The lights are on
Splinter Cell: Blacklist creative director Maxime Beland walks Sam Fisher through a mission taking place on the Iraq/Iran border. Sam is hunting for information pertaining to the next Blacklist attack. His mission starts quietly, but quickly escalates into all out war.
For more information on Blacklist, check out Matt Miller's excellent What Makes Blacklist Different Than Previous Games in the Series.
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even though it sure will be strange to not hear Ironside, It still looks fantastic!
Now that Splinter Cell is making it's back way onto PS3, I will be picking this up for sure.
This game looks pertty fricken EPIC!!!!!1
They really crossed the line with executions, it's not even like playing the game.