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  • Blog Post: CosBlog # 85: Mini Chief by Randall Ng

    I’ve got a massive soft spot for pint-sized cosplay, meaning Mini Chief wreaked havoc on my heart. Created by Randall Ng for his son, Paxton compensates for his short stature with boatloads of style and a juice box or two. I can’t wait to see what this father/son duo comes up with next! Who... More
  • Blog Post: Microsoft: First-Party, Next Generation

    In preparation of the next Xbox's big unveiling, we take a look at Microsoft's stable of first-party developers and what each studio is likely working on. While Microsoft hasn't released a lot of internally developed games this generation, the company has been quietly opening new studios... More
  • Blog Post: Five Ways To Improve Halo 4 Spartan Ops

    I’m a big fan of cooperative gaming, and have loved Halo since its first installment. In other words, I’m the target demographic for 343 Industries' new cooperative Spartan Ops game mode. The new episodic structure started off strongly with a cool first episode, but the two subsequent... More
  • Blog Post: How 343 Set A Storytelling Precedent

    343 Industries had a colossal task ahead of it when Bungie handed over the reigns to its iconic Halo franchise. Not only were the developers expected to maintain the series’ longtime fans with familiar elements, but deliver a fresh experience as well. As it turns out, 343 was up to the task. In... More
  • Blog Post: Test Chamber – Halo 4 Campaign

    Kyle did an interesting job of playing Halo 4's multiplayer during our previous Test Chamber , and now it's time to look at the campaign. Once again, Kyle's on the sticks. This time, however, he doesn't die every 4.3 seconds. Honest! Kyle's joined by editors Bryan Vore and Jeff Cork... More
  • Blog Post: Test Chamber – Halo 4's Multiplayer

    It's high time we get around to talking about this little game called Halo 4. Join editors Matt Miller, Kyle Hilliard, and Jeff Cork as we check out some of the game's multiplayer and get a comprehensive look at the game's death animations. As Miller points out, the game isn't out yet... More
  • Blog Post: Halo 4's Frank O'Connor Talks Forward Unto Dawn

    The third episode of Halo’s live-action web series premiered today , and we had a chance to talk to Frank O'Connor, the franchise development director for the Halo franchise. He has a somewhat ambiguous job title and it means that O'Connor has his hand in just about everything related to... More
  • Blog Post: Halo 4: Forward Unto Dawn’s Daniel Cudmore Talks About Playing Master Chief

    The second episode of Halo’s live-action web series premiered today , and we had a chance to talk to Daniel Cudmore, the actor behind Master Chief’s mask. You won’t see Cudmore’s face in Halo 4: Forward Unto Dawn, but if you did, you may recognize him from the X-Men films where... More
  • Blog Post: Halo 4: Forward Unto Dawn’s Director Chats Up The Live-Action Series

    Halo’s live-action web series premiered its first episode today , and we had a chance to talk to Stewart Hendler, the series’ director, about the show. Hendler is no stranger to directing web series, or full-scale film production. He directed the recent H+ web series and the 2009 horror film... More
  • Blog Post: The Next 10 Years Of Halo

    Frank O' Connor has spent a lot of time daydreaming about the future of Halo as he transitioned from being a fan to managing the direction of the entire Halo franchise. With Halo 4 marking the beginning of the "Reclaimer Saga," we talked to franchise development director O' Connor about... More
  • Blog Post: The Future Of Halo Wars And Halo's Expanded Universe

    The development of Halo 4 not only marks a slight change in tone and direction for the numbered Halo entries, but 343 Industries is also taking a new approach to the management of Halo's expanded universe. In order to keep the ever-expanding Halo storyline from splintering off in a million different... More
  • Blog Post: The Arsenal Of Halo 4

    Get a look at 343's redesigns of classic UNSC weapons and catch the debut of an all-new Halo gun. Misriah Armory has been very busy. As you'll see in 343 Industries' designs and descriptions of some of the guns appearing in Halo 4, the manufacturer has a very lucrative contract with the UNSC... More
  • Blog Post: The Inspirations For Halo 4

    Halo 4 will be the first new entry in the series from the freshly-formed studio 343 Industries, but that doesn't mean that the team is approaching the game from a blank slate. Each team member was inspired to join the team and work on the game for their own reasons; inspirations for the new game... More
  • Blog Post: The Rise And Fall Of Cortana In Halo 4

    Most fans have noticed Cortana's prominent placement on the cover of the latest issue of the magazine. The new Halo team at 343 Industries is aiming to build her up as both a pivotal character in the plot and as a showcase for the new technology behind the scenes. We talked with Frank O' Connor... More
  • Blog Post: Gadgets, Guns, And Devils: The Sound Design Of Halo 4

    Not only is Halo 4 starting anew for the music of the game , but the audio team led by Sotaro Tojima is hard at work amassing a gigantic library of sound effects for the new game. Rather than overly relying on stock sound effects from an existing library or from past Halo games, Sotaro and his colleagues... More
  • Blog Post: The World Of Halo 4

    Halo 4 promises to introduce gamers to a whole new set of locations, enemies, and story lines surrounding the adventures of Master Chief and Cortana. While many elements of that new vision, including details about the new enemies in the game, remain under wraps, a closer look at concept art from the... More
  • Blog Post: Halo 4 Multiplayer Hands-On Impressions

    To wrap up our week of Halo 4 multiplayer coverage, we wanted to speak directly about our experience with the game. While on the cover story trip visiting 343 Industries we had a blast playing a couple of multiplayer matches with the developers. There is a lot of new information to process, and we hope... More
  • Blog Post: Spartan Ops: The Bold New Co-Op Of Halo 4

    In the second story for our week of multiplayer coverage we want to introduce and detail one of the largest new additions to the Halo package: the co-op mode called Spartan Ops. Broken up into seasons, these weekly doses of videos coupled with missions attempt to bring Halo fans back to the game on a... More
  • Blog Post: Halo 4's Changes To Competitive Multiplayer

    This week at gameinformer.com is devoted to the changing face of Halo 4's multiplayer and we are starting things out by talking about the competitive side of things. You might have heard that 343 Industries is interested in making some changes to the classic Halo formula. We sat down with lead multiplayer... More
  • Blog Post: The Creative Director's Vision For Halo 4

    As the co-creator of NBA Street and co-founder of Propaganda Games, Josh Holmes may sound like an odd choice for the creative director of Halo 4. Starting out testing sports games at EA ( click here to see this bonus video where he talks about his worst day in the industry ), Josh is a 15-year veteran... More
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