www.GameInformer.com
Switch Lights

The lights are on

What's Happening
  • Blog Post: Moments: Zulf's Fate In Bastion

    For those who haven't completed Bastion: beware of spoilers ahead. The end of Bastion relies heavily on the theme of choices. One choice at the end of the game is what to do with Zulf. He’s one of the few survivors of the natural disaster known as the Calamity. Zulf joins you after you find... More
  • Blog Post: Moments: Meeting Zia In Bastion

    What happens when you combine narration, gameplay, and a beautiful voice? You get one of the best levels in a phenomenal XBLA game. You download a game called Bastion for your 360. You pick up your controller and play as the character The Kid. He is full of life. It’s funny because The Kid ain’t... More
  • Blog Post: It’s The Little Things: My Favorite Gaming Bits From 2011

    I’m an optimist at heart, in spite of my carefully constructed prickly exterior. I try to find the bright side of things whenever possible, even if I don’t necessarily share my findings. I also play a lot of games. I can’t remember the last time that I’ve played a game that was... More
  • Blog Post: Afterwords: Bastion

    Like a lot of the folks who played this summer’s Bastion from Supergiant Games, we came away extremely impressed . Now that the game has been out for several weeks, we wanted to ask creative director Greg Kasavin about the experience of making the game. He had lots of cool details to share. A portion... More
  • Blog Post: Everything You Need To Know About Summer Of Arcade

    With XBLA's summer promotion now beginning, we take a brief tour of each game to help you decide which ones you'll use to hold off the summer gaming doldrums. 2011's Summer of Arcade begins tomorrow, July 20th, with the release of Bastion. Traditionally, Microsoft has reserved some of the... More
  • Blog Post: Video Interview: Greg Kasavin On Bastion

    Last week I had my first opportunity to go hands-on with Bastion, a beautifully animated and overwhelmingly charming Xbox Live Arcade title in the works from Supergiant Games. After playing for 15 minutes or so, I was joined by Supergiant creative director Greg Kasavin, who answered some of my questions... More
  • Blog Post: Indie Week Day Four: Excellence In Audio

    [Welcome to Indie Week at gameinformer.com. We’ve got a full seven days of indie game coverage leading up to the 2011 Independent Games Festival Awards. Check back daily for coverage of the top independent games of the year.] Try to imagine Star Wars without the music of John Williams. Or consider... More
  • Blog Post: Indie Week Day One: Excellence In Visual Art

    [Welcome to Indie Week at gameinformer.com. We’ve got a full seven days of indie game coverage leading up to the 2011 Independent Games Festival Awards. Check back daily for coverage of the top independent games of the year.] A unique art direction can set a game apart from the throng in a sea... More
  • Blog Post: Indie Week: An Introduction To The IGF

    Welcome back to Game Informer’s annual Indie Week – a celebration of little studios with big ideas – leading up to the 2011 Independent Game Festival Awards . Over the next seven days we’ll be taking a look at more than 25 titles nominated in seven unique categories, providing... More
Page 1 of 1 (9 items)