The lights are on
What new ideas the game brings to the table and how well old ideas are presented.
How good a game looks, taking into account any flaws such as bad collision or pop-up.
Does the game’s music and sound effects get you involved or do they make you resolve to always play with the volume down?
Basically, the controller to human interface. The less you think about the hunk of plastic in your hands, the better the playability.
Flat out, just how fun the game is to play. The most important factor in rating a game.
Evil is most disturbing when viewed through pure eyes, and Persona 4 delves into the subject with haunting effectiveness. The game's morbid story juxtaposes the innocent lives of high school students with brutal crimes and hidden shame, filling the plot with discordant and compelling moments. Supposed best friends bury resentment for each other, outwardly happy kids wrestle with intense fears of rejection, and ordinary people become the centerpieces of gruesome crime scenes. This isn't an RPG for anyone who is content to marry a princess or save some crystals.
The stylish narrative gets more irresistible as it goes on, but it doesn't come without a hefty investment. Unlike the last entry in the series, Persona 4 takes three or four hours to get going, leaving you with little to do but read text until then. However, when the gameplay finally opens up, it all pays off. With the creepy premise and cool characters firmly established, you're free to explore the rural town of Inaba and discover how the game elements fold into one another.
Your days are filled with a school simulation where you make friends and build social links, which indirectly increases your combat prowess through your persona (a powerful creature born from a character's psyche). When school is done, you work through randomly generated dungeons using standard turn-based mechanics, though your foes often require intricate strategies to defeat (including lots of buffs and debuffs). Upon victory, you're sometimes awarded a new persona, which you can fuse with others to form an even more awesome entity. Each aspect, from simulation to combat, feeds into the next so well that I found myself absorbed in no time.
The interplay of the simulation and combat elements form an addictive cycle that makes it easy to immerse yourself in the surreal world of Persona 4, but it isn't for everyone. The game implements a deliberate and regimented structure, requiring a lot of planning, repetition, and level grinding. On the other hand, it rewards your effort with a compelling story, rock solid combat, and a fanaticism-inspiring persona fusion system. If you've got the time and dedication, Persona 4 will not disappoint.
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From the hours-long introduction to the experience grind necessary to progress through the randomized dungeons, Persona 4 is a massive trial of patience. Your reward is a well-written and engrossing tale that mixes the realities of adolescent school life with a surreal dreamscape coming of age metaphor. It's heady stuff, but even as I cursed the endless dialogue, I was drawn into the intricate characters and bizarre plotlines. It's just too bad the gameplay is a tedious slog. You must often battle through dungeons multiple times to build experience before tackling the next story event. Non-combat development is also a necessity, so you'll spend time building your friendships and abilities through school clubs, classes, and other activities. For devoted players, it's a rewarding but slow-paced narrative; other gamers will shake their heads and wonder why they're still not actually playing the game four hours after turning on their PS2.