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New Releases This Week: May 1 Through May 7
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Reminder: This Is Your Last Chance For April PlayStation Plus Games
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Mighty No. 9 Delayed One More Time, Now Coming June 21
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Nintendo Talks About Its Hopes For The NX Launch
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Building Garrett's Bow: Bringing Thief's Deadly Weapon Into The Real World
on March 27, 2013 at 02:00 PM
The latest Thief game from Eidos-Montreal has been in development for a long time. While the development team was hard at work designing and redesigning the systems , a small forge in Montreal was given the task of building the protagonist's bow for both marketing and research. In the spring of 2010...
Eidos-Montreal And The Overshadowing Thief Legacy
on March 20, 2013 at 02:00 PM
Eidos-Montreal is no stranger to fan expectations. In 2011, it released Deus Ex: Human Revolution, a prequel to one of the greatest games of all time . Now a separate team within the studio is working on a reinvention of Thief, the classic stealth game from Looking Glass. While many fans are excited...
The History Of Thief's Long Walk Out Of The Shadows
on March 15, 2013 at 02:00 PM
Back in 2009 the general manager for Eidos-Montreal announced that the studio was creating the next entry in the long-dormant Thief series. Then the studio was silent. Rumors of cancellation and leaked videos kept fans on pins and needles for the next four years. Our cover story announcing the Thief...
Resurrecting The Master Thief: Meet The New Garrett
on March 13, 2013 at 02:30 PM
Redesigning a classic character is an incredibly difficult challenge. Stay too close to the original and the design seems antiquated and maybe even boring, while straying too far will alienate your most passionate fan-base . Thief's game director Nicolas Cantin was heavily involved in the redesign...
Watch The Creation Of A Scene From Thief
on March 11, 2013 at 02:00 PM
In the middle of what looks like a construction zone, the team behind Thief is using a brand new motion-capture studio from a company called Game On in Montreal to capture both the game's animations and voice work. Both Game On and Square Enix were kind enough to let us bring in our cameras and film...
The Goals And Inspirations For Thief
on March 08, 2013 at 02:00 PM
When rebooting a franchise, the developers can't help but look outside the original games for inspiration. While the team at Eidos Montreal is confident that they understand why the older Thief games are held in such high regard and are bringing those elements to the new game, the long production...
Question Of The Month Reader Responses: Issue #240
on March 08, 2013 at 01:43 PM
In issue 238, we asked readers what next-gen system they plan on buying and why. The newly announced PS4 beat out Microsoft's next Xbox by a slim margin, but more than a few readers are taking a wait-and-see approach. Here's a sampling of the responses we received. PlayStation 4 The Win: I am...
How Wind Waker and Red Dead Redemption Informed Assassin's Creed IV: Black Flag
on March 06, 2013 at 02:00 PM
While the gut reaction when seeing an Assassin's Creed game set during the golden age of piracy is to assume the team looked to the Pirates of the Caribbean for inspiration, but the team at Ubisoft Montreal is going for a much more grounded approach for Black Flag. With inspirations ranging from...
Watch Our Thief Trailer For The Upcoming Month Of Coverage
on March 05, 2013 at 12:46 PM
Every month we travel to a development studio for our magazine's cover story. This month we had the honor of visiting Eidos Montreal to get a look at the development of their reboot of the much-beloved Thief franchise. Throughout the next month we will be updating our content hub ( that can be found...
Exploring The Open World Of Assassin's Creed IV: Black Flag
on March 04, 2013 at 03:29 PM
Last year at E3, Ubisoft surprised the world with the reveal of full-fledged naval combat in Assassin's Creed III. While beautiful and entertaining, commanding a boat was limited to relatively brief and isolated missions. With Assassin's Creed IV: Black Flag, the team at Ubisoft Montreal is blowing...
Why Pirates? Assassin's Creed IV's Developers Explain The New Setting
on March 04, 2013 at 09:40 AM
By now you've probably heard that the next installment of the Assassin's Creed series will put you in the role of Connor's grandfather as he builds up a pirate crew and sails the Caribbean sea, but why? With a universe that can take you to any point in history, what was so attractive about...
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