The lights are on
Take a closer look at the technology behind Dying Light. Citing the new hardware power (PlayStation 4 and Xbox One), Techland developed a physically based lighting engine with their in-house system.
The Chrome Engine 6 will debut with Dying Light, which features dazzling lighting effects and a day and night cycle. Techland plans to use their new engine to bring players closer to their beautiful zombie-infested, free-running-friendly city. We've already seen some of the striking visuals and impressive free-running that the four-player co-op game has to offer.
See for yourself. In the video below, Techland gives us a first look at the Old Town location with the new lighting system.
Email the author Isaac Perry, or follow on Game Informer.
Neat, I thought this was current-gen only for some reason. I'm really interested to see how this pans out. Parkour is just a fun time. As are zombies, of course.
What a title
Pretty good. It's good to see lighting can get better in other ways that turning the bloom up to 5000, which I personally hate
Please don't be buggy as Dead Island. I understand a game has bugs, but please... if you do release it that messed, patch it this time.
Oh right, I had forgotten about this game. I would never have clicked this story either, if not for that amazing article title.
Yeah, that article title is why I'm posting here. Had to do a double take.
Holy crap that title is a mouthful haha! Love it! :)
The name of the Artical sounds like a tongue twister: "Techland's Tech Demo Demos Dying Light's Lighting" LOL!
This trailer reminds me of the synchronization views from Assassin's Creed.
Nice...true next geness....KILL CURRENT GEN!!!! Just kidding
I tried to read the title of this article out loud 3 times fast. Didn't make it past the firs time.
This is beautiful alright.