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  • Blog Post: Top 10 Creepiest Masks In Video Games

    Masks serve many functions in video games. Sometimes they’re just used to change a character’s appearance, and sometimes they bestow bonuses or trigger transformations. It’s undeniable, however, that some of the best or most memorable masks are also pretty creepy. Whether it’s... More
  • Blog Post: Returning To The Scene Of The Game

    It happens every year: an avalanche of games appears during the last three months of the calendar, and all you can do to get a taste of everything is jump from game to game. Unfinished games from earlier in the year get dropped for the title you have been most excited for, and then that game gets dropped... More
  • Blog Post: Weekend Warrior 11/30/12

    With last week’s food-induced comas behind us, it’s time to look onward and see what kind of games we will be spending our time with this weekend. Far Cry 3, Minecraft, Borderlands 2, and The Walking Dead are some of the games that will be getting the most attention this weekend, and don’t... More
  • Blog Post: Embracing The Supernatural: The Art Of Darksiders II

    While you may have already seen Joe Madureira demonstrate and explain his own drawing process, there is an entire team of unsung heroes hard at work in the art department of Darksiders II. Led by art director Han Randhawa, the team at Vigil Games is exploring the possibilities of the afterlife as they... More
  • Blog Post: Serve In Heaven Or Rule In Hell: The Lore Of Darksiders

    Darksiders begins as a straightforward story with heavy mythological overtones. Heaven and Hell go to war during the Apocalypse. War, one of the four horsemen, is summoned to oversee this Endwar. He soon realizes that something is wrong. The other three horsemen are not here. The final seal whose destruction... More
  • Blog Post: Darksiders II: Lead Designer Haydn Dalton Interview

    From England to Texas, Commodore 64 to PS3, Haydn Dalton has had a full experience within the gaming industry. As lead designer on Darksiders II, his past experiences are invaluable for informing his everyday choices that funnel into the creation of Darksiders II. Game Informer's own Phil Kollar... More
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