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Lego Star Wars
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The Walking Dead: Michonne Begins Later This Month, Extended Preview On Valentine’s Day
Feb 10 2016 09:00 AM
Transformers: Earth Wars Is Clash Of Clans In Disguise
Feb 10 2016 08:30 AM
Star Trek's New TV Show Gets A Showrunner
Feb 09 2016 08:54 PM
Reader Discussion: Walkthrough Or No Walkthrough?
Feb 09 2016 08:20 PM
Tetsuya Mizuguchi's New RPG Puzzle Game Coming To North America
Feb 09 2016 06:48 PM
Rocket League Launching On Xbox One On February 17
Feb 09 2016 06:09 PM
Mad Catz Losses Jump, 37 Percent Of Staff To Be Laid Off On Weak Rock Band Hardware Sales
Feb 09 2016 04:13 PM
Gigantic Developer Motiga Suffers ‘Significant, Temporary Layoffs’ That Will Impact Game Progress
Feb 09 2016 03:40 PM
PlayStation 1’s Final Fantasy IX Arrives On iOS, Android
Feb 09 2016 03:24 PM
Oculus Rift Plus PC Bundle Pre-Orders Open February 16, Start At $1,549
Feb 09 2016 02:57 PM
25 Years of Maxis – Living the Simulated Dream
on March 04, 2015 at 05:00 PM
Author's Note: This article originally appeared in issue 236 of Game Informer. With the news of Maxis closing its doors in Emeryville, we wanted to post the feature to give you a look at happier days at the legendary studio. I conducted these interviews in September 2012 – prior to the release...
Junction Point: A Studio Profile
on October 15, 2009 at 03:53 PM
Excitement is high for Disney Epic Mickey. No one’s more excited than the team working on the game. (Well, maybe us.) But who are these guys? Who is Junction Point? Warren Spector’s new game studio is full of great talent, and we sat down with a few of the key developers and find out just...
The Ties That Divide - Is Game Development A Cooperative Or Competitive Game?
on September 29, 2009 at 04:13 PM
“The worst part of this business is that publishers think developers are out to screw them and developers think publishers are out to screw them.” Paranoia. Power. Money. These are all common themes in game development. Unfortunately, they take away from everyone’s primary goal: making...
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