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Ubisoft Unveils Innovative Procedural Platform Grow Home

by Matt Helgeson on Jan 22, 2015 at 02:43 PM

Ubisoft Reflections (the team behind the Driver series) has a new game that's very different from its past titles – and it's coming soon.

On a post on the Ubi Blog, Anne Lewis writes extensively about the new project, which is being created by an eight-person team within Reflections. Here's the basic premise:

"Grow Home is the story of BUD, a Botanical Utility Droid sent on a mission across the galaxy to seek out a new species of flora to help oxygenate his home world. He finds the perfect specimen in the Star Plant. "We think of the Star Plant like a giant beanstalk," says Producer Pete Young. "BUD's mission is to grow it to maturity and harvest the seeds it produces. The plant ends up being a towering two-kilometer-high bridge from the ground to his space ship."

As you progress, you'll help grow, guide, and climb increasingly towering plants to reach various destination. These plants will grow procedurally, meaning that each playthrough will be slightly different. The team promises that this odd concept will be accomplished with an intuitive, easy to master control mechanic, allowing BUD to effortlessly scale his natural towers. It's important to note: though the game is being made for PC, the developers say its made to be experienced with a game pad. This begs the question: why isn't it being made for console? Hopefully, those announcements are coming in the near future.

The game looks extremely interesting, and we won't have to wait long to experience it; Grow Home will be released for PC on February 4. Watch the teaser trailer below to get a better sense of the game's look and feel.

[Source: Ubi Blog]