A few days ago we asked you, the Game Informer and Destiny community, to post your questions about Destiny: The Taken King. We combed through the hundreds of responses, and pulled out some of the most common questions. Then, we spoke with creative director, Luke Smith, and executive producer, Mark Noseworthy, to see what new details we could learn.

In many cases, we received fascinating insights into the development process behind creating the game, including an understanding of why certain exotic weapons were selected as Year 2 candidates, what’s happening with Petra Venj and The Reef, and a better understanding of how a Guardian’s light value works. In other cases, it’s clear that Bungie wants players to experience certain answers for themselves when the game launches, but even those questions helped clarify what things are remaining under wraps. 

Watch the podcast episode below or subscribe and listen to the audio on iTunes.

We want to offer a big thank you to all our readers, viewers, and listeners throughout this month as we’ve rolled out our blowout coverage of Destiny: The Taken King. For more on Destiny: The Taken King, click on the banner below to visit our complete hub of interviews, videos, hands-on impressions, and analysis.