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Atlas Reactor, Trion’s Fast, Turn-Based Multiplayer Game Isn’t Free-To-Play Anymore
May 05 2016 01:25 PM
The E3 2016 Press Conference Schedule
May 05 2016 12:01 PM
Another Five Games Bring Weekly Xbox One Backward Compatibility Total To Ten
May 05 2016 11:33 AM
Six Games Inducted Into World Video Game Hall Of Fame
May 05 2016 10:22 AM
First Battleborn Patch Coming Soon, Balance Updates On Weekly Schedule
May 05 2016 10:04 AM
Total War: Warhammer Adds Mod Support
May 05 2016 09:58 AM
Super Punch-Out!! Slugs Its Way Over To New 3DS
May 05 2016 09:57 AM
Persona 5 Finally Has A Release Date… In Japan
May 05 2016 08:33 AM
Nintendo Announces E3 Plans, Regular Press Conference Timeslot Is A Zelda Livestream
May 05 2016 08:19 AM
New Aliens And Weapons Spawn In XCOM 2’s Alien Hunters DLC
May 05 2016 07:00 AM
Opinion – Ambition Isn't The Problem With Battlefield 4, It's The Execution
on June 20, 2014 at 02:57 PM
At E3 last week, we spoke with DICE general manager Karl Magnus Troedsson about the problems that faced Battlefield 4 for six months following its October 2013 launch. We expected to hear about server problems (of which there certainly have been some), but according to him and EA CEO Andrew Wilson, that’s...
Battlefield 4 Naval Strike Impressions – Shore Lunch
on April 07, 2014 at 01:41 PM
Five months after launch, DICE and EA are still struggling to get Battlefield 4 running smoothly , but that hasn't stopped them from releasing a steady stream of new maps. The latest expansion, Naval Strike, focuses explicitly on amphibious assaults featuring air, land, and sea vehicles. Three of...
Analysis – Opening BF4 Balancing To Player Voting Could Backfire
on January 27, 2014 at 02:32 PM
Given Battlefield 4's rough launch, DICE has spent the majority of its time since Oct 29 scrambling to stabilize its servers across five platforms. The urgency of this workload required an all hands on deck approach, which meant the typical post-release balancing that inevitably happens for every...
2013 Shooter Of The Year Awards
on January 13, 2014 at 03:30 PM
For the vocal base of first-person shooter fans who have criticized publishers for pushing out short single-player campaigns in favor of focusing on multiplayer, 2013 offered a respite. With longer campaigns in BioShock Infinite, Metro: Light, and Dead Space 3, players had several options to explore...
Back On The Frontlines
on January 04, 2014 at 07:00 PM
Like many gamers, I'm susceptible to the occasional bout of shooter fatigue. Thanks in large part to the indie scene, there is an ever-expanding scope of different gameplay experiences to try – always interacting with a virtual world via bullets can get old. This year, however, the next-gen...
Gaming's Competitive Jabs Of 2013
on December 05, 2013 at 02:00 PM
Ever since the days of "Sega does what Nintendon't" a degree of (usually) healthy competition has existed between various consoles and publishers. The gaming landscape is generally more polite in modern times, but the occasional jab still manages to make its way through. Here are three...
Opinion – Enough With The Blind-Buy Microtransactions In Full-Priced Games
on November 21, 2013 at 08:28 AM
In the beginning, you bought a game. You brought that cartridge home. And then you played it until you had to blow on it to make it work. Those days weren’t perfect, but they were pretty darn good. Then, we evolved. We connected to the Internet. We bought DLC. And sure, not all of it was worth...
Live Stream – PlayStation 4
on November 13, 2013 at 11:03 AM
Starting at 2 PM CT and running until we are out of games to play, the Game Informer staff will walk you through PlayStation 4's launch lineup, discuss each game intricately with the review staff, and answer as many of your questions as possible. We're going to kick this stream off with a look...
The Next-Gen Launch Lineups: Strengths And Weaknesses
on November 11, 2013 at 06:41 PM
The PlayStation 4 and Xbox One are nearly here, and their respective software launch lineups are finalized. Do both systems offer something for everyone? We break down the software lineups by genre to see how the early offerings compare. First-Person Shooters First-person shooters are immensely popular...
Battlefield 4 Dos and Don'ts
on October 30, 2013 at 02:30 PM
Many consider the Battlefield series to be the more civilized of first-person shooters. Mere twitch skills may fuel your success in the barbaric team deathmatches of other games, but your well-developed muscle memory must be buttressed with a healthy sense of camaraderie and a keen understanding of tactics...
Head-To-Head Gaming Showdowns Worth Watching
on July 11, 2013 at 05:52 PM
Though we're currently trudging through the dry season of sporadic game releases and tempered excitement, if you turn the calendar forward a couple months, things start to get interesting. In the middle of the fall game blitz and next-generation transition, we found several competitive matchups in...
Wish List: Battlefield 4
on September 28, 2012 at 04:20 PM
How can DICE and Electronic Arts build off the success of Battlefield 3? We have a few suggestions. Quit Chasing Call of Duty We already get an explosive, over-the-top, linear Call of Duty campaign every year courtesy of Activision, so we don’t need another one from Electronic Arts. Instead of...
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