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Despite Strong Indie Lineup, Sony’s February Best Sellers Dominated By AAA

by Mike Futter on Mar 12, 2014 at 07:55 AM

 

Sony has revealed the best selling games on its digital storefronts for the month of February. While indie titles have a presence on the PlayStation 4, PlayStation 3, and Vita lists, the rosters are dominated by AAA.

The standout indies include Minecraft topping the PlayStation 3 list, with Castle Crashers right behind it (beating out Grand Theft Auto V). On PlayStation 4, flower and flOw (titles that premiered on PS3) appear, with Don’t Starve, Outlast, and Trine 2 rounding out the bottom of that twenty-title list.

  • STRIDER
  • Thief
  • LEGO Marvel Super Heroes
  • Tomb Raider: Definitive Edition
  • Injustice: Gods Among Us Ultimate Edition
  • Battlefield 4
  • Assassin’s Creed Freedom Cry
  • NBA 2K14
  • Flower
  • Need for Speed Rivals
  • Rayman Legends
  • Assassin’s Creed IV Black Flag
  • Madden NFL 25
  • Call of Duty: Ghosts
  • The LEGO Movie Videogame
  • EA SPORTS FIFA 14
  • flOw
  • Don’t Starve: Console Edition
  • Outlast
  • Trine 2: Complete Story

PlayStation 4 players gravitated to Capcom’s Strider and Thief reboots, Lego Marvel Super Heroes, and Tomb Raider Definitive Edition. Vita fans made Dragon Ball Z: Battle of Z their top choice, followed by Toukiden.

These lists reflect purchases, and do not include PlayStation Plus downloads, which means that Outlast is likely skewed lower on the list (Don’t Starve rotated off the Instant Game Collection service at the end of January). Notably missing from the PlayStation 4 list is Killzone: Shadow Fall, though that could simply imply that it did better at retail than digitally. 

For the full lists for PlayStation 3, Vita, PSP, and DLC, visit the PlayStation Blog.

[Source: PlayStation Blog]

 

Our Take
Sony has put a lot of work into cultivating an indie lineup, and the effort, while not unnoticed by gamers, hasn’t yet been able to challenge AAA titles (especially considering these lists do not include retail). The digital space is supposed to be a more even playing field, but the data suggests that the industry is still heavily weighted in the console space toward the big publishers.