The lights are on
Veteran Member - Level 11
Technically I'm on vacation (in a completely different
time zone) and it's really coming down to the wire with getting the 49th
episode of Member Herding posted in what is the final day of June. Better late
than never though! It shouldn't come as a surprise this person is being
featured this month - the surprise might be that he hasn't been featured yet.
He is certainly a routine contributor and has established a reputation among
the community for setting the standard and providing some of the best user
reviews available at Game Informer Online, including his unique and patent
worthy video reviews. It's obviously none other than...
GIO Name: Craigaleg
GIO Rank: Power
Member - Level 10
(Years playing): 15+
Completed: Quantum Conundrum
Spec Ops: The Line
Origin of GIO
Profile Name: Result of trying to think of a username too many times, and
just using something that rhymed with my real name...it was very random
And now for everybody's favorite element of Member
Generated Questions + 4 Bonus questions + 1 Special question
1. Prior to giving you this question and
without giving you any details, I asked you to give me a list of four video
game characters. You said, Nathan Drake, Captain Quark (Ratchet and Clank),
Morrigan (Dragon Age), and Cortana (Halo). Now fill in the blanks using the
characters you provided - you can only use the name once. A difficult question?
Perhaps. You up for it?
-Dies in the next
game that features him/her:
-Never heard from
-Has an evil twin
revealed in their next game:
-Stars in a game
that wins Game of the Year:
If I had known you would do some terrible things to a few
of them, I would have chosen some others! But, here it goes:
-Dies in the next game that features him/her: Cortana -
This could be the big emotional impact needed to boost the Halo story in the
new trilogy. If anything could get Chief to take off his helmet, it would be a
Cortana death scene.
-Never heard from again: Morrigan - ...though when you
think about it, this kind of already happened...and she totally took my awesome
-Has an evil twin revealed in their next game: Nathan
Drake - Uncharted 4 plot twist, anyone? Nolan North will of course voice the
counterpart and be paid double...
-Stars in a game that wins Game of the Year: Captain
Qwark - The one liners this man churns out are pure gold. He deserves a nice
GotY title for his "You win again, technology." line in Crack in
[SAINT: Hah! Which
is exactly why I made you give me the names before I asked the question! What
character would you have offered up to die in the next game they starred in,
had you known? I think your Cortana - Master Chief takes his helmet off would
be a brilliant story and exactly what the series needs. A Nathan Drake evil
twin could work and wouldn't be too big of a stretch for that series. Great
2. Okay, let me go ahead and get this one
over with. E3 was received with mixed reviews, many of which were fairly
negative. What are your thoughts on E3? What game are you most excited for? Do
you think E3 has lost its flair and is less relevant or was this just an off
year? Imagine if you will one of the big 3 (Microsoft, Sony or Nintendo) hired
you to design and/or lead their press conference and booth. Are you up for the
challenge? Give us the details.
I was actually content with everything showcased at E3.
It's basically this state of "overhype" that is associated with the
press show nowadays that can kill any real enthusiasm. It was a test of
optimism, where people tended to focus on the gray clouds in the distance and
not the big blue sky overhead. Lots of great sequels were showcased for the
holiday season. We saw new, unannounced IPs including Star Wars 1313, Watch
Dogs, and Beyond: Two Souls. While the stage shows may have been questionable,
the content on the show floor left me feeling fairly optimistic for what is
Through the multitude of fantastic sequels and new IPs
that were showcased, the standout title for me was Star Wars 1313. Probably due
to the fact that my childhood of Star Wars influence cried out in a joyful
noise when the brief demo was shown. The grittier take on the franchise looks
like a nice turn from the typical, and I am looking forward to seeing where
Lucasarts is heading with this one.
I do not think E3 has lost its flair, I just feel like
the show has lost its sense of direction. The show itself needs to consider its
audience, because at times it feels like they are showcasing what the public
wants to see, then what the business investors want to see, then what the media
moguls want to see, and then what teen girls want to see...which is apparently
Usher. A little course correction and highlighting the important items on stage
could alleviate the issues with the show, and turn it into a showcase of the
group in question instead of what feels like a marketing ploy.
Yeesh directing a stage show? I'm sure a lot of what was
showcased was for good reason but here is my crack at organizing Nintendo's
show for 2011: First, you come out the gate strong like last shows, so the
choice of looking at Pikmin 3 to kick things off was a good one. Second, for
the love of all that is holy, do not go word for word from a prompter or rely
on scripted segments. You know who followed that bit of advice and had the best
presentation of their game without even showing gameplay? That would be Matt
Stone and Trey Parker. Naturally they entertain for a living, but they came out
and talked to the audience like they were having an actual conversation, not
reading rehearsed dialogue. Third, more time with the Nintendo 3DS. You have
sold over 17 million units worldwide and spent 10 minutes discussing a few new
pieces of software? Crazy-talk, especially considering you had a 3DS-XL hidden
behind your back! Lastly, the Wii-U is your cornerstone for the show, so
discuss the important features that matter most. You showed off some neat
launch titles and third party partnerships, but more focus on the actual
console's specs and closing with at least a window of a release date would have
been a nice way to end the show...or you could one-up Usher and bring out
Justin Bieber to take it home.
[SAINT: I couldn't
agree more about Star Wars 1313. Nobody really saw that coming. I'm a bit
skeptical just because of the reputation Star Wars video games have; but I am
optimistic because what was shown is encouraging. Please Lucasarts, don't screw
this one up. Your strategy for a successful E3 show seems logical, plausible
and sensible. I'm sure many would agree had Nintendo followed that plan it
would've been better than what was presented. Maybe we'll see you adding event
planning to your resume in the future.]
3. You have a pretty spiffy blogspot website and your video
reviews are equally as good as what can be found on G4TV. What made you decide
to pursue the video reviews? Are you pleased with the responses you've
received? On average, how much time does it take to produce one video review? It's
only a matter of time before someone discovers your talent - imagine G4TV and
Game Informer both sent you a job offer - which do you think would interest you
more and which job would you accept? Of all the video reviews you've done,
which do you think turned out the best?
I've wanted to do video reviews for some time, mainly to
add to what I was already doing. I started writing reviews around 2009 or so
and as the years have gone by the format keeps evolving. The way I look at it,
there are generally three kinds of ways people look at a review that I take
into consideration - a quick glance, in-depth reading, or media scrounger. The
quick glancers want in and out, an idea of what you thought and nothing more
which is why I add a score with a pros and cons list at the very top. The
In-depth readers will look for reasoning of your score and analyze your
examples, hence the fleshed out reviews. The last thing to cover were media
moguls that want to see the game in action, as words and screenshots can only
help so much.
Overall the response has been pretty surprising. I
remember crafting my first video review which was for Trine 2, and realizing
how time consuming and difficult it all was and wondering if it was even worth
it. I never expected most of them to get noticed, let alone lead me to become a
featured a blogger. The Final Fantasy XIII-2 vid review was the biggest
surprise, with more staff comments than I had even expected.
Length to produce a video review varies from game to
game. It all starts with playing the game start to finish and recording along
the way. As I am playing I am writing impressions down to form the review
itself. Once the actual written review is complete, I basically take snippets
and reword it to act as an actual script. Then it's off to shortening, cutting,
and splitting all the clips of gameplay together and narrating over them.
Without factoring in time to complete the game itself, it generally takes a few
hours for about 3-4 nights...with a few gaming breaks in between.
Seeing as I am looking into a career change, those offers
would be freaking incredible (and highly implausible!). Hard to choose, since I
actually talked to a few producers at G4 that were pretty delightful people. I
would have to go with Gametrailers, though. If it is not obvious enough their
video reviews have greatly influenced my own, and I generally enjoy scrounging
through the material on their site.
With each review I always end up saying to myself that it
was better than the last. That is in no small part due to the improvement in
tech I am acquiring and methods I found to work best in throwing everything
together. My favorite vid review thus far would probably be Kinect Star Wars,
which is surprising considering it's one of the lower rated games. It required
me to overlay video on video to showcase some of the capture control and the
inability of the Kinect to always work made it much more entertaining than I
previously anticipated. I can only imagine the hilarity that would ensue with
Dance Central 3...
branching out and not picking GI or G4TV but going with Gametrailers, eh? Bold.
Well, I absolutely love your video reviews - they are the perfect length and
very informative. I plug them every chance I get, heh heh...so once you hit the
big leagues, don't forget about us little fish. I'd have to say your Future
Soldier video review was my favorite, but also enjoyed the Old Republic too.]
4. Whether you like the Mass Effect 3 ending
or not, there is no denying the game altered the way video game endings are now
evaluated. What game or games do you think had memorable endings? Do all games
have to have happy endings to be considered acceptable? Can you end a game with
a cliffhanger or on a sad note and still be successful? Are there any other
games you think have bad endings that should be reconsidered?
I guess I will start by throwing in a very obvious
I am a sucker for the happy go lucky "Disney"
ending where they live happily ever after, but the more memorable endings are
those that end on a sad note. More recently, Batman: Arkham City took me by
surprise by killing off their main villain. Just to see Batman lay the Joker's
corpse on a car and leave without a single word was this haunting turn for the
series that brought closure while simultaneously opening the possibility for
future content. Another recent gem was Red Dead Redemption. You spend this
whole game trying to atone for your past and the final shootout where your past
catches up with you was perfectly executed.
That's not to say there weren't some bad endings to go
with a few games. Final Fantasy XIII-2 comes to mind, where everything I did
was essentially pointless, as if the time travel plot in itself was not
confusing enough. The biggest disappointment or me had to be SW:Knights of the
Old Republic II. No real closure was given at all and Kreia attempted to wrap
up the multitude of your decisions from a 30+ hour game in 2 minutes.
And speaking of cliffhanger endings...*cough* Half Life
2: Episode 2 *cough*...That is the one ending that makes me simultaneously
joyous at how well it was executed and full of rage for knowing I will not see
how it resolves itself for some time.
agree that Arkham City and Red Dead Redemption have some amazing endings. I don't
recall if fans considered those controversial or not, but I thought they were perfectly
executed. It's been so long since we've seen HL2: Episode 2, I hope Valve
somehow summarizes the events of all of the games before starting the next
chapter in the series (whether it's an episode 3 or Half Life 3). I dunno, but
the ending to XIII will forever haunt me - it really does end with... To Be
Continued. I hate that!]
5. Your profile says you're currently
playing one of my all-time favorite games - Team Fortress 2. What is your
favorite class and map? Thoughts on the Mann store and micro-transactions? So,
in Team Fortress 2, you have a scout, sniper, medic, soldier, demo man, heavy,
spy, pyro and engineer. Pick a member from the GIO community to represent each
character from Team Fortress, and don't forget to tell us what character best
represents you (and yes, I've asked this question before - but I'm always
curious how my fellow gamers tick. Besides, it was over a year ago). Red or
I will just lay this out there...Team Fortress 2 is still
my favorite competitive multiplayer game to this day. Period. The balance, the
maps, the classes; it just all worked out so well. Favorite class would have to
be Sniper. A typical answer, sure, but I love using the Huntsman to headshot a
Heavy...if spies do not get me first. Favorite map would have to be
pl_goldrush, some intense standoffs on that one! Lots of shouting, "Hold the
freaking attic, people!"
The Mann store and micro-transactions do not bother me
too much. I like the whole crafting and item discovery element of the game; it
adds that rewarding element without obligation. With it going free to play it
brought on entire new wave of players, and my sniper could use the free kills!
Scout - GoldvsSilver - The first one out the gate that
charges headfirst to meet new people...even if those people are all trying to
attack him. With his status in the welcoming committee and support for new
members the guy is a regular scout, and I'm sure he is a fast talker whose
weapon of choice is a baseball bat.
Sniper - Anticitizen One - He lines up each blog and
nails it every time. Some truly great stuff from this guy...and if he is Australian
I get double points!...or at least if he can do the accent.
Medic - Saint - If anything, you keep this community
alive with blog herding, member features, and overall support. Without the
ubercharge you provide to this community we would be mowed down by level three
sentries...plus your profile picture is the medic so that kind of pigeon holes
you into this role...
Soldier - Eyros2k - With the numerous Fragfest sessions
this guy is on the front lines with the community on the battlefield as much as
possible. His Diablo III character is something fierce, and his repertoire of
past games completed gives him veteran status. I also believe he can play a
mean bugle horn for our buff banner....
Demo Man - Mojomonkey - The guy knows how to make noise,
pave the way through unknown territory, and bring people together. With a
podcast, assistance in gathering members for the upcoming Extra Life for Team
GIO, and community support he gives he is blowing up something fierce. Doesn't
hurt that he also owns a kilt...I heard that somewhere.
Heavy - Le Hannibal - I see this guy churning out blogs
one after another and each just as great as the last. His minigun approach to
blogging earns him the space as the Heavy in our group, firing $200 custom
tooled cartridges at 10,000 rounds per minute. If he happens to like
Sandviches...well that would just be icing on the cake.
Spy - Orochi Assassin LEVON - His blogs and reviews
always pop up out of nowhere and stab me in the face...it hurts, but it's a
good hurt! Not to mention he has assassin in his name, so it comes with
Pyro - thegodofwine7 - His multitude of Top 10 lists
cover a huge range of topics. His ability to lay down a spread of fiery topics
makes him much like a Pyro. For the love of all that is holy...please remember
to spy check!
Engineer - Jolt The Cynic - Much of what he blogs is done
on a phone. His fast fingertips and quick thinking land him the role of the
engineer. Imagine the speed and precision in which he could throw a perfectly
placed sentry up. Dispenser over here!
That was actually quite a challenging list to throw
together. As for myself? I am very much an Engineer - always prepared and
thinking ahead...which usually ends up falling to pieces at the hands of a
sapper. Red Team remains a preference for me being a sniper, especially when
you get to the last capture point and everyone bottlenecks your way.
[SAINT: That was a
brilliant response! Could not have asked for better - and to top it off, you
picked me as the medic. Sweet. I'm not very good at sniper, but if I do play I
love using the huntsman. It makes me feel like Legolas from Lord of the Rings.
Gold Rush is a great map, but I'm a sucker for 2Fort. I had no idea you were
that big of TF2 fan. We must play some time.]
Bonus Question #1: Aaron asks, "If you could
hang out with one video game character who would it be and what would you do?"
Tough one. I would say Link from LoZ, but that might result
in a 4 hour staring contest where nobody says a word. Gonna play it safe and
stick with Ezio Auditore de Firenze. A few Italian lessons to assist in
swooning the ladies, a few parkour ventures in Venice, and an infinite amount
of jumping into haystacks with no physical harm would tie together a pretty
pick, and assuming you didn't tick him off, you might even survive the
experience. Of course if it were me, I thought about picking Mario but not sure
what hanging out with him would be like. I'd have to go with Commander Shepard...us
Navy guys gotta stick together and swap sea stories. He might have one or two
that are cooler than mine.]
Bonus Question #2: Aaron asks, "What's
your favorite Television show/film(you pick, you can choose both if you'd
like)of all time and why??"
The question of all questions! My tastes and preferences
have changed for a while now. I'll usually play it safe by saying Firefly, but
Community has been a recent show that I have enjoyed thoroughly. Hard to nail a
comedy show that forms some unique episodes (the flashback episode of events
that never really happened) and combines it with a laugh out loud cast of
characters. Dismayed by the cancellation, but they seem to be ending it on a
high note. As far as favorite film goes I will stick with the safe answer of
Star Wars: The Empire Strikes Back. That is a movie that I have grown up
watching over and over again and it remains just as entertaining each time.
[SAINT: Well, we
certainly agree on movies! As far as TV shows, I don't watch a lot...but do try
and catch Big Bang Theory, The Walking Dead and Hell on Wheels. Everything else
is just hit or miss.]
Bonus Question #3: Saint asks, "The Fourth
of July is right around the corner...any firsthand experience with fireworks?
What's your favorite type? Do you have any funny firework stories?"
Nothing professional, but plenty of firework encounters.
It mostly involves the small stuff, like roman candle battles in the backyard.
I prefer the firework that does not explode in my hand and cause me physical
harm, but I like getting the big drums that make a big thud as they launch
fireworks in the sky. Only firework story I can remember is when one of my
friends was lighting a roman candle, while simultaneously reading the
directions on the side. He disregarded the fact that the other end was pointed
at another person, whose hoodie was instantly pegged with a fireball as he made
the highest pitched scream possible for his register. He was fine, but his
brand new white hoodie did not survive the encounter.
[SAINT: Hah. Funny...I've
had a few close calls like that. I'm an Army brat and recall once when I was
really little my parents dropped me and my brother off at this big 4th
of July celebration. I lit this firework off (a Jumping Jack) and caught this
section of grass on fire. All these soldiers ran over and poured their beer on
it to put it out. I got scared and ran off. Ah, growing up in the 80s...how did
we ever survive?]
Bonus Question #4: Saint asks, "Imagine a
world somewhat like ours but oddly different - would you rather be able to hear
colors or see sound? Why? (Believe it or not, your profile image helped
inspired this question.)"
See sound. I will admit, this is partially because I
would like to see myself actually making a real life Fus Ro Dah, and partly to
tell if people can hear me. Imagine the stealth capabilities! Hearing colors
just sounds like it would get annoying really fast. Something tells me the
colors are like Pokemon and they just shout their name over and over again. I
would be staring at a Stop sign and it would just blurt out, "RED! RED!
[SAINT: I half
expected you to reject this one and question my sanity, heh heh. So thanks for
playing along. It is certainly a creative and thought provoking answer.]
Ask Me A Question
And I Might Just Answer It.
Craigaleg asks, "With the shared love of Team Fortress 2
I feel compelled to ask; which class do you usually play and what is your
number one cause of death?
[SAINT: I LOVE TF2 questions! It should come
as no surprise that I play medic more than anything. I am more of a combat medic
though and will run into the heat of battle right alongside whoever I'm healing
and will attack if provoked! I really like the Kritzkreig and with a really
good soldier or demo man you can wreak havoc on the other team. I couldn't tell
you what my number one cause of death is because as a medic I have all sorts of
people targeting me...but I will tell you, if the person I'm healing lets a scout
kill me with a baseball bat (or worse, the fish) I quit healing them. I don't
know what it is, but I actually get ticked off when I'm playing medic and a
scout kills me with a melee weapon. After medic, I like soldier, demo and pyro.]
A special thanks to Craigaleg for spending some time with
us while divulging a few details about his gaming personality. To read more
about Craigaleg, view his GIO profile here.