The lights are on
It has been a while since the original Deus Ex hit shelves way back when. It
seems like an even longer wait from the time Human Revolution was announced,
until the painfully delayed release date. Thankfully, much of the game is
cleaned up and carries out an experience the way Deus Ex is meant to be played.
Despite the slowly approaching, debt ridden holidays almost here, Human
Revolution deserves to be on any wish list.
There is no doubt about it; Deus Ex is a beautiful game. Yes, by standing
civilians look like cardboard cutouts. Yes, some animations look fairly poor.
However in the long run it’s hard to not notice the positives which out weigh
those negatives. The city ports vary greatly from one another as well as the
less populated, litter filled back streets versus those over crowded mobs
waiting to get in to the L.I.M.B. clinics. The enemies also differ
significantly from those uniformed personnel and those just trying to make a
buck here and there. All in all, Deus Ex is a great looking game and should
appeal to most any fan despite the slight inconsistencies.
Human Revolution is a game that thrives on quality sound effects and a stand
out, sci-fi like soundtrack. Some of the beats do sound similar to other sci-fi
gems, however it blends in, yet stands out, so well one can easily ignore the
occurrences. Voice-overs are done quite well and give both main and secondary
characters personality that wouldn't have come straight out. The man you control,
Adam Jensen has a strong voice cover making him out to be a man on a mission.
Human Revolution has a stand out track and pulls you in with its strong
As the game begins you are put in the shoes of Adam Jensen. He is taking a walk
with a fellow colleague and it appears Mr. Jensen wants to be more than just
friends with her. As they chit chat we meet most of the other significant
characters, specifically David Sariff, the head of Sariff industries. Something
happens in these moments that results in Jensen needing to be brought back to
life and Sariff needing his expertise to get to the bottom of the incident.
This leads Adam on a merry chase around the world in search of the emerging
conspiracy around him and his corporation. The campaign lasts a good amount of
time, however if you really want to understand both the world and its players
then there are many side quests that can be finished to get more out of the
Despite the game not being terribly long, what will pull you back in time and
time again is the option to go about it several ways. There are three general
choices, guns blazing, hacking, and stealth. The most polished and fluid is the
stealth route. A fantastic cover system is used and there are different types
of takedowns differing from a louder barrage of stabbings or a quiet jab to the
throat. The problem with these is the amount of energy required to perform
them. Even though Jensen has giant robotic arms, he must wait until his energy
is high enough to ruin another life. Another way of getting around is by
hacking cameras, turrets, and sentry bots. If high enough, you can turn these
against your foes. However, having a high hacking level is important to break
into points of interest and safes. If your patience is low and you just want to
shoot up an entire area, go ahead. Be warned that enemies can become pesky when
in firefights, although this is not the ideal decision. Yes, you have a choice
as to which one you would like to be higher level in although, they all are
used throughout and it is necessary to be fairly equal in each.
You play as a guy by the name of Adam Jensen. This character chooses not to
show much emotion throughout the game. He tends to stay away from conversation;
however you can't help but notice some emotion wants to come out. There are
times along the game when Jensen does exhibit these human qualities, thanks to
memories of an occurrence earlier in his journey. Adam Jensen has a quiet,
subtle personality that seems to be on the verge of exploding as the game
progresses and one can't help but feel attached to him and his cause.
Much of the game involves you going from city to city looking for a person
that will provide you with necessary information. Along this path, Jensen
usually comes across armed guards, thugs, or mercenaries either out for him or
protecting a significant location. In order to get around these enemies, Adam
has to use his augmented abilities. These are upgraded via Praxis Points. These
useful buggers are placed in parts of Jensen's body that improve his abilities.
Some examples would be the ability to go invisible, spot and track enemies
through walls, falling from any height without injury, etc. All of these vastly
improve your chances against any group of guys whether you take a stealthy approach
or not. They also give you a much better chance against the boss battles that
significantly hinder the game and its replay ability. It really is a shame they
could not have included the death of these considerable enemies in a less
painful, annoying process.
Deus Ex Human Revolution is a fantastic game that took advantage of the
extra polish. One can't help but stand back admire some of the cinematic scenes
and jaw-dropping visuals of a distant Singapore in the future. The
gameplay is relatively smooth despite the slight inconveniences. The cover
system is absolutely flawless and navigating the environment is both
challenging and thrilling. Uncovering the conspiracy is a blast, and the
ability to replay for different outcomes raises the value by a lot. The role
playing elements are definitely there as well as the impressive shooting
mechanics despite painful, grade lowering boss battles. Overall, I give this
Human Revolution an impressive 9.0/10.
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