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Call of Duty: Ghosts

Infinity Ward Reveals A Wealth Of Multiplayer Improvements

During a recent livestream press event, Activision revealed the new multiplayer modes that will be featured in Call of Duty: Ghosts. Activision is calling this the biggest overhaul to multiplayer since the first Call of Duty 4: Modern Warfare. Here's a breakdown of what you'll be playing this November.

After showing a trailer that featured dudes blowing each other up, calling down airstrikes, and using drones to firebomb enemies, Activision went into detail about Call of Duty: Ghosts new multiplayer upgrades. Here are the highlights:

Customization: In the past, you customized a class, now you'll be able to customize a soldier who you'll journey with across the breadth of your Call of Duty experience. Ghost features over 20 thousand customization possibilities, including details of how your soldier looks, and whether you are male or female. You can customize a team of up to 10 soldiers, who can all have different skillsets, and you'll earn experience for each soldier you play. This is important because one of the new modes in the game, Squads, allows you to let the AI control your teammates as you play alongside them in various multiplayer matches.

New modes: In addition to the aforementioned Squads mode, Activision showed off another new mode called Cranked, where players face a countdown clock that ticks towards their death. Players can add to their clock with each kill, and as they kill their movements speed up, resulting in a fast paced, frantic match. Another mode, called Search and Rescue has players resurrecting their friends. When players die, they drop their dog tags. If a team member can get to those tags they'll resurrect that player, but if an opponent gets there first, the downed player will be out for the rest of the round.

Dynamic World: Ghost's maps won't be static areas like in previous games, but will be fluid environments that change as the battle ranges on. Players can open up new lines of sight by blowing holes in walls. During the trailer, we watch one player shoot out the tanks at a gas station and cause the station's roof to collapse on top of several opponents. Traversing these environments will also be smoother thanks to a number of systems that Infinity Ward has added to the game. Ghosts features a new mantling system and a lean system that lets you lean around cover without pressing a button. A knee slide also allow players zip around the map and slide into cover quickly.

Mobile: Activision is hoping to expand your Call of Duty experience outside of your consoles will a new Call of Duty mobile app that will integrate with your online profile. With the new app you can check your loadouts, profiles, squads, and prestige level. This app also adds some second screen functionality by allowing you to pick your loadout for your next spawn while playing the game.

All told, Ghost features 7 new game modes, 30 new weapons, and a host of new killstreaks. A new weapon class called marksman rifles now bridges the gap between rifles and sniper rifles. We're getting our hands on the game's multiplayer at a special Call of Duty: Ghosts event, so stay tuned for impressions. If you're interested in checking the game out yourself, Activision will be touring Ghost through 10 cities around the world before launch, including: London, Dubai, Sydney, Sao Paolo and Paris.

For more on Ghosts, read our hands-on impressions of the game's single-player from E3

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  • Well considering how crappy MW3 was I really have no interest in this. New modes seem fun I guess but people will find ways to ruin them eventually.
  • Ugh... What's next? Bar Refaeli announced for story missions and crap like that?

  • Looks very interesting, there seems to be a lot more emphasis on mobility.

    Really surprised to see female characters added, but it's a welcome addition, it's nice to see Infinity Ward recognizing that their fanbase isn't all male.

  • i just think there is too much in the game. Ever since call of duty modern warfare 2.. its been crazy because people just want those killstreak rewards for max experience. I think the killsteaks should be more balanced in a sense that you get a 3 5 and 7 and okay 10.. MAX killstreak. This way at least people who are half decent will get the 10 kills no problem and still continue to get points whilst not completely raping the other team with dominating killstreaks. The other team can actually make a come back.. those games are the best and feel amazing!, even if you lose you can say that was a good game. I really miss those times. only got that feeling from cod 4 :/. what a shame..

  • AND I *** IN MY PANTS!!!!!! LMAO

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