The lights are on
Read Current Issue
The GI Show
They Be Trollin
They Be Trollin
Member - Level 3
(Please Provide Details)
Game Informer Online Usage Guidelines
last post Wed Sep 30, 2009 5:12 PM
GIO Brony Group Rules 3.0
last post Fri Feb 28, 2014 2:03 PM
Welcome to the GIO Brony Group - A Guided Tour
last post Fri Feb 28, 2014 3:54 PM
The Newcomer Cheat Sheet
last post Fri Jan 01, 2010 3:55 AM
GIO Christian Group Twitter
last post Sat Mar 30, 2013 2:26 PM
The Official Pokémon Fan Club
Deal With It
''hey pon, I'm gonna make an action RPG with annoying voice acting, outdated music that sucks, monsters that make the lamest noises you've ever heard, 3 inch pixels, crappy lighting and a absolutely terrible control layout that make you want to throw you'r controler becauce for some reason the right stick makes you jump, you select things with the left bumper and attack with the D-pad wich means that you have to take your thumb away from the move stick every time you want to attack, so in a nut shell it would have no replay value, no emotions, no intersting characters and no imersion, that way I can spend more time on the wepons wich will all be unique. Well what do you think?'' Well, Hunter, I think it's safe to say that you slightly misunderstand. The controls don't affect whether the characters are well-developed, or whether the story is original and creatively paced; as always, controls are subjective when it comes to whether they're ''good'' or not. Pressing L1 to activate things may not be so bad if it's what you're used to. And having each arrow-key make you attack in different ways doesn't sound all that different from what you had to do in some PS1 games. The only way controls could ''ruin'' a game is if they actually PREVENTED you from doing things, like move, jump, and shoot. Some people could make the case that Resident Evil 4 was ''ruined'' because you couldn't walk and shoot at the same time, but it's all left up to personal preference; I could still walk, I could still shoot. I Just couldn't do them simultaneously (but in the case of a ''broken'' game, I'd just give it down on weapons if I couldn't shoot, or down on setting if I couldn't move).
on 9 Aug 2012 8:50 PM
Do NOT Read This
I'm 80% sure I saw 50 Cent at Wal Mart today. It could have been a microwave, but I'm pretty sure it was him.
on 15 Jan 2014 5:57 PM
I finished Jedi Knight: Dark Forces 2 the other day; I'm playing through Breakdown now.
on 22 Jul 2012 11:48 AM
Happy Birthday Mom.
on 2 Jun 2012 7:22 PM
You guys have no clue how hard it is to delete 2 years of individual messages
on 28 Apr 2016 9:54 AM
Games games games!
on 29 Jul 2015 9:55 AM
Updating this space irregularly.
on 26 Aug 2016 11:07 PM
on 27 Apr 2016 4:46 PM
I'm still alive and recently just got myself back into gaming again. Time to start up Final Fantasy XV!
on 3 Dec 2016 9:00 AM
Gamergate and the Mass Effect 3 ending controversy may have led to the downfall of western civilization. I'm serious.
on 16 Nov 2016 11:34 PM
I get on this site occasionally and I just remind myself I used to play games so much more than I do now. If anyone ever checks this sorry I don't post more. Life just gets in the way you know.
on 9 Feb 2015 2:15 PM
I need a burrito for the ages
on 10 Feb 2013 8:07 PM
on 5 May 2012 4:51 PM
Page 1 of 1 (14 items)