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Amazon Announces Free Game Engine For Consoles, PC, Mobile
Feb 09 2016 08:57 AM
Reader Discussion: What Got You Into Pokémon?
Feb 08 2016 08:46 PM
Pokémon's First Movie Mewtwo Strikes Back Is Currently Streamable Online For Free
Feb 08 2016 06:48 PM
PSA: Destiny's Crimson Days Event Begins Tomorrow
Feb 08 2016 05:59 PM
All Of Your Amiibos Will Have Use In Pokken Tournament
Feb 08 2016 05:03 PM
GOG Adds Adventure Mystery Kôna: Day One To ‘Games In Development’ Roster Tomorrow
Feb 08 2016 02:54 PM
Rock Band 4 Co-Publisher Mad Catz Sees CEO And Board Chairman Depart One Day Before Earnings Report
Feb 08 2016 01:10 PM
2016 Video Game Release Schedule
Feb 08 2016 10:12 AM
New Releases This Week: February 7 Through February 13
Feb 08 2016 08:33 AM
[Update] Red Dead And Others Appeared As Backward Compatible By Accident
Feb 08 2016 07:51 AM
Our Assassin's Creed Wishlist
on January 11, 2016 at 06:01 PM
Ubisoft's Assassin's Creed series is at an important juncture. While 2015's Syndicate was a quality game, the series' yearly installments are grinding on the public. With the rumor that Ubisoft may put the franchise on ice for a year, we look at what we want to see from the series going...
The Giant List Of Games Our Readers Must Defend
on August 09, 2015 at 07:34 PM
Yesterday I posed a question to readers : What generally disliked games do you defend? The responses from readers were wide and varied, covering games I didn't even realize needed defending. I've gathered the results here . Click here for a larger chart First up, in the chart above, you will...
The Best Collector's Editions Of 2015 (So Far)
on July 12, 2015 at 05:00 PM
As long as developers keep making big AAA games, they will continue to releases impressive and expensive collector's editions alongside them. This year has been home to quite a few already, with more on the way, and we're highlighting the ones that have caught our attention. Assassin's Creed...
Designing The Future Of Assassin's Creed
on September 05, 2014 at 02:00 PM
We hope you've enjoyed our month of coverage on Assassin's Creed Rogue and Unity , and we're closing things out with a look to the future. While visiting Ubisoft Montreal for our cover story, we spoke with the creative director and brand content manager for the series, Jean Guesdon, about...
From Revelations To Unity: Creative Directing Assassin's Creed
on September 01, 2014 at 02:00 PM
Every year we hear about the increasing team sizes that develop the Assassin's Creed games. Expanding beyond Ubisoft Montreal to become a synchronized global development, creating each entry in the series is a gigantic and complicated task that always manages to land on its feet. Leading the charge...
The Man Behind Assassin's Creed Unity's Arno Dorian On Comedy And Motion-Capture Make-Outs
on August 13, 2014 at 03:00 PM
Dan Jeannotte has a history of doing radio voice-over work, improvisational comedy, and even some small parts for other Ubisoft video games. But taking on the role of Arno Victor Dorian for Assassin's Creed Unity, of whom he provides the motion-capture and voice performance, is a big step up for...
The New Gameplay Of Assassin's Creed Unity
on August 08, 2014 at 02:00 PM
While visiting Ubisoft Montreal for our September cover story on Assassin's Creed Unity and Rogue , the lead developers on the new-gen title Unity emphasized that they were reworking the core pillars of the franchise to go along with their full leap to the next generation. We spoke with creative...
Opinion: Why I Don't Want To Collect Things Anymore
on July 10, 2014 at 06:18 PM
Whether it was Mario collecting coins for points, Banjo collecting musical notes to progress, or Rayman hover-jumping at that lum that was just out of reach, collecting has been one of most-common mechanics in video games. While there will always be a place for coins, fruits, and various power crystals...
History Lessons: The Road From Assassin's Creed III To Far Cry 4
on June 25, 2014 at 02:00 PM
Back in early 2012, we spoke with creative director Alex Hutchinson about his hopes and plans for wrapping up Assassin's Creed III . Once the game shipped , Hutchinson moved away from the Assassin's Creed team within Ubisoft Montreal to be the creative director for Far Cry 4. While visiting the...
Video Recap - Ubisoft's E3 2014 Press Conference
on June 10, 2014 at 02:20 PM
There weren't many surprises, but Ubisoft had a lot to show off with this year's E3 press conference. Game Informer's Kyle Hilliard and Bryan Vore absorbed the show in its entirety and were ready to talk about Assassin's Creed Unity, Rainbow Six: Seige, Aisha Tyler, and much more in this...
The Art Of Endings: Tales Of Ending A Game
on April 09, 2014 at 12:56 PM
Endings are tricky. A good ending can resonate with you long after you’ve finished an experience and live on in your conversations and memories. However, an unsatisfying one can cast a cloud over an otherwise solid story. So much can hinge on a finale that writers often struggle to bring everything...
Watch A Full Match Of Assassin's Creed IV: Black Flag's Multiplayer
on June 12, 2013 at 08:30 PM
Ubisoft is allowing attendees of E3 2013 to compete in a custom-made multiplayer match of Assassin's Creed IV: Black Flag. The game mode is Wanted, and the video shows a very skilled player annihilating their competition. Watch the video below to see Assassin's Creed IV's multiplayer running...
The Goals And Inspirations For Thief
on March 08, 2013 at 02:00 PM
When rebooting a franchise, the developers can't help but look outside the original games for inspiration. While the team at Eidos Montreal is confident that they understand why the older Thief games are held in such high regard and are bringing those elements to the new game, the long production...
Moments: Minerva Delivers Her Message In Assassin’s Creed II
on October 28, 2012 at 04:00 PM
It’s not who Minerva is, or the content of her message that was so memorable, but rather how she delivered it that made Assassin’s Creed II’s endings one of my favorite moments in the series. We’re talking about the ending of Assassin’s Creed II here, so if you want to keep...
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