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Cartoon Network 'No Longer Just About Creating TV Series,' Releases New Game To Prove It
Feb 06 2016 07:00 PM
Final Fantasy Tactics Director's Kickstarted Game Shelved Indefinitely In Favor Of Other Projects
Feb 06 2016 06:41 PM
Report: Red Dead Redemption And Other Backward Compatible Games Appear On Xbox One, But Not Officially Or Uniformly
Feb 06 2016 05:14 PM
[Update] The PSP Version Of Breath Of Fire III Is Coming To North America Next Week
Feb 06 2016 03:45 PM
Official Undertale Jazz Album Live At Grillby's Released
Feb 06 2016 02:30 PM
Reader Discussion: What's The Most Devastating Loss You've Suffered In A Strategy Game?
Feb 06 2016 01:00 PM
[Update] Shadowrun: Hong Kong's Free Bonus Campaign Is Now Live
Feb 06 2016 12:00 PM
PSA: GOG's Sale On EA Classics Offers Discounts On Jade Empire, Medal Of Honor, And More
Feb 06 2016 11:00 AM
Possible Mobile Version Of The Binding Of Isaac: Rebirth Teased
Feb 06 2016 10:00 AM
Weekend Warrior – Looking For Our Shadow
Feb 05 2016 07:00 PM
10 RPG Franchises We’d Like To See Come Back
on January 26, 2016 at 03:12 PM
These days it seems like anything is possible in the gaming world, thanks to the growth of crowdfunding and social media. Series that were once relegated to memory are suddenly coming back. Did you ever think we’d have a chance at Shenmue 3? How about Square Enix reviving the Nier and SaGa franchises...
The Essentials – Chrono Trigger
on August 22, 2015 at 02:30 PM
Welcome to another installment of The Essentials, our weekly feature that showcases the finest games to grace our interactive medium. These games have set a high bar, and can be considered "required reading" for any video game fan. We've already looked at a slew of memorable titles such...
Why We Love Chrono Trigger After 20 Years
on August 22, 2015 at 02:00 PM
Chrono Trigger celebrates its 20 year anniversary today. It's a game that has aged incredibly well despite not being old enough to buy alcohol. The combat, the story, the music, and the characters all feel fresh and interesting even after all this time, and a few of the editors here at Game Informer...
Is Square Enix Teasing A Spiritual Successor To Chrono Trigger?
on July 04, 2015 at 05:00 PM
At E3 2015, there was a small blip during the Square Enix press conference that went largely unnoticed because there weren’t that many details to divulge. The newly formed internal studio, Tokyo RPG Factory, is working on something called Project Setsuna, a throwback to the “good old days”...
Top 10 Boss Battle Themes
on April 21, 2015 at 05:47 PM
A good boss battle serves as a climax for your journey. It often takes everything you have learned to triumph over the most deadly and epic of foes. These battles require suitably complex and epic boss-battle music to elevate the action and make them even more memorable. Here are 10 of the best boss...
Top 10 Futuristic Technologies From Video Games We Wish Actually Existed
on April 21, 2015 at 05:30 PM
Stepping into a virtual world where anything is possible, from having superhuman strength to casting magical spells, is one of the most appealing aspects of video games. Some games mix fantasy with a hint of realism, such as a cyberpunk universe exploring futuristic technologies. Believing or hoping...
Five Unexpected Deaths In Video Games
on April 12, 2015 at 11:00 AM
With tonight's Game of Thrones premiere, a show embraced by gamers and non-gamers alike, it offers the perfect excuse to talk about deaths we didn’t see coming. Game of Thrones the television show has only been around since 2010, but the books have been publishing since 1996. Similarly, the...
My Real Game Of The Year Might Not Be From This Year
on December 24, 2014 at 09:00 AM
This year was a contentious year for “end of” lists. Many of the editors on staff have their own opinion about what should have been game of the year, and few of them seem to agree. Personally, I’ve been telling everyone that my game of the year is Middle-earth: Shadow of Mordor, and...
Get Lost – Why Losing Your Way Can Make Games More Fun
on November 19, 2014 at 03:45 PM
It’s really easy to get lost in Mother. The NES predecessor to Earthbound is set in a large, strangely plotted map that serves to disorient and engage the player at the same time. And I don’t mind that one bit. I haven’t made too much progress in the game since I picked it up a few...
Opinion – RPGs With Tedious Starts Shouldn’t Get A Free Pass
on January 05, 2014 at 04:00 PM
Tedium is inherently subjective. Some folks like turning over every last stone on the hunt for that last powerful item. Others like grinding for hours in RPGs to maximize their entire party’s potential. However, it’s safe to assume that the broad majority of gamers are interested in having...
Cheating The Hourglass: Time Travel In Video Games
on July 24, 2013 at 08:25 PM
When I was 13, one of my absolute favorite games was Prince of Persia: Sands of Time. Sands of Time absorbed my life when I first received it. I had never played the original, but the PlayStation 2 release quickly became my go-to option when I got home from school every day. Any whippersnappers reading...
The Best RPG Writing
on May 31, 2013 at 02:45 PM
Writing a narrative for a lengthy RPG is tricky. Not only do writers have to consider character development, realistic dialogue, and story progression, but they also have to make sure it complements the long-form gameplay. Storytelling has always been hit or miss for the role-playing genre, but writers...
Attention to Detail: 10 Things That Make Any Game Better
on November 22, 2012 at 04:12 PM
Great ideas are the foundations of great games, and no one can deny that developers today create many entertaining concepts. Even so, sometimes the simple things get overlooked. Every gamer has stopped in the middle of playing and wondered why a developer failed to include an obviously useful feature...
This Week In Mobile 11/02/2012
on November 02, 2012 at 12:30 AM
Get ready to pull out your phones and ignore all incoming calls and texts because this week keeps the hits coming. From Halo and Borderlands to Need for Speed and Chrono there is something new for everybody. Name: Need for Speed Most Wanted Developer: Electronic Arts Price: $7.11 Android, $9.99 iOS Platform...
Surprise Protagonists: A New Perspective
on November 01, 2012 at 02:00 PM
It’s not uncommon for a cutscene to present us with a different perspective. These sequences can illustrate events through the eyes of several different characters, whether they’re the main protagonist or not. Seeing things from a new angle can not only increase the impact of storytelling...
Replay Value: Games With Multiple Endings
on May 02, 2011 at 08:30 PM
If interactivity is what sets games apart from other mediums, then the narrative games that have the most potential to show off this form of art are those that feature multiple endings based on your decisions. Amongst the many games with multiple endings, some settle for simple dual options based on...
Where Did All The JRPGs Go?
on November 15, 2010 at 07:15 PM
As a longtime fan of JRPGs, I often find myself wondering what ever happened to all of the Japan-developed RPGs that I grew up playing on the SNES and PlayStation. Triple-A million-dollar-budget behemoths like Final Fantasy XIII (pictured above) are very much the exception these days. Obviously much...
Beyond Good and Evil: Choices That Make a Difference
on January 07, 2010 at 04:47 PM
By Joe Juba and Jeff Cork Gamers often need to choose between various outcomes, weighing the rewards and consequences of their actions. But how many of those choices actually matter? If you’re just deciding on the outcome of a single quest, it’s hard to feel like your choice has a real impact...
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