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Set in the beautiful, volcanic scarred high-desert of the Pacific Northwest, Days Gone
is an open-world action-adventure game where you play as Deacon St.
John, a Drifter and bounty hunter who would rather risk the dangers of
the broken road than live in one of the “safe” wilderness encampments.
The game takes place two years after a global pandemic has killed almost
everyone, but transformed millions of others into what survivors call
Freakers – mindless, feral creatures, more animal than human but very
much alive and quickly evolving. In the demo you saw two types of Freaks
– Newts, which were adolescents when infected, are opportunistic
hunters, preferring to hit and run from the shadows; and a Horde. Made
up of hundreds of individual Freakers, Hordes eat, move and attack
together, almost as one. Some Hordes roam the highways at night, while
others, like the one in the demo, have found a food source that keeps it
in a single location. Skills learned in his prior life as an outlaw
biker have given Deacon a slight edge in the seemingly never-ending
fight to stay alive. But will it be enough?
This is a brutal world, where everyone and everything is struggling
to survive – but hopefully, the trailer shows that the game is about
more than that. It’s about desperation, hope, transformation, loss,
madness, discovery, friendship, exploration, brotherhood, regret and
love. In the end, Days Gone is about what makes us human. It’s
about how even when confronted with such enormous tragedy, we find a
reason to live. Hope never dies.
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