The Dragon age series has been a rocky road for some players. Origins , which was my personal game of the year for 2009, hit all the right notes for me. Its sequel, Dragon Age 2 did not live up to my high expectations after Origins. Leading up to Inquisition, I had my concerns. I am happy to say that Dragon Age Inquisition has restored my faith in the series completely.

    Inquisition begins after the events that occurred in Dragon Age 2, with the Mages in full rebellion against the chantry and the Templars. The warring leaders decide to meet in hopes of coming to a peace, but those hopes are dashed when a cataclysmic event leaves all parties involved leaderless. The player starts the game in the wake of the devastation, somehow surviving, and marked with an unknown energy on their hand. From here the game takes you through the founding of the inquisition that is tasked with bringing order and peace to the realm.
    The player is directly responsible for how the inquisition proceeds through the various struggles  through out the games numerous and surprisingly large zones. From recruiting agents and allies to bolster your forces, and choosing which side you support in the Mage Templar war, the player is directly responsible for choosing what the inquisition stands for and who it supports. 
    The world is split into two countries,Fereldan and Orlais. From the war table the player is presented with options on how to proceed. After the first few hours the table becomes populated with timed side events where the player chooses to send an advisor to deal with issues that arise, not unlike the Assassin Creed follower missions. The player can also unlock new areas to explore that are dense and full of content. Bioware did a great job designing the zones to be unique and fun to explore. Players can delve into dungeons and caves, solve puzzles to find hidden loot, hunt Dragons, and take over keeps scattered across the world, with plenty of individual side quests to boot. Some may feel a little like fetch quests, but overall I found most of the content to be engaging. After beating the game around the 50 hour mark, there was whole zones that I hardly explored at all. The amount of content Bioware has managed to stuff into this game is staggering.
   Combat in Inquisition is a blend of Origins and Dragon Age 2. The tactical camera stops the game and allows the player to examine the situation before executing their move. Each party member can be assigned one action, and the player can resume the battle in real time, or fast forward the action in the tactical camera to the point they wish to intervene again. In my play through on hard difficulty I rarely used the camera as the party AI was savvy enough to know not to do certain things,such as avoid attacking sleeping enemies, that I didn't have to slow things down except for the hardest fights. I was not a fan of the camera as much as I would have hoped, but the combat was fun and struck a good balance between Origins more strategic combat and the sequels more fast paced, stylish combat. The strategies for the 4 classes are extensive, and it is fun to experiment with the different skill trees to fit your particular play style. The specialization that open up later in the game add a considerable variety to the already robust choices. Combat encounters are well thought out, and require the player to study the various weaknesses and strengths of the enemies. Crafting the right gear for the job is new to the series, and while I felt that it was a little clunky at first, I grew to like it over time. Various materials are scattered throughout the world that can be used to make weapons, armor or potions and poisons. The player than uses a schematic they have either found or bought to upgrade or make a new piece of equipment. It is a nice addition to the game, however it leads me to a problem that seems like a major oversight, the lack of a storage chest. I found myself selling valuable gear because I was too overburdened. Hopefully it will be addressed down the road, but it does make inventory management a chore.
   I did experience some minor technical issues as I played the game. Occasionally sound would cut out after a loading screen, character scenes would lock in animation, or a rare crash would occur. Ultimately the bugs did not ruin the experience, but they were annoying. Bioware has released a patch since launch that has fixed the issues for most people.
 I wasn't as impressed with the overall story as I had hoped. Sometimes events felt rushed or hastily explained, and the writing fell flat for me at times. However, the main quest line is a relatively small part of the game, and for me the true joy was getting to know the new cast that in my opinion is the best In the series so far. Each member is fleshed out extensively, with great writing and fun quests that make it worthwhile to get to know your comrades. The banter between the party as you explore is great, and can even reveal some secrets in the game, of which there are many. Overall the main quest, while interesting , was not the driving force of my enjoyment. It was the great cast and rich world that propelled me forward.
 Inquisition features an engaging multiplayer, similar to Mass Effect 3. Players pick from a few character classes with basic equipment and work together with 3 other players to complete scenarios that require the team to work together and maximize effectiveness by switching classes to have a balanced team. While it has no bearing on the single player game, it is a fun diversion from the main quest.
 Dragon age Inquisition in a way is a return to form, with an epic, world spanning quest , deep combat system, entertaining multiplayer, and richly  imagined lore that  is both impressive and daunting. I highly recommend a visit to Bioware's keep, where you can make all the major decisions from the past two games without playing through them again or to gain some idea of the story leading up to the current state. All in all, Bioware has crafted a compelling, beautiful game that stands to be one of the years highlight releases.
     This review is based off of the PS4 version.
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