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Veteran Member - Level 12
(Link to part 1 and the rules here)
Today’s game: X-COM: Enemy Unknown
This game deserves a
little bit of background. When it came out in 2012, I really wanted this game
to play on PS3. I didn’t however; want it with a burning passion, so I waited.
I waited until the Steam Autumn Sale when it went on Sale for only $10. “Ten
bucks,” I said “that fifteen less than at Game Stop!” So, I bought it. A few
days later, I found out from this guy that the game was also available for FREE
from PlayStation Plus.
The original X-Com defined
the strategy genre for the better part of the 90’s. Things teetered off a bit
when the new millennium dawned, and it was a full decade before Sid Meier’s
Firaxis Games gave us Enemy Unknown. Many fans, new and Old are divided on whether
this is a good remake of X-COM. And that’s really what I want to talk about
From what I’ve heard,
the Original X-com was just plain hard, no ifs, ands, or buts about it. This
one however, is easier due to the nature that it was “streamlined” from the original.
Enemy aliens stay in place waiting for you to find them rather than move
around, the “Fog of war” (places you can’t see) is easily manipulated, when
things go bad you can just turtle up and wait for the AI to run at you, etc. And I have to say, all that stuff is true.
Enemy Unknown isn’t an easy game by any standards, but UFO defense and all the
other old X-com games are just in another league entirely.
The point I’m trying to
make is this: It may not be a faithful remake, but that doesn’t take away from
the fact that it still accomplishes it’s most important job as a Video Game: It’s
fun. Well, that and a few other things really (as you can see in the video
below), but those aren’t’ as important. They may be pretty different upon close
analysis, but that doesn’t mean that they don’t do the same thing in the end.
People play the new X-COM for the same reasons that they play the old one, and
unless they are impossible high on nostalgia, they’ll enjoy both for the same
So with all that said, I sill enjoyed X-COM:
Enemy Unknown. I give it a 9. I would like to thank fellow GIO member Hawke for
all his War stories about X-com UFO defense, which is pretty much the only
reason I know so much about the original X-com games. I don’ have anything else
to say at this point, so I guess I’ll just see ya’ll tomorrow.