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  • Blog Post: War Stories: How The Military Benefits From Call Of Duty

    After a decade of digitizing combat, the team behind Call of Duty has spent a lot of time learning from the United States military. With the creation of the Call of Duty Endowment charity, Activision started giving back to the troops. We spoke with Activision Publishing's CEO Eric Hirshberg and Infinity... More
  • Blog Post: The New Multiplayer Modes Of Call Of Duty: Ghosts

    With Call of Duty: Ghosts, Infinity Ward is branching off and creating an entirely new universe for the series. In order to make a clean break from the past, the team also threw away multiplayer modes from previous games and focused on creating new experiences for seasoned players. While visiting the... More
  • Blog Post: Courting The Casuals: Player Customization In Call Of Duty: Ghosts

    It's refreshing to know that even Infinity Ward's executive producer Mark Rubin doesn't understand how Call of Duty has acquired such a gigantic player-base. Trying to add something new to the series and a stab in the dark at giving the silent majority of players something they might want... More
  • Blog Post: Feeding The Cash Cows: Activision's Approach To Game Brands

    With an origin in the world of creative advertising, the current CEO of Activision Publishing Eric Hirshberg has a unique perspective on the gaming industry. While talking to Hirshberg about the upcoming Call of Duty: Ghosts, we also spoke with him about his roots in advertising and what lessons he is... More
  • Blog Post: The Cost Of Duty: The Studios Behind Ghosts

    While visiting Infinity Ward for t his month's cover story on Call of Duty: Ghosts, a constant refrain from those we talked to was how difficult it has been to create the upcoming entry. Calling upon the help of Neversoft and Raven to more than double the size of the development team from Infinity... More
  • Blog Post: Hollywood And Call Of Duty's Symbiotic Love Affair

    When reading game reviews, writers frequently praise a game for being "cinematic". When reading movie reviews, you occasionally see the latest CG summer blockbuster derided for feeling "like a video game". The two industries get closer and closer every year, and the Call of Duty series... More
  • Blog Post: Ghosts, Dogs, And Fish: The Story Behind The Memes

    One of the most unexpected side-effects of Activision and Infinity Ward promoting this year's Call of Duty game is the popularity of an in-game dog named Riley and the importance of fish AI. Starting with the debut making-of trailer at the Xbox One reveal event, the internet latched on to the absurdity... More
  • Blog Post: Post-Modern: Inside The Development History Of Call Of Duty: Ghosts

    With Call of Duty: Modern Warfare 3 tied up in a relatively neat package , the team at Infinity Ward began the long trek of developing a brand new entry in the series. We visited the studio for this month's cover story and spoke with executive producer Mark Rubin about the history of the game that... More
  • Blog Post: Earning Our Activsion Patches

    Back in the early days of video games, before virtual Achievements and Trophies, Activision offered players the opportunity to earn physical patches for their high scores. In the video below, Tim Turi attempts to obtain the high scores necessary to obtain an Activision patch in games like Pitfall, its... More
  • Blog Post: Replay – Mutant League Football

    We take a look back at EA's grisly gridiron classic. By now, you may have heard the news that Michael Mendheim, the creator of Mutant League Football, is launching a Kickstarter to create a spiritual successor to the Genesis-era cult classic. We have all the news about that in the new issue of Game... More
  • Blog Post: Question Of The Month Reader Responses: Issue #246

    A few months ago we asked readers what the most important factor is when choosing a next-gen system. While some pointed to feature sets and price tags, most players were interested in a sole and unsurprising concern: the games. Here are some of their responses. It's About The Games, Stupid: There... More
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