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The Music Of The Witcher 3: Wild Hunt
on February 25, 2013 at 02:00 PM
From Henry Hatsworth to Madden, Gene Rozenberg has had a wild ride through the gaming industry. After the recent closure of 38 Studios and the cancellation of that team's MMO, Project Copernicus, Rozenberg traveled to Poland to become the audio lead on The Witcher 3: Wild Hunt. While previous videos...
Capturing The Animations And Combat For The Witcher 3
on February 22, 2013 at 02:45 PM
While visiting the studio for this month's cover story, CD Projekt RED was eager to show off its new in-house motion capture studio. While the main actors and cutscenes are recorded elsewhere, lead animator Tomasz Zawada is taking advantage of the new space and equipment to ensure that The Witcher...
Monster Hunting In The Witcher 3: Wild Hunt
on February 20, 2013 at 02:00 PM
As the protagonist of The Witcher series, one of Geralt of Rivia's defining characteristics is also his profession: monster hunting. While the team at CD Projekt RED touch on this mechanic in past entries, tracking and killing creatures for a bounty is one of the pillars of The Witcher 3: Wild Hunt...
The Art Of The Witcher 3: Designing The Ice Giant
on February 18, 2013 at 02:10 PM
The climax of the gameplay demo had CD Projekt RED showed us for last month's cover story had Geralt battling an ice giant in his lair. As the lead character artist, Pawel Mielniczuk leads the art team at the studio in the design of all the game's characters and monsters. Combining all disciplines...
Comparing The Open World Of The Witcher 3: Wild Hunt
on February 15, 2013 at 02:00 PM
Some fans might be worried about The Witcher 3's leap to an open world, that the tightly-constructed narrative of previous entries might be sacrificed to appease a growing trend in the industry. Rest assured, the development team at CD Projekt RED is confident that they have created the perfect fusion...
Opinion: This Is My Story
on February 14, 2013 at 03:02 PM
More and more video games are giving players choices to shape the narrative of their character and the story as a whole. What could be more natural in an interactive medium? Gamers have eagerly embraced the chance to make decisions and craft their own tale in games like Mass Effect 3, Dishonored, The...
The Story Of The Witcher 3: Wild Hunt
on February 13, 2013 at 02:00 PM
CD Projekt RED has been lauded for the studio's implementation of a mature and gripping storyline throughout The Witcher and The Witcher 2: Assassins of Kings. Despite the new open-world structure for the third and final game in the trilogy, the writers behind The Witcher 3: Wild Hunt are hoping...
We Are Rebels: The Business Of The Witcher And CD Projekt Red
on February 11, 2013 at 08:49 PM
Based in Warsaw, Poland, CD Projekt Red has quietly become one of the most beloved studios in the gaming industry. The game development studio is housed under the larger CD Projekt company that also distributes Disney films in Poland and runs GOG.com. Based on the Polish novels, the Witcher license has...
The Brothers Behind The Witcher 3: Wild Hunt
on February 09, 2013 at 03:15 PM
If you're especially observant, you might have noticed ( in this video interview ) that the director and lead quest designer for The Witcher 3 have the same last name. The Tomaszkiewicz brothers started out in wildly different careers and eventually found themselves working together on the Witcher...
Designing The Witcher 3: Wild Hunt
on February 08, 2013 at 02:00 PM
One thing was made very clear when we visited CD Projekt in Poland: the studio cares about their fans. When designing The Witcher 3: Wild Hunt, director Konrad Tomaszkiewicz and lead quest designer Mateusz Tomaszkiewicz tried to incorporate as much feedback from The Witcher 2 as possible. Watch the video...
The Writers' Room Editor Discussion
on February 05, 2013 at 02:00 PM
In Game Informer's March issue, we talked to famed video game scribes Amy Hennig (Uncharted), Corey May (Assassin's Creed), Mikey Neumann (Aliens: Colonial Marines), Gary Whitta (The Walking Dead), and Ken Levine (BioShock Infinite) about the art and science of video game writing. You can read...
Question Of The Month Reader Responses: Issue #239
on January 22, 2013 at 05:41 PM
In issue 239, we asked readers what video game villain they would work for and why. Their replies exhibited some dubious logic for choosing a potential employer. Here are some of the responses. Serving The King: If I could work for any video game villain, it would be Bowser. I mean, what other job has...
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