should Try Tabletop Games

    Above: A scene from 2011's Gen Con, the largest tabletop convention in North America In recent years, we’ve been trying to share some of the great crop of recent tabletop games with Game Informer readers. For many, these articles are likely unneeded – you’re already playing tabletop... More
  • Blog Post: Opinion: Familiar Games Deter Us From New Experiences

    For years, I've been battling against investing so much time in one game. I know I'm not the only one; we had a whole day of features on our favorite time sinks . But as I get older and have less time outside of work to play games, I've found my comfort food in returning to the same games... More
  • Blog Post: Opinion: Stop Being So Rigid In How You Define Games

    One thing I’m consistently annoyed with as developers break new ground in interactive entertainment is a subset of gamers dismissing new experiences by saying, “it’s not a game,” or “it’s barely a game.” Lately, I’ve been thinking about how people attempt... More
  • Blog Post: Editorial: Reign Of The Antiheroes

    A few days ago, I wrote a blog highlighting the television shows I enjoy watching. As I dissected my fascination with Sons of Anarchy , Breaking Bad , House of Cards , It’s Always Sunny in Philadelphia , and a handful of other dramas, I realized most of my television viewing is about horrible people... More
  • Blog Post: Opinion – Ambiguous Endings Shouldn’t Be Feared

    Video game storytelling has grown tremendously. In less than 40 years, we've gone from two ping-pong paddles and a ball to full-blown narratives, multidimensional characters, and complex themes. I love watching people dissect modern games and come away with different interpretations, and that developers... More
  • Blog Post: Opinion – The High Barrier To Entry Of Video Games

    I can't believe that more people don't play video games. When I think of all the fun times I've had playing games, I'm surprised that more people don't want to join our ranks. Then I think about the high barrier to entry for home console gaming, and I realize it's no wonder more... More
  • Blog Post: Opinion – Blizzard Blowing Up Titan Is A Good Thing

    The video-game industry would be better off if more companies were brave (and financially secure) enough to do what Blizzard did by sending its upcoming MMO project, codenamed Titan, back to the prototyping phase when it wasn't living up to their expectations. The monolithic developer/publisher recently... More
  • Blog Post: Opinion: Why Cliché RPGs Won’t Cut It Anymore

    The role-playing game genre's focus on stories has always drawn me. Having a reason to play beyond "let's get to the end" is a powerful lure. For over two decades, I've enjoyed watching characters grow to save the world. The ending credits always matter so much more with the added... More
  • Blog Post: Editorial: The Aliens Colonial Marines Lawsuit Is Wrong

    Aliens: Colonial Marines will likely be remembered as one of the biggest disappointments of this generation of gaming. Sega and developer Gearbox have rightly been vilified for the game's poor quality and their failure to deliver on the promises they made to fans. However, the class action lawsuit... More
  • Blog Post: Editorial: Downloadable Games Deserve Justice

    With the impending announcement of next-generation hardware, the major console manufacturers have undoubtedly spent a lot of time analyzing their approach to the current systems, taking stock of what worked and what needs to improve. Flashy new features are inevitable, but companies also need to focus... More
  • Blog Post: Stop Making Me Kick Puppies To Shoot Lightning

    We’ve all been there: The game is paused, the choice menu stares you in the face. Do you return the lost pet to the grieving old lady, hold out for a better reward, or punt the puppy across the street for sociopathic kicks? If you want to build the most powerful antihero you can, you better warm... More
  • Blog Post: Free Will And Hope In BioShock Infinite

    [This editorial contains spoilers about BioShock Infinite, its characters, and its ending.] Irrational Games’ BioShock Infinite delivers a standout gameplay experience, but its biggest contribution to the interactive medium is its complex story and willingness to challenge gamers to think in new... More
  • Blog Post: How To Bring Linux Into Mainstream Gaming

    An open operating system that you don't have to buy sounds like a win-win for gamers and developers, but many obstacles prevent Linux from moving past its current niche status. Here's what needs to happen to break Windows' dominance of computer gaming. As awesome as a Linux-driven future... More
  • Blog Post: Fatherhood: Playing Life On The Hardest Difficulty

    Having a child is like playing life on the hardest difficulty. It’s the most rewarding and fulfilling way to play the game, but it makes everything just a little bit more difficult to pull off. Playing video games on the hardest difficulties offers the truest representation of how a game was intended... More
  • Blog Post: Linux Gaming: Open-Source Is Better For Everyone

    The open-source operating system has long been the exclusive domain of programmers and other DIY computer nerds, but big players like Valve have recently begun making real progress in supporting Linux for heavy-duty gaming. Here's why you should cheer for those efforts rather than laughing them off... More
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