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How First-Person Games Trick Our Brains By Creating Monstrosities: Firewatch Edition
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Denny's – Yeah The Food Chain – Is A Fan Of Firewatch
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This Is What Happens When Mario And Yoshi Swap Places
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Charting Progress: The History Of Animation At Naughty Dog
on October 08, 2015 at 01:25 PM
This feature was originally published on January 30th, 2015 but we wanted to resurface the content in honor of the release of the Uncharted collection on PS4. Josh Scherr has worked at Naughty Dog for nearly fifteen years. Joining the studio to help animate Jak and Daxter, Scherr has had a front-row...
Test Chamber – Project Spark
on October 16, 2014 at 03:14 PM
We're still working on our Project Spark review , but in the meantime, you can take a look at some of our own creations and the creations of others. Join myself and Andrew Reiner as I show off my shallow attempt at recreating a Crash Bandicoot level and we take a look at what is happening in Project...
Bonus Replay – Crash Team Racing
on August 21, 2014 at 02:08 PM
It is a bright, new day for Replay. After outsmarting the Replay staff (and sneaking into Game Informer's office in the middle of the night), interns Harry Mackin, Dimitri Gedevanishvili, and Wayne Stainrook have taken over Replay, and we're doing things our way. The first Replay of the new regime...
Five Other Kart Racers Worth A Few Laps
on June 01, 2014 at 06:29 PM
There was a time when the kart racer was required bullet point on the resume of every mascot or franchise that happened to exist in the world of video games. You weren’t a true video game character unless you also spent some time racing around in a circle in a tiny car. Additionally, if there was...
Knack For All Trades: Mark Cerny's Legendary Career In Games
on October 03, 2013 at 01:00 PM
Mark Cerny's portfolio is filled with classic games like Marble Madness, Sonic the Hedgehog 2, Crash Bandicoot, and more, making his development career one of the most renown in the industry. Sony tapped into Cerny's decades of experience when they asked him to be the system architect for their...
Expanding The House: Naughty Dog's Second Team
on February 24, 2012 at 11:00 AM
Naughty Dog found tremendous success with its colorful platformers on the PlayStation and PlayStation 2, but the PS3’s Uncharted series scored the developer numerous awards and widespread critical acclaim. The achievements and growth Naughty Dog has enjoyed over the years presented the opportunity...
Naughty Dog Almost Made A New Jak And Daxter
on February 06, 2012 at 09:00 AM
From Crash Bandicoot to Uncharted, Naughty Dog has a history of putting out top-notch entertainment. The studio is jam-packed with talented game creators. So many, in fact, that two years ago the company expanded to form a second team, which would eventually develop The Last of Us . But before the first...
The Past, Present, And Future Of Naughty Dog
on July 01, 2011 at 07:15 PM
With the Uncharted 3 beta kicking into high gear, we caught up with Naughty Dog co-president Evan Wells who explained the company’s evolution through the Crash Bandicoot era, the creation of Jak & Daxter, the development of some of gaming’s most memorable characters in Uncharted, and...
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